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Everything posted by Ragnar Lothbrok
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i want to know all shortcuts, like when you want to make it bigger..
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(Release) Simplified 3rd Job Aura Collection
Ragnar Lothbrok replied to Najara's topic in Other Graphics Showcase
Might be tricky because the actual trans aura comes from the floor, while the third job aura seem to come (partly) from the center of the character. @_@ What if replacing the lvl 99 aura to this 3rd job aura? what is the aura name for lvl 99 in effects folder? -
(Release) Simplified 3rd Job Aura Collection
Ragnar Lothbrok replied to Najara's topic in Other Graphics Showcase
can i use this auras for lvl99 trans job? how? -
HELP US ON THIS PLEASE! THANKS
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im also experiencing this one, this appears when creating item using @item...can anyone help us how to fix this packet!? Thanks!
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what about for others? are they correct?
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item script: { bonus bAtk,getequiprefinerycnt(EQI_HEAD_TOP)*5; bonus bMatkRate,getequiprefinerycnt(EQI_HEAD_TOP)*2; bonus bMaxSPRate,getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPRate,getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddRace,RC_DemiHuman,getequiprefinerycnt(EQI_HEAD_TOP)*2; bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_HEAD_TOP)*2; },{},{} is this correct?
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BUMP! NEED HELP PLEASE!
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Thank You Asura! Solved!
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Still got the error sir..
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i get the error after entering user and password, even if i try to put a wrong password the client still crashing.. i only use 20130605 client, and my clientinfo.xml is like this <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>MyRagnarok</display> <balloon>Ragnarok</balloon> <desc>MyRagnarok</desc> <address>69.42.221.36</address> <port>6900</port> <version>39</version> <langtype>1</langtype> <registrationweb>flux.domain.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> <admin>2000003</admin> <admin>2000004</admin> </aid> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading10.jpg</image> <image>loading11.jpg</image> <image>loading12.jpg</image> <image>loading13.jpg</image> <image>loading14.jpg</image> <image>loading15.jpg</image> <image>loading16.jpg</image> <image>loading17.jpg</image> <image>loading18.jpg</image> </loading> </connection> </clientinfo> why i dont recieve that error when in offline mode but when in online mode i got that error after entering username and password..
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Yes, i know my emu is Hercules.. sorry for posting hir, i just really need help.. Sir Asura, i did all those steps and set all IP and SQL info so im pretty sure im using my own files.. i also set the IP on my clientinfo, but when i run the client and login my client crash..
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i really dont know what is the problem on this, all settings are set okei and clientinfo.xml ip also set but when i try to login i got this error... Online but on localhost no error
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i also recieve that error, also using the latest client side translation..
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#ifndef PACKETVER #define PACKETVER 20130717 i try to change my client to 20130717, but still same problem.. when using @item, item is not appearing in inventory.. BUMP!
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i think you should use cash shop usable item // Cash Shop Usable Items 12202,Str_Dish10_,Steamed Tongue,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5; },{},{} 12203,Agi_Dish10_,Steamed Scorpion,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5; },{},{} 12204,Int_Dish10_,Dragon Breath Cocktail,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5; },{},{} 12205,Dex_Dish10_,Hwergelmir's Tonic,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5; },{},{} 12206,Luk_Dish10_,Cooked Nine Tail's Tails,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5; },{},{} 12207,Vit_Dish10_,Stew Of Immortality,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5; },{},{}
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Pano ba ayusin to? http://rathena.org/board/topic/87077-how-to-fix-this-packet/ i think sa packets xia, gamit ko 20130605 client, pano ba ayusin yan? lumalabas yan packet error na yan pg ng @item ako.. tapos walang lalabas na item sa inventory.. thanks.
