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frenzmu06

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Everything posted by frenzmu06

  1. just reward them with rental boxes, done
  2. i think Gank is Rouge's Skill: Sightless Mind or Raid
  3. should i continue updating this topic? there is already THIS more updated one(i think) by Michieru. Originl Topic by them here
  4. can you pls post on the first page the latest working version for this, i'm freezing w/out Anakid's fix, tnx
  5. thanks, i'll try this now, i'm currently using this i found yours more flexible upon reading, thanks @off i requested this almost 2 weeks ago and now you and him answered the same day T_T, i'll only use one from the two (sry for i will not use one from the two of your' scripts) i feel i've just wasted someones time T_T, but anyways thank to both
  6. happy B-day, thnx for always helping me on some of my script requests
  7. works great Emistry, thanks very much , love you man
  8. hello, im using something like this from the given ahead can someone help - script partygetitem -1,{ OnNPCKillEvent: if( killedrid == 1170 || killedrid == 1956 ){ //entweihen/sieger getpartymember getcharid(1),1; getpartymember getcharid(1),2; set .@acc_id, getcharid(3); for( set .@i, 0; .@i < $@partymembercount; set .@i, .@i +1 ) if( isloggedin( $@partymemberaid[.@i],$@partymembercid[.@i] ) ) if( attachrid( $@partymemberaid[.@i] ) ) set #CASHPOINTS, #CASHPOINTS + ( 100 / $@partymembercount ); //getitem 5379,1,$@partymemberaid[.@i]; attachrid( .@acc_id ); dispbottom "All Your party member gained cash point/s."; end; } } my problems are: 1. other party members not on same map where the monster is killed still gets their share (supposed to be not) 2. other party members offline will still be part of the math(division)/ (a party of 2, 1 is offline and one online, when the online one kills the monster he will only get half of the points) supposed to be 100% 3. when your not on a party, you wont get anything but the dispbottom message still shows after killing the mob 4. dead players still get their share (i want them not to get any & excluded in the calculation if they are dