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SlashGeeGee

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Everything posted by SlashGeeGee

  1. Hello rA my player has a report about spider web bug in woe castles because if they got spider webbed then they die , they can't walk when they're in the main town . i tested it in other maps and in pvp room , the bug doesnt exist . does someone know anything about this case ? EDIT : i tested it myself and died in the castle i cannot move after i warp in maintown and needs character select to move again SlashGeeGee
  2. Hello rA Can someone modify this script to announce after the game master claim the prize for the woe it announces like this : WoE Prize Giver : Guild Master [ CharName ] Just Claimed the Prize for His Guild [ Guildname ] . Here's the script : http://upaste.me/7858530fc6a0d06 Thanks so Much SlashGeeGee BUMP !
  3. Hello rA I compiled my server in windows then after transfer host to linux Cent OS when i compile i got these errors make[1]: Entering directory `/eathena/3rdparty/mt19937ar' CC mt19937ar.c gcc: -lpthread: linker input file unused because linking not done make[1]: Leaving directory `/eathena/3rdparty/mt19937ar' make[1]: Entering directory `/eathena/3rdparty/libconfig' CC libconfig.c gcc: -lpthread: linker input file unused because linking not done CC grammar.c gcc: -lpthread: linker input file unused because linking not done CC scanctx.c gcc: -lpthread: linker input file unused because linking not done CC scanner.c gcc: -lpthread: linker input file unused because linking not done CC strbuf.c gcc: -lpthread: linker input file unused because linking not done make[1]: Leaving directory `/eathena/3rdparty/libconfig' make[1]: Entering directory `/eathena/src/common' MKDIR obj_all CC core.c gcc: -lpthread: linker input file unused because linking not done CC socket.c gcc: -lpthread: linker input file unused because linking not done CC timer.c gcc: -lpthread: linker input file unused because linking not done CC db.c gcc: -lpthread: linker input file unused because linking not done CC lock.c gcc: -lpthread: linker input file unused because linking not done CC nullpo.c gcc: -lpthread: linker input file unused because linking not done CC malloc.c gcc: -lpthread: linker input file unused because linking not done CC showmsg.c gcc: -lpthread: linker input file unused because linking not done CC strlib.c gcc: -lpthread: linker input file unused because linking not done CC utils.c gcc: -lpthread: linker input file unused because linking not done CC grfio.c gcc: -lpthread: linker input file unused because linking not done CC mapindex.c gcc: -lpthread: linker input file unused because linking not done CC ers.c gcc: -lpthread: linker input file unused because linking not done CC md5calc.c gcc: -lpthread: linker input file unused because linking not done CC core.c gcc: -lpthread: linker input file unused because linking not done CC socket.c gcc: -lpthread: linker input file unused because linking not done CC malloc.c gcc: -lpthread: linker input file unused because linking not done CC random.c gcc: -lpthread: linker input file unused because linking not done CC des.c gcc: -lpthread: linker input file unused because linking not done CC conf.c gcc: -lpthread: linker input file unused because linking not done CC thread.c gcc: -lpthread: linker input file unused because linking not done AR obj_all/common.a MKDIR obj_sql CC sql.c AR obj_sql/common_sql.a make[1]: Leaving directory `/eathena/src/common' make[1]: Entering directory `/eathena/src/login' MKDIR obj_sql CC login.c CC account_sql.c CC ipban_sql.c CC loginlog_sql.c LD login-server_sql make[1]: Leaving directory `/eathena/src/login' make[1]: Entering directory `/eathena/src/char' MKDIR obj_sql CC char.c CC inter.c CC int_party.c CC int_guild.c CC int_storage.c CC int_pet.c CC int_homun.c CC int_mail.c CC int_auction.c CC int_quest.c CC int_mercenary.c CC int_elemental.c LD char-server_sql make[1]: Leaving directory `/eathena/src/char' make[1]: Entering directory `/eathena/src/map' MKDIR obj_sql CC map.c CC chrif.c CC clif.c clif.c: In function âclif_bl_typeâ: clif.c:272: warning: comparison is always true due to limited range of data type clif.c:274: warning: comparison is always true due to limited range of data type clif.c: In function âclif_setdisguiseâ: clif.c:1206: warning: comparison is always true due to limited range of data type CC pc.c CC status.c status.c: In function âstatus_set_viewdataâ: status.c:5693: warning: comparison is always true due to limited range of data type CC npc.c CC npc_chat.c CC chat.c CC path.c CC itemdb.c CC mob.c mob.c: In function âmob_ai_sub_hardâ: mob.c:1605: warning: comparison is always true due to limited range of data type mob.c: In function âmob_deadâ: mob.c:2114: warning: implicit declaration of function âpc_isGMâ mob.c:2593: warning: comparison is always true due to limited range of data type CC script.c CC storage.c CC skill.c CC atcommand.c CC battle.c CC battleground.c CC intif.c CC trade.c CC party.c CC vending.c vending.c: In function âvending_purchasereqâ: vending.c:267: warning: âitem_nameâ may be used uninitialized in this function CC guild.c CC pet.c CC log.c CC mail.c CC date.c CC unit.c CC homunculus.c CC mercenary.c CC quest.c CC instance.c CC buyingstore.c CC searchstore.c CC duel.c CC pc_groups.c CC elemental.c CC mapreg_sql.c LD map-server_sql obj_sql/mob.o: In function `mob_dead': /eathena/src/map/mob.c:2114: undefined reference to `pc_isGM' /eathena/src/map/mob.c:2116: undefined reference to `pc_isGM' /eathena/src/map/mob.c:2114: undefined reference to `pc_isGM' /eathena/src/map/mob.c:2118: undefined reference to `pc_isGM' collect2: ld returned 1 exit status make[1]: *** [map-server_sql] Error 1 make[1]: Leaving directory `/eathena/src/map' make: *** [map_sql] Error 2 need help badly what's the problem here ? SlashGeeGee Solved !
  4. well if you want to duplicate sleipner just goto item_avail.txt ItemID,Sleipner'sItemID
  5. http://rathena.org/board/topic/64779-clown-skill-cancel/page__p__112168#entry112168
  6. set zeny, zeny-1000000000;
  7. set Zeny,Zeny-<zenyamount>;
  8. Hello rA i just edited some parts but it don't work anymore , the setcell doesnt work and also after the game it announces the winner but doesnt warp to prontera. and can someone add a waiting room in quiz_02 after the players get in the npc with pub they will warp to rwc03. Here's the script : http://upaste.me/f6d...<br /><br />Thank you so Much SlashGeeGee BUMP ! BUMP ! Still Waiting for Someone to fix it
  9. try searching in msgstringtable in your data folder .
  10. have you triend data\prontera.rsw ?
  11. Thanks Riki i used only the Third jobs npc and make my own customized mall using Shoper
  12. Bradley was also shocked when he won the match
  13. a mall script that has all the items only the full slotted ones for example in weapons there is blade[1] just put the [4] slot one. and all the equips now except for the god ones EDIT : for headgears just the basic ones include all in mid and lower ;D
  14. Hello rA I was just wondering if any of you guys have a item mall for instant pvp maybe the price is all 0z or any price is already good. if someone has it can you share it ? thank you very much if your'e sharing such a wonderful script. SlashGeeGee
  15. you can diff your own client , 2010+ clients are the stables ones !
  16. here http://rathena.org/b...pture-the-flag/ Cool script goddameit can you make it like Battleground Style ? the points system. could. later. Thanks btw what's the use of the 3 flag standing around the base ? what does it do ?
  17. here http://rathena.org/b...pture-the-flag/ Cool script goddameit can you make it like Battleground Style ? the points system.
  18. Thank's so much goddameit cool script and effects
  19. wow nice please post with battleground system
  20. I used the Latest Tortoise SVN to checkout trunk, found it on my trunk folder Thank Brian and everyone who replied
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