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when i make item using @item i got this packet error and will not be recieved.. can you help me how to fix this? btw im using 20130605 client.. thanks
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Warning: fopen(data/tmp/ConfigServers.cache.php): failed to open stream: Permission denied in /usr/html/cp/lib/Flux.php on line 275 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 276 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 277 Warning: fclose() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 278 Warning: fopen(data/tmp/LangEnUs.cache.php): failed to open stream: Permission denied in /usr/html/cp/lib/Flux.php on line 275 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 276 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 277 Warning: fclose() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 278 Warning: fopen(data/tmp/AddonsHelloworldConfigAddon.cache.php): failed to open stream: Permission denied in /usr/html/cp/lib/Flux.php on line 275 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 276 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 277 Warning: fclose() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 278 Warning: fopen(data/tmp/AddonsHelloworldConfigAccess.cache.php): failed to open stream: Permission denied in /usr/html/cp/lib/Flux.php on line 275 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 276 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 277 Warning: fclose() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 278 Warning: fopen(data/tmp/AddonsHelloworldLangEnUs.cache.php): failed to open stream: Permission denied in /usr/html/cp/lib/Flux.php on line 275 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 276 Warning: fwrite() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 277 Warning: fclose() expects parameter 1 to be resource, boolean given in /usr/html/cp/lib/Flux.php on line 278 Critical Error An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception Details Error: Flux_PermissionError Message: The log storage directory '/usr/html/cp/data/logs' is not writable. Remedy with `chmod 0600 /usr/html/cp/data/logs` File: /usr/html/cp/index.php:125
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2013 Ragexe and Diff (Up to date 2013-08-07)
Ragnar Lothbrok replied to Shakto's topic in Client Releases
im having problem on "Remove GM Sprite" im using 2013-06-05 client, Head and Body do not match, im already using the Corrected Classes & Head Sprite of KamiShi.. -
how to make my emulator read my custom C Source?
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where to find in eamod files? src or txt files?
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Request NPC that can check cash point or kafra point of player
Ragnar Lothbrok replied to Checkmate's question in Script Requests
-<TAB>script<TAB>Sample<TAB>-1,{ -
New Class Rebellion Implementation.
Ragnar Lothbrok replied to Archetype Saber's topic in rAthena General
ENGLISH TRANSLATION [information] change by gunmen two turned professional skills DragonTail (Warcraft tail) Front: Blood mark one, destroy the call of three series: Damage Description: Grenade grab special skills. All within view of their blood enemy missiles mark mark. Blood stigma exists plural marker enemy, will also attack all marked objects, but the damage will be scattered. No Blood imprint mark objects, skills will not start. Using skill, consume blow tail missiles. Lv1: Attack Power 3000% Lv2: Attack Power 3500% Lv3: ATK 4000% Lv4: ATK 4500% Lv5: ATK 5000% Round Trip (Round Dance) Front: Rain of Fire 1 Description: Attack themselves as the center all nearby enemies. All within the scope will be subject to damage and knocking enemies into range. The enemy was repulsed, then hit the wall, be subject to additional damage. The higher the user's DEX, round dance attack power and hit the wall when the additional damage will increase. Using skill, consume five rounds. Lv1: Effect Range 5x5 Lv2: Effect Range 5x5 Lv3: Effect Range 5x5 Lv4: Effect Range 5x5 Lv5: Effect Range 7x7 Rich's Coin (millionaire's currency) Front: double-sided coin 5 Series: Special instructions: Use 100zeny, 50% chance of a one-time gain 10 coins. Maximum skill level, use the [coin toss failure without losing coins. Mass Spiral (absolute penetration) Front: piercing shot 5 Series: injury / abnormal status Description: Dedicated rifle. Transmit through bombs, the higher the target's defense force damage is also higher. Hurt, bleeding into a state of high probability. Using skill, consume a coin and a hair alloy casing bullets. Lv1: Attack Power 200% and with the goal of defense-related Lv2: Attack Power 400% and with the goal of defense-related Lv3: Attack Power 600% and with the goal of defense-related Lv4: ATK 800% and with the goal of defense-related Lv5: ATK 1000%, and with the goal of defense-related BindTrap (dark hell) Front: basic skills Reformer Series: Trap / abnormal state Description: Set in his foot has a strong slowing effect of special traps. All objects into the trap within the speed will be substantially reduced. Entering the range of objects [Flicker] skills, makes the trap explosion and append additional damage. Bind Trap duration of the effect to reduce the target's STR. Can not set a more Bind Trap. Using skill, consume a coin and a special alloy trap. BanishingBuster (forced exile) Front: smash Storm 1 Series: Damage / Special Description: Shotgun special skills. 