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QQfoolsorellina

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Everything posted by QQfoolsorellina

  1. In addition to the above,use hex editor. please search & replace it. (2012-04-10a) Address before after 000C3AED : 64 62 000C3B28 : 6E 62 000C3B63 : 78 62 000C3B9C : 81 83 000C3B9E : 82 62 000C3B9F : 00 90 000C3BA0 : 00 90 000C3BA1 : 00 90 0015C565 : 64 62 Cool.....It work like a charm !! I quite appreciate your help
  2. Ai4rei is very busy , I think she doosn't support cutom request , Hope someone can help figuring out the hex code ,ty
  3. BUILDIN_FUNC(getdirection) { TBL_PC* sd; struct script_data *data; if(script_hasdata(st,2)){ data = script_getdata(st,2); get_val(st,data); if( data_isstring(data) ){ sd = map_nick2sd(conv_str(st,data)); }else sd = map_id2sd(conv_num(st,data)); }else sd = script_rid2sd(st); if( sd == NULL ) script_pushint(st,-1); else script_pushint(st,sd->ud.dir); return 0; } BUILDIN_DEF(getdirection,"?"),
  4. not sure whether it work or not , I am not that good at src edit if(sc && sc->data[sC_SPIRIT] && sc->data[sC_SPIRIT]->val2 == SL_SAGE && status_isimmune(bl) && !tsc->data[sC_HERMODE] && rnd()%100 < 70 || !tsc || !tsc->count || status_isimmune(bl) && tsc && tsc->data[sC_HERMODE] ) break;
  5. My modification: #ifdef NEW_CARTS if( (type == 9 && sd->status.base_level > 98) || (type == 8 && sd->status.base_level > 98) || (type == 7 && sd->status.base_level > 98) || (type == 6 && sd->status.base_level > 98) || (type == 5 && sd->status.base_level > 90) || (type == 4 && sd->status.base_level > 80) || (type == 3 && sd->status.base_level > 65) || (type == 2 && sd->status.base_level > 40) || (type == 1)) #else It dosnt work After tried , As I mention there is a lv cap in the client
  6. I want all the cart to show in the cart-change menu when player's lv reached 99 I have tried modifying src but not working for me , and believe that's client hexing stuff. need help thx...
  7. if(status_isimmune(bl) || !tsc || !tsc->count) change to if((status_isimmune(bl) &&!tsc->data[sC_HERMODE] && rnd()%100 > 30 ) || !tsc || !tsc->count)
  8. not sure but try () to change calculate order maybe another solution getexp (getmonsterinfo(killedrid,3) * .(BonusEXP / 100)), (getmonsterinfo(killedrid,4) * (.BonusEXP/100)); *Athena not supoorting Calculating Float.
  9. What does not work about it? The match is found. Since 2011 client, the ip address only work with digtal format .
  10. If it possible ,can you fix Dns support not working since 2011 client
  11. It depends on your client date lub: http://svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/ lua: http://svn6.assembla.com/svn/ClientSide/Lua_Project/Changelog.txt check what revision is your client needed svn-->update to revision XXX to get the correct lua
  12. \lua files\skillinfoz\skillinfo_f.lua Maybe this file doesn't does match with your client date try to replace with correct lua/lub
  13. sorry, I misread option 2 , it should be option 1 so what I mean is if (.@style == 26 && .@s == 3) { mes "Hair Color #26 Has Issues."; mes "Skipping to Hair #"+(@menu==1||@menu==3?27:25); close2; set .@style, (@menu==1||@menu==3?27:25); }
  14. when hair color 27 and select Previous option should skip 26 set .@style, (@menu==2||@menu==3?27:25);
  15. twro: http://rfd2.gameflier.com/dl2/ro/RO_Setup_0709.bt.rar
  16. if you want to prevent your player pause the 'cancel' button you can try this set .@i,select( .@Menu$ ) - 1; change to do( set .@i,prompt( .@Menu$ ) - 1; )while(.@i==254);
  17. @ Emistry wow~ it was working perfectly ,tyvm. @ wakoko321 I think the way you mentioned should work ,but I suck at src modify o.O. Emistry's way would be easier...anyway, thanks for your help ...
  18. same issue here ! anyone can help us ?
  19. drop an item lock
  20. I try old client 2010-07-30 and also got client crashes It seems there are new model or objects not support for old client
  21. maybe your client read grf first , put those effect images you modified into first order grf I did my way as i mention and it work fine for me
  22. You can try to remove black block inside effect image(tv-1.bmp ~ tv-8.bmp) by filling up with transparent color(FF00FF)
  23. try this 2dlayerdir_f.7z
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