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SlashGeeGee

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Everything posted by SlashGeeGee

  1. ^ It's because you did this. http://stackoverflow...ct-can-be-found move your /trunk/src folder out of /trunk (like move it to your Desktop) SVN Update /trunk to revision 16600 (because that's what your /src folder is at) open /Desktop/src and copy all the files to /trunk/src SVN Update /trunk to the latest revision Thanks Brian ! it solved my problem
  2. my problem is when I update my SVN folder. the src folder won't be included :3 how can i make it to be included
  3. Hello rA When I update my SVN it goes like this. last thing I did was delete my old src folder then checkout a new one then I copied it in my SVN folder then when I update I got that error in the screenshot. When I start my server the SVN Revision shown is 16600. but the update as you seen is 16851. Please Help me how to fix this SlashGeeGee
  4. still too big i change it to /50 the exp reward now is 379,238,400 , the missions still the same 43 monsters but different monsters
  5. This one right ? setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. getbattleflag("base_exp_rate")/100,getbattleflag("job_exp_rate")/100,60; how to make it smaller.
  6. Hello rAthena, I've been using Euphy's Hunting Missions script and my server is just Mid Rate and the exp given is too high how can I reduce it.. 4m exp makes my base lvl 80+ and my job level 50+. So how can i reduce it to maybe like 600-700k exp per hunting mission. SlashGeeGee
  7. Done Solved. Thanks goddameit )
  8. still can't find the error T_T
  9. i have notepad ++ but it's just like normal notepad T_T teach me how to do it please
  10. Help rAthena I just integrated the script that kenedos gave me but I got error ingame when I click the npc the sound works but the script doesn't here's the error : here's my script : http://upaste.me/e7231318e98ef042 Please Help Thanks in Advance ! SlashGeeGee
  11. Thanks Annie it worked it doesn't gravity error anymore but the sound won't play T_T
  12. Thanks this is what i wanted i change all "@" -> "." for npc bound efffects but when i click the npc i got this error : Time Stamp: 0x4c188139 - Wed Jun 16 00:46:01 2010 Exception Type: 0xc0000005 0x00433b70 2010-06-16aRagexeRE_patched.exe 0x005d971c 2010-06-16aRagexeRE_patched.exe 0x005ee7be 2010-06-16aRagexeRE_patched.exe 0x0059d74c 2010-06-16aRagexeRE_patched.exe 0x0059d6d6 2010-06-16aRagexeRE_patched.exe 0x006fb2ea 2010-06-16aRagexeRE_patched.exe 0x0070f81d 2010-06-16aRagexeRE_patched.exe 0x75fd3677 kernel32.dll 0x77259f42 ntdll.dll 0x77259f15 ntdll.dll eax: 0x00000000 ebx: 0x0018a17a ecx: 0x3f800000 edx: 0x00000028 esi: 0x02d36850 edi: 0x0018a17a ebp: 0x0018a01c esp: 0x0018a018 stack 0018a018 - 0018a418 0018A018 : 00 00 00 00 98 A0 18 00 1C 97 5D 00 7A A1 18 00 0018A028 : 00 00 00 00 00 00 00 00 00 00 00 00 FA 00 00 00 0018A038 : 28 00 00 00 00 00 80 3F 00 00 00 00 50 68 D3 02 0018A048 : F0 26 C0 73 58 8B 79 00 50 68 D3 02 98 A0 18 00 0018A058 : 7A 90 41 00 23 00 00 00 78 A1 18 00 F0 26 C0 73 0018A068 : AF 66 50 00 00 25 7D 00 70 30 CC 09 00 25 7D 00 0018A078 : 70 30 CC 09 00 25 7D 00 D3 01 00 00 00 00 00 00 0018A088 : 50 68 D3 02 68 FB 18 00 D0 D0 72 00 FF FF FF FF 0018A098 : 74 FB 18 00 BE E7 5E 00 78 A1 18 00 00 00 00 00 0018A0A8 : 50 68 D3 02 F0 26 C0 73 00 00 00 BF 00 00 00 BF 0018A0B8 : 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 00 0018A0C8 : 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 FF 0018A0D8 : 00 00 00 FF 00 00 00 FF 00 00 00 FF 00 00 00 00 0018A0E8 : 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 BF 0018A0F8 : 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 00 0018A108 : 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 BF Launch Info 0224 00A4 00A4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Champion here's the script i'm using : // Adjust location and sprite display prontera, 156, 180, 3 script Sound Player 100,{ // Sets player temporary variable for round-robin cycling // This temporary variable will reset back to zero if player relogs. // If you do not wish for this, change the type of variable. // From : @soundef_number // To : soundef_number // (Without the '@' symbol) set .soundef_number, .soundef_number + 1; // Random sound effects switch (.soundef_number) { // Example list of sound effects case 1: soundeffect "npc_bellin_0091_sp_01_b.wav",0; break; case 2: soundeffect "npc_bellin_0091_sp_02_b.wav",0; break; case 3: soundeffect "npc_bellin_0091_sp_05_a.wav",0; break; // ... And so on } // After reaching max sound effects number, the script // will cycle back to beggining. if (.soundef_number >= 3) { set .soundef_number, 0; } end; }
  13. For example a player talks to the npc then a sound effect will play next time the player talks to the npc another new sound effect will play just like a round robin sound effects. how to do that ? SlashGeeGee
  14. Yeah I'ved watch some of your tutorials Syouji starting to learn how to make a map
  15. Hello rA Board, I tried to make a minimap of my map but I experience some problems. Here's my normal view when I open the map. but when I goto View - > Top View my screen goes like this , I can't Printscreen my map like that . Please Help I'm New to BrowEdit SlashGeeGee
  16. i'll just comment out line 393 ?
  17. Hello rA I just updated my svn to the latest today and when i compiled I experience this error when compiling. Here it is : 3>c:\ragnarok files\rathena\src\char\inter.c(393): warning C4101: 'stack_buffer' : unreferenced local variable I checked line 393 in my inter.c here's what I found : const char* geoip_getcountry(uint32 ipnum){ int depth; unsigned int x; unsigned char stack_buffer[6]; // <-- Line 393. const unsigned char *buf; unsigned int offset = 0; for (depth = 31; depth >= 0; depth--) { buf = geoip_cache + (long)6 *offset; if (ipnum & (1 << depth)) { /* Take the right-hand branch */ x = (buf[3*1 + 0] << (0*8)) + (buf[3*1 + 1] << (1*8)) + (buf[3*1 + 2] << (2*8)); } else { /* Take the left-hand branch */ x = (buf[3*0 + 0] << (0*8)) + (buf[3*0 + 1] << (1*8)) + (buf[3*0 + 2] << (2*8)); } if (x >= 16776960) { x=x-16776960; return geoip_countryname[x]; } offset = x; } return geoip_countryname[0]; } Please help on how to fix this error Thanks in Advance SlashGeeGee
  18. Thank's for this one Gaypuff really love it
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