5x5 range around the target and inflict damage to targets randomly remove its gain or debuffs. The user's skill level DEX and higher gain or remove debuffs also with success rates increased. Using skill, consume a coin. Lv1: eliminate four BUFF / debuff Lv2: elimination of six BUFF / debuff Lv3: elimination of 8 BUFF / debuff Lv4: eliminate 10 BUFF / debuff Lv5: eliminate 12 buff / debuff ShatterStorm (crushed Storm) Front: lay down their arms 5, dust 5 Description: Shotgun special skills. 5x5 range around the target inflict damage to targets and randomly destroy target equipment. The user's skill level DEX and higher target level and the greater the gap between AGI and equipment, the lower the probability of damage will also increase. However, if the target of the equipment being protected Laminating medicine, has been removed or can not be destroyed, crushing effect of the storm will not have an effect. Using skill, consume three coins. Lv1: random destruction of two equipment Lv2: random destruction of two equipment Lv3: random destruction of three equipment Lv4: random destruction of four equipment Lv5: random destruction of five equipment SlugShot (root damage) Front: Forced exile 5 Series: damage / debuff Description: Shotgun special skills. According to the weight of the bullet giving powerful blow causing significant damage. In order to play Slug Shot the greatest harm, must be equipped with Slug Shot special bullets. Because the bullet is very heavy, within striking distance of 3 or more enemies when grid hit rate will fall. When hit by Slug Shot, forced to maintain a certain time to sit down state, when the monster attacks into the state of vertigo. Lv1: Each of the above 3 squares away from a grid hit rate has dropped 10 Lv2: Each of the above 3 squares away from a grid hit rate has dropped 9 Lv3: Each of the above 3 squares away from a grid hit rate has dropped 8 Lv4: Each of the above 3 squares away from a grid hit rate has dropped 7 Lv5: Each of the above 3 squares away from a grid hit rate has dropped 6 Anti-MaterialBlast (there erasure) Front: Absolute through an explanation: damage while reducing the target without attributes patience. The user's skill level and the higher DEX, Anti MaterialBlast effect will increase as the probability of occurrence. Using skill, consume a coin. Lv1: Duration 12 seconds / tolerance decreased 10% Lv2: Duration 14 seconds / tolerance decreased 20% Lv3: Duration 16 seconds / tolerance decreased 30% Lv4: Duration 18 seconds / tolerance decreased 40% Lv5: Duration 20 seconds / resistance reduced by 50% EternalChain (infinite chain) Front: Chain Action 10 Series: buff Description: infinite chain to launch, you can launch a chain of actions ignore the equipment. Chain of actions launched by a user holding the level determined by the number of coins. Using skill, consume all the coins held. Lv1: Duration 30 seconds Lv2: Duration 45 seconds Lv3: Duration 60 seconds Lv4: Duration 75 seconds Lv5: Duration 90 seconds Lv6: Duration 105 seconds Lv7: duration 120 seconds Lv8: duration 135 seconds Lv9: duration 150 seconds Lv10: Duration 165 seconds FireDance (Killing Dance) Front: Fallen Angel Lv1 Description: Revolver special skills. 5x5 attack themselves as the center of the enemy within. Using skill, consume a coin and 5 rounds of ammunition and equipment. Lv1: Attack Power 100% + with the user's rank correlation Lv2: Attack Power 200% + with the user's rank correlation Lv3: Attack Power 300% + with the user's rank correlation Lv4: ATK 400% + and users rank correlation Lv5: ATK 500% + with the user's rank correlation FireRain (Rain of Fire) Front: Gatling Fever 5 Series: Trap / Damage Description: Gatling special. 3x10 scope for positive user continuous ground attack. Removal of Fire Rain certain probability skill effect coverage area of the ground skill effect. The user's skill level and DEX higher skill damage also increases. Using skill, equipment consumes 10 rounds of ammunition. Lv1: Attack Power 500% + DEX associated with the user's Lv2: Attack Power 500% + DEX associated with the user's Lv3: Attack Power 500% + DEX associated with the user's Lv4: ATK 500% + and users DEX related Lv5: ATK 500% + DEX associated with the user's FallenAngel (Fallen Angel) Front: Desperado 10 Series: injury / Mobile Description: Revolver special skills. Jumping the designated location, start [outlaws]. Move map wall or obstacles encountered, skills automatically fails. Launched [Desperado] level is the highest level of user acquisition. The higher the skill level, the cooldown will be reduced. PlatinumAlter (platinum era) Front: Reformer basic skills Note: Only a silver