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Anastashia

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Everything posted by Anastashia

  1. Great map! But I have one question. Does this map have indoors? It will be very strange that outside is Apocalypse and inside is everything alright. Please don't be offended, it's just my opinion.
  2. As far as I know you should write [ACCESSORY_IDs.ACCESSORY_LIGHTHALZEN_AURA] = "_lighthalzen_aura", if you want to change it name in game you can change it in item_db and in idnum2itemdisplaynametable.txt In Lua you must write original name of sprite.
  3. Just add new textures and new models if you have a new map of it. P.S you need izlude.rsw, izlude.gat, izlude.gnd
  4. Just use actOR2 to correct act file of this sprite. When you correct it you can add this act to other recolor scarf sprite.
  5. In lua datainfo - accessoryid ACCESSORY_OXYGEN_MASK = 90, in item_db 5004,Oxygen_Mask,Oxygen Mask,5,20,,200,,0,,0,0xFFFFFFFE,7,2,1,,0,0,90,{ bonus2 bResEff,Eff_Poison,2000; },{},{}
  6. I think that problem is in item_db where you put this sprite. Please check accessoryid in lua there is view id of your sprite and it should be the same in your item db (column View) of your sprite.
  7. Here is your wing http://www.2shared.c...JygJL/data.html and ring http://www.2shared.com/file/3O590LPC/Spellring.html
  8. If you give me this sprite I can recolor it for you
  9. Very nice edit. And you can show us Denny Prontera edit? It would be interesting to compare your map and his.
  10. Photoshop can create color palette and then you should use it to all bmp files of your sprite.
  11. There is no this color in sprite, You need to change palette. Actor - Edit - Change Palette
  12. you can replace old carts data\sprite\이팩트 손수레 - 손수레4
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