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SlashGeeGee

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Everything posted by SlashGeeGee

  1. I just did the commands and here's my make.log : http://upaste.me/0d39397b681c099 this error is these in my server files or host sh script ? http://i49.tinypic.com/166emtw.jpg
  2. i added 1 "," for before 528 arch angeling . 1388,ARCHANGELING,Archangeling,18027,19056,,528 but for magmaring i don't know what to do i need help with magmaring still needed help for magmaring's pet_db.txt
  3. Testing it Now . EDIT : i renamed my map_cache.dat to map_cache.dat.bk then i added a fresh mapcache but it doesnt work
  4. Thanks Asura ill try it and see the error . i found one i screenshot here it is : http://i49.tinypic.com/166emtw.jpg i tried and this what it says : [1] 26010 [2] 26011 [1]- Exit 1 nohup ./login-server_sql > login-server.log [2]+ Exit 1 nohup ./char-server_sql > char_server.log Segmentation fault is it okay ? EDIT : the server just crashed now but it saves only this part : [info]: SVN Revision: '15120M'. [Warning]: You are running eAthena as the root superuser. [Warning]: It is unnecessary and unsafe to run eAthena with root privileges. [info]: Server supports up to '1024' concurrent connections. [info]: Char Server IP Address : [info]: Map Server IP Address : [info]: Console Silent Setting: 0 [status]: Using SQL dbs: no [info]: Logging item transactions to table 'picklog'. [info]: Logging chat to table 'chatlog'. [info]: Logging gm commands to table 'atcommandlog'. [info]: Connecting to the Map DB Server.... [status]: connect success! (Map Server Connection) [info]: [sql]: Connecting to the Log Database [status]: [sql]: Successfully 'connected' to Database [status]: Loading maps (using db/map_cache.dat as map cache)... [status]: Loading maps (767)..
  5. weird , btw im using latest eA rev r15120
  6. yeah i configured it already see this : after configure start event : then the events starts and here look it's negative : BUMP !
  7. yeah , i re configured it set the items , number of special and normal porings then start event . my players kills -1 -2 -3 then get's a null item . then that error in map-server pops
  8. Hello rA Please Fix my Script it gives me these errors when i start the event : and here's my script : PoringSummoner.txt Thanks , SlashGeeGee
  9. thanks ill try it
  10. no not duplicate like that what it duplicates is the notice box background overlapping the background for the patcher itself how to make to notice box only .
  11. Hello rA i need help to those who are pro in coding in thor patcher . my notice box duplicates , i want it only one here's in my config : [NoticeBox:Box0] Width=347 Height=250 Left=21 Top=217 URL='notice.html' Notice.html : <html> <head> <title></title> </head> <link rel="stylesheet" href="style.css" type="text/css"> <body> <tr valign="top"> <td> <div style="height:250px; width:100%;"> <table border="0" width="100%" cellspacing="4" cellpadding="4"> <t <td width="100%"><span class="header"><font color="black">Welcome to Intel Ragnarok Online !</font></span> <div class="content"> <font color="black"> <ul> <li>New Patcher Released</li> <li>Server is Now Open.</li> </ul> </font> </div> </td> </t </table> </div> </td> </t </body> </html> Thanks For Helping , SlashGeeGee
  12. so what do i need to change to make it work ?
  13. Thanks Mate , All the Eggs were working fine except for two . first one is the ArchAngeling and the Second one is Magmaring here's the error for arch and magmaring : [Error]: wrong egg item inventory 32 [Error]: wrong egg item inventory 41 Help , i use at makeegg for the two of them still error BUMP !
  14. Here's my Script : - <tab> script <tab> KillRewards <tab> -1,{ OnPCKillEvent: if( killedrid == getcharid(3) ) end; // anti-suicide, can remove getmapxy (.@map$, .@x, .@y, 0); if( .@map$ == "guild_vs3") set #CASHPOINTS, #CASHPOINTS + 5; // Cash Points dispbottom "Gained 5 Cash Points. Total = " + #CASHPOINTS; end; } how to add more maps for the kill system ? and add a delay of 1 minute for every person killed . Thank You SlashGeeGee
  15. Search 1288 in mob_db.txt 1288,EMPELIUM,Emperium,Emperium,90,[b]68430[/b],0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  16. all of my eggs are not working when i use pet incubator after i use it on the egg the egg became broken like an armor . this error pops out in map server after using pet incubator on the egg. Here's my item_db2.txt 19032,Ghostring_Egg,Ghostring Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19030,Angeling_Egg,Angeling Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19043,Owl_Baron_Egg,Owl Baron Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19042,Lude_Egg,Lude Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19071,Knight_of_Windstorm_Egg,Knight of Windstorm Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19056,Archangeling_egg,Archangeling Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 19094,Garm_Baby_Egg,Garm Baby Egg,7,,10,0,,,,,,,,,,,,,{},{},{} 25000,Pouring Egg,Pouring Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} 25001,Bomb Poring Egg,Bomb Poring Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} 25002,Piamette Egg,Piamette Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} 25003,Wish Maiden Egg,Wish