bullet in the equipment when to launch. When Platinum Alter launch, the consumption of all the coins, and according to skill level and increase the number of coins consumed attack. Platinum Alter state duration and reduce the amount of damage from Undead monsters. Before the end of the duration to switch weapons or bullets, Platinum Alter effect disappears. Flicker (flashing signal) Front: a coin toss Description: launch within view of their specific skills [Howling Mine] / [bink Trap], and make it explode. HowlingMine (destruction of the call) Front: Ground roll 5 Description: grenade gun dedicated skills. Attached to the target emission type of bomb, causing injury. Use [Flicker] when, Howling Mine will be detonated, and the target and its surrounding property additional damage caused by the fire. Howling Mine can only be [Flicker] detonated. If after a period of Howling Mine has not been detonated, it will fall off and disappear. Howling Mine hurt a chance to object to the state caught on fire. Using skill, consume a projection-type mines. Lv1: Attack Power 400% + 800% explosive damage Lv2: Attack Power 600% + Explosive Damage 1100% Lv3: Attack Power 800% + Explosive Damage 1400% Lv4: ATK 1000% 1700% + Explosive Damage Lv5: ATK 1200% + explosive damage 2000% Hammerof God (Wrath of God) Front: There is wiped 5 Description: rifle special skills. Lowered to the target area of the wrath of God perfusion huge hammer. If the target area exists in the blood of the objects marked imprint will be exactly the object and its surrounding enemies within 5x5 damage. If no blood within the target area of the imprint marked objects will randomly fall somewhere within the region. Damage by Hammer of God into a state of vertigo object 100 percent. The higher the skill level, duration of vertigo increases. Lv1: Attack Power 2000% + stun duration of 3 seconds Lv2: Attack Power 2500% + stun duration of 3 seconds Lv3: ATK 3000% + stun duration of 4 seconds Lv4: ATK 3500% + stun duration of 4 seconds Lv5: ATK 4000% + stun duration of 5 seconds HeatBarrel (accelerated bullet) Front: Killing Dance 5 Description: consume all the coins held, in order to improve the hit rate of attack speed and consideration of additional attack power. The higher the skill level, attack power and attack speed will further increase the hit rate is further reduced. However, the skill duration after 10 seconds, unable to attack, using the skills and the use of props. This skill can not and [Crazy destroy together. If the duration of the switching equipment in terms of skills, skill effect ends immediately and generate 10 seconds side. Duration 60 seconds. & Some New Items! [Article] Reformer relevant new bullet / transfer equipment 7663 alloy shell bullet alloy casing bullets. Alias FMJ. The most substantial increase throughout capabilities and cause great harm to the bullets. Use "Mass Spiral" skill automatically when consumed. Weight: 0.2 7664 projection-type mines grenade launcher used missiles with mines. Use "Howling Mine" skill automatically when consumed. Weight: 0.3 7665 tailback missile alias "Warcraft tail" grenade launchers Used missiles. Able to track the enemy and cause injury. Use "Dragon Tail" skill automatically when consumed. Weight: 10 13210 heavy bomb L "Slug Shot" skill-specific bullets. Although as a general purpose, but really can not expect it to cause much damage. Although relatively light bullets, but as a consideration to use "Slug Shot" when the damage is also relatively low. Series: Bullet Attack: 30 Weight: 25 Property: No 13211 heavy bomb M "Slug Shot" skill-specific bullets. Although as a general purpose, but really can not expect it to cause much damage. Series: Bullet Attack: 30 Weight: 50 Property: No 13212 heavy bomb H "Slug Shot" skill-specific bullets. Although as a general purpose, but really can not expect it to cause much damage. Only as "Slug Shot" skills to use bullets, but the power is worth the wait. Series: Bullet Attack: 30 Weight: 75 Property: No 13213 SH heavy bomb "Slug Shot" skill-specific bullets. Although can be used as general-purpose, but really can not expect it to cause much damage. Ideal for "Slug Shot" skills to use, but very difficult to carry bulky so. Series: Bullet Attack: 30 Weight: 100 Properties: None 13214 heavy bomb XH "Slug Shot" skill-specific bullets. Although as a general purpose, but really can not expect it to cause much damage. I do not know what the material, unimaginable bulky. Series: Bullet Attack: 30 Weight: 120 Properties: None 13118 tint inflammation workmanship not yet ripe. This is the only. Unable to deal with other accounts. Series: Revolver ATK: 10 Weight: 10 Weapon Level: 1 Required Level: 1 Equipment: sharpshooter 13119 Freedom inflammation workmanship is not yet mature, but every effort assembled by craftsmen revolver, reveals a wonderful feeling. Series: Revolver ATK: 100 Weight: 10 Weapon Level: 3 Required Level: 1 Equipment: sharpshooter -
CHARACTER DELETE COUNTDOWN STUCK
Ragnar Lothbrok replied to thecandymachine's question in General Support
mine also like that..