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SlashGeeGee

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Everything posted by SlashGeeGee

  1. you can check the list in your trunk folder/doc/item_bonus.txt. it's all listed in there. SlashGeeGee
  2. goto conf/char_athena.conf set it to 1 for maintenance SlashGeeGee
  3. Wear this for summer suit : Item ID #2776 Use this item for santa suit: Item ID #12132
  4. Mine's battle/item/conf = gtb_sc_immunity: 45 in my item_db.txt is set to 50 . I'm immune to dispel already
  5. Here : https://raijero.svn.sourceforge.net/svnroot/raijero/dev/Brian/script_requests/at_item.txt it's made by Brian you can set the restricted items just search "setarray .@restricted, 1599,2199;".
  6. http://rathena.org/b...pt/#entry146761... hey ... that's ... you .... haha , I once converted my files here : http://www.coolutils...io-Converter/��, then It worked like the last script I requested but when I tried to convert the runes files. it doesn't work. so I'll try your solution then. EDIT : Thanks Annie I tried your solution it worked.
  7. i figured out the problem is on my wav files how can I make it work ? i tried my other wav files using @sound and it worked but only these runes will not work.
  8. Thanks Emistry ! It worked. Hi again peopleperson ! hahaha , how can I change the max bet in the Roulette script ? EDIT: none
  9. i changed it already but still the sound won't work here's my script : //http://rathena.org/board/topic/57784-request-dota-runes/page__fromsearch__1 pvp_y_1-2,1,1,5 script Runes 802,2,2,{ dispbottom "Walkthrough to get Runes."; end; OnTouch: switch( .Runes ){ Case 1: sc_start SC_INCATKRATE,( .Duration * 1000 ),100; sc_start SC_INCMATKRATE,( .Duration * 1000 ),100; soundeffect "ddamage.wav", 0; break; Case 2: skill "AS_CLOAKING",10,1; sc_start SC_CLOAKING,( .Duration * 1000 ),10; soundeffect "invi.wav", 0; break; Case 3: sc_start4 SC_REGENERATION,( .Duration * 1000 ),-10,1,0,0; soundeffect "regen.wav", 0; break; Case 4: getmapxy( .@Map$,.@X,.@Y,0,strcharinfo(0) ); clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration; clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration; soundeffect "illusion.wav", 0; break; Case 5: sc_start SC_SpeedUp1,( .Duration * 1000 ),0; soundeffect "haste.wav", 0; break; default: end; } announce "[ "+strcharinfo(0)+" ] has gained "+.Names$[.Runes]+".",bc_self,0x00FF00; hideonnpc strnpcinfo(0); delwaitingroom; set .Runes,0; set .RuneDelay,gettimetick(2) + .Duration; while( .RuneDelay > gettimetick(2) ) sleep 1000; OnInit: // Runes Duration in Seconds set .Duration,60; // Name of Each Runes. setarray .Names$[1], "Double Damage", // 2 x ATK Rate "Invisibility", // Cloaking "Regeneration", // HP / SP Regeneration " Clone", // Create 2 Clones " Haste"; // Improve Movement Speed // Random Coordinate where NPC will Shown Again setarray .CoordinateX[0],128; setarray .CoordinateY[0],163; sc_end SC_CLOAKING; sc_end SC_REGENERATION; set .Random,rand( getarraysize( .CoordinateX ) ); movenpc strnpcinfo(0),.CoordinateX[ .Random ],.CoordinateY[ .Random ]; hideoffnpc strnpcinfo(0); if( !.Runes ) set .Runes,rand( 1,( getarraysize( .Names$ ) - 1 ) ); if( .Runes ) waitingroom " "+.Names$[.Runes],0; end; } SlashGeeGee
  10. Hello rA. I just want my dota runes to have sound effect like HoN i got already the client side files and placed them in the wav. folder but in scripting I just tried like this but it won't effect ingame. Here's my script : //http://rathena.org/board/topic/57784-request-dota-runes/page__fromsearch__1 pvp_y_1-2,1,1,5 script Runes 802,2,2,{ dispbottom "Walkthrough to get Runes."; end; OnTouch: switch( .Runes ){ Case 1: sc_start SC_INCATKRATE,( .Duration * 1000 ),100; sc_start SC_INCMATKRATE,( .Duration * 1000 ),100; soundeffect "ddamage.wav", 0; break; Case 2: skill "AS_CLOAKING",10,1; sc_start SC_CLOAKING,( .Duration * 1000 ),10; soundeffect "invi.wav", 0; break; Case 3: sc_start4 SC_REGENERATION,( .Duration * 1000 ),-10,1,0,0; soundeffect "regen.wav", 0; break; Case 4: getmapxy( .@Map$,.@X,.@Y,0,strcharinfo(0) ); clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration; clone .@Map$,.@X,.@Y,"",getcharid(0),getcharid(0),"",1,.Duration; soundeffect "illusion.wav", 0; break; Case 5: sc_start SC_SpeedUp1,( .Duration * 1000 ),0; break; soundeffect "haste.wav", 0; default: end; } announce "[ "+strcharinfo(0)+" ] has gained "+.Names$[.Runes]+".",bc_self,0x00FF00; hideonnpc strnpcinfo(0); delwaitingroom; set .Runes,0; set .RuneDelay,gettimetick(2) + .Duration; while( .RuneDelay > gettimetick(2) ) sleep2 1000; OnInit: // Runes Duration in Seconds set .Duration,60; // Name of Each Runes. setarray .Names$[1], "Double Damage", // 2 x ATK Rate "Invisibility", // Cloaking "Regeneration", // HP / SP Regeneration " Clone", // Create 2 Clones " Haste"; // Improve Movement Speed // Random Coordinate where NPC will Shown Again setarray .CoordinateX[0],128; setarray .CoordinateY[0],163; sc_end SC_CLOAKING; sc_end SC_REGENERATION; set .Random,rand( getarraysize( .CoordinateX ) ); movenpc strnpcinfo(0),.CoordinateX[ .Random ],.CoordinateY[ .Random ]; hideoffnpc strnpcinfo(0); if( !.Runes ) set .Runes,rand( 1,( getarraysize( .Names$ ) - 1 ) ); if( .Runes ) waitingroom " "+.Names$[.Runes],0; end; } Thanks in Advance ! SlashGeeGee
  11. Hi peopleperson, I used the double dice roll v2.1 but still the maximum betting zeny is 10,000,000m even when I set it to 1B = set .MaxDiceBet,1,000,000,000; please fix it. thanks in advance SlashGeeGee
  12. 2010-04-10aRagexe_S <-- Judas Client Modified : • Removed the navigation, battle, and booking buttons since they don't work correctly. • Tetra vortex is also “fixed” as well. So clients marked with _S means that these changes have been applied. You can check it here : http://rathena.org/board/topic/70962-recommended-client-setup/ SlashGeeGee
  13. Thanks for making rA a very fantastic and reliable emulator. Good Luck Jman !
  14. Thanks ! hahaha I'm still testing other scripts , well my suggestion is to make a slot machine script with cutin also
  15. How can I change the maximum amount of input zeny in "Custom Amount" cause it's only 100,000 only, in the script Double Dice Roll.
  16. Hello rA, I just recently found Judas topic in Client Side about the "Recommended Client & Setup" then I followed his instructions and download & use everything for the client 2010-04-10. but after doing the things to be done. I started the server and when I login I got this error : how can I solve this ? i set already the packet db to "30" , done also in mmo.h , i used and diffed the client 2012-04-10aRagexeRE_S with "Read Data Folder First". because it was said "@by greenbox Read data folder first works fine for all luas and resolution w/o read lua before lub, but if used together, sometimes my resolutions settings get screwed". btw im using 2012-04-10 Lubs (Renamed .lua to .lub) Please help thanks in Advance SlashGeeGee Solved: error fix was the clientinfo needed to be version 28 and langtype : 10
  17. Hi rA I just updated my svn to the latest version then it states "one or more files is in a conflicted state" then I check out vending.c then right click -> Tortoise SVN -> Resolved.. , I thought it would solve the problem but then when I compile I got this error. 1>c:\ragnarok files\rathena\src\map\vending.c(236): error C2198: 'pc_payzeny' : too few arguments for call 1>c:\ragnarok files\rathena\src\map\vending.c(239): error C2198: 'pc_getzeny' : too few arguments for call 1>c:\ragnarok files\rathena\src\map\vending.c(258): error C2198: 'pc_payzeny' : too few arguments for call 1>c:\ragnarok files\rathena\src\map\vending.c(261): error C2198: 'pc_getzeny' : too few arguments for call [code] I checked it out all of lines 236,239,258 & 261 has this code [color=#008000]pc_payzeny(sd, (int)z);[/color] BTW, I have diffed Lilith's Extended Vending System 1.8 this one : thanks in advance for helping [b]SlashGeeGee[/b]
  18. Thanks Ryokem this explanation is what I needed .
  19. still not working T_T i changed it already.
  20. Hello rA can you help me with my script ? when I talk to it even the group id is 0 still goes to the gm menu.I want it if the player talks goes directly to player menu here's my script : prt_fild08,40,54,5 script Long Run Event Manager 512,{ set @npcname$, "[ ^FFA500 Long Run Event Manager^000000 ]"; if ( getgmlevel() < 60 ) goto GM_Menu; GM_Menu: mes @npcname$; mes "Welcome, GM ^008000"+strcharinfo(0)+"^000000"; mes "How can I serve for you today ? Do you wish to start the Long Run Event ?"; next; switch(select("Stop Event:^0000FFHost Event^000000:^FF0000Player Menu^000000")) { Case 1: mes @npcname$; mes "Okay, the Event will be stopped."; close2; mapwarp "monk_test","prontera",155,181; if ( $LongRun > 0 ){ announce "[ Long Run Event ] : A Game Master has stopped the Long Run Event.",bc_yellow|bc_all; } end; Case 2: mes @npcname$; mes "Okay, the Registration for the Long Run has been open to public."; mes "And GM have to go inside to investigate the progress of the Event."; close2; set $LongRun,1; announce "[ Long Run Event ] has Begun !! You may register through Long Run Event Manager at prt_fild08 50,50.",bc_yellow|bc_all; sleep 3000; announce "[ Long Run Event ] : Only Players with fulfilled Requirements can join this Event.",bc_yellow|bc_all; sleep 3000; announce "[ Long Run Event ] : Hurry Up.",bc_yellow|bc_all; areamonster "monk_test",367,384,367,391,"Warg Race Barricade",1906,8,"Warg Racing::OnMonsterDied"; end; Case 3: mes @npcname$; mes "Okay, i will lead you there."; next; goto LongRunStart; } OnMonsterDied: killmonster "monk_test","Warg Racing::OnMonsterDied"; warp "prontera",156,176; areamonster "monk_test",367,384,367,391,"Warg Race Barricade",1906,8,"Warg Racing::OnMonsterDied"; end; LongRunStart: if ( $LongRun == 0 ) goto No_Event; if ( $LongRun == 2 ) goto Event_Running; mes @npcname$; mes "Do you wish to join the Long Run Event ?"; mes "You may stand a chance to win some awesome items."; next; switch(select("No. Thank you.:^0000FFOf Course.^000000")) { Case 1: mes @npcname$; mes "Okay. Come back again when you have changed your mind."; close; Case 2: mes @npcname$; mes "Alright. Please wait a moment."; mes "You will be warp to the arena. Please wait for the next instruction."; mes "The event will be started shortly."; close2; warp "monk_test",386,386; set RallyPoint,0; end; } } Thanks in advance ! SlashGeeGee
  21. Hey rA ! anyone would like to share there copy in Amber Dragon's Palletes. I mean this one : http://www.eathena.ws/board/index.php?showtopic=153417&hl=palletes Thanks for Sharing ! SlashGeeGee BUMP ! Anyone would like to share ? :3
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