Maiden Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} 25004,Garden Keeper Egg,Garden Keeper Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} 25005,Magmaring Egg,Magmaring Egg,7,20,0,0,,,,,,,,,,,,,{},{},{} and my pet_db2.txt 1096,ANGELING,Angeling,18001,19030,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; }{ bonus2 bSubEle,Ele_Earth,5; } 1120,GHOSTRING,Ghostring,18003,19032,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; }{ bonus bMdef,10; } 1509,LUDE,Lude,18013,19042,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; } 1295,OWL_BARON,Owl Baron,18014,19043,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; }{ bonus bAllStats,3; } 1251,KNIGHT_OF_WINDSTORM,Windstorm Knight,18042,19071,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; }{ bonus2 bAddRace,RC_DemiHuman,7; } 1388,ARCHANGELING,Archangeling,18027,19056,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; }{ bonus2 bSubEle,Ele_Wind,5; } 1515,Garm_Baby,Garm Baby,18065,19094,,528,80,30,10,100,250,20,200,100,0,0,100,100,100,{ petloot 10; } 1894,Pouring,Pouring,25000,25000,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; }{ bonus2 bSubEle,Ele_Water,5; } 1904,Bomb Poring,Bomb Poring,25001,25001,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; }{ bonus2 bSubEle,Ele_Poison,5; } 1930,Piamette,Piamette,25002,25002,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; }{ bonus2 bSubRace,RC_DemiHuman,5; } 1931,Wish Maiden,Wish Maiden,25003,25003,0,350,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; } 1932,Garden Keeper,Garden Keeper,25004,25004,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; }{ bonus bAllStats,2; } 2064,Magmaring,Magmaring,25005,25005,0,100,10,20,50,100,50,20,2000,400,1,0,350,400,800,{ petloot 10; }{ bonus2 bSubEle,Ele_Fire,5; } Thanks For Helping SlashGeeGee
  17. Hello rA i want to request a custom pet . pet_db and taming item only i can do the itemscript and client sides. • Piamette • Garden Keeper • Wish Maiden Thanks , SlashGeeGee Done !
  18. Thanks Mate
  19. yeah your right about that mate , can you make it to if the player inputs 250 below not enough then 250 up exchanges iRO Cash Token .
  20. @deathscythe13 i tried it but it's still 1 is to 1, i want it 250 : 5 @Flaid same thing 1:
  21. Hello rA i need support with my script . the script works fine it's just that the rate is 1 : 1 i want it 200 : 5 where do i change the rates ? then i they input 500 they will get 10 . Here's the Script : royal_room3,102,120,3 script Skull Exchanger 795,{ mes "[ ^336699Skull Exchanger^000000 ]"; mes "Hi ^ff8000"+strcharinfo(0)+"^000000,"; mes "tired from collecting skulls eh ? well don't worry because your hardwork all paid off this time because you can exchange Skulls to iRO Cash Tokens."; next; mes "[ ^336699Skull Exchanger^000000 ]"; mes "You have "+countitem(7420)+" Skulls!"; mes "Just Remeber that 250 Skulls is equivalent to 5 iRO Cash Token."; next; L_MEN: mes "[ ^336699Skull Exchanger^000000 ]"; mes "Do you want to exchange your Skulls for iRO Cash Tokens ?"; next; menu "Yes, I'd Be Glad To",-,"What can i Buy with iRO Cash Token?",L_INF,"No, Not Right Now.",L_OUT; mes "[ ^336699Skull Exchanger^000000 ]"; mes "The Exchange Rate is 200 Skulls = ^0000FF5 iRO Cash Tokens^000000."; mes "How many Skulls do you want to exchange? Input 0 to cancel."; next; input @coinschange; if(@coinschange == 0) goto L_OUT; // If you want to change the item ID of the Gold Coin, edit here if(countitem(7420) < @coinschange) goto L_NOTENOUGH; delitem 7420,@coinschange; // If you want to change the echange rate, edit here // If you DO change the rate, don't forget to change the dialogue too! set @getitem,@coinschange * 5; getitem 20001,@coinschange; //input here your custom pods!!! mes "[ ^336699Skull Exchanger^000000 ]"; mes "The Exchange was sucessfull. You can now purchase items at the Cash Shop."; close; L_INF: mes "[ ^336699Skull Exchanger^000000 ]"; mes "iRO Cash Tokens is to be clicked then you get 10 Cash Points."; mes "If you want to check what items are available, talk to the Cash Shop."; next; goto L_MEN; L_NOTENOUGH: mes "[ ^336699Skull Exchanger^000000 ]"; mes "You do not have enough Skulls."; close; L_OUT: mes "[ ^336699Skull Exchanger^000000 ]"; mes "Come Back when you already have Skulls to Exchange."; close; } Thanks SlashGeeGee
  22. Hello rA I would like to request a skull exchanger script that goes like this . • npc info : prontera 173 184 , ID : 795 , name : Skull Exchanger • Skull : #7420 • iRO Cash Token : #20001 • when the player talk to the npc the npc will say " Hello "Char Name " , tired from collecting skulls ? well don't worry because your hardwork all paid off this time because you can exchange skulls to iRO Cash Tokens . next • npc says remember that 250 Skulls Exchanges --> 5 iRO Cash Tokens . Let's see you have " Count Skulls in Inventory " . •. next the npc will say how many skulls would you like to give up ? if input 250 down npc says you dont have enough skulls comeback another day. if input 250 up ok then exchanges 5 iRO Cash token . if more than 250 then let's say 500 then the player gets 10 iRO Cash Token . Thanks , SlashGeeGee BUMP ! Done !
  23. i experience this too , i can only see the the last post when i post on that topic
  24. 2116
  25. 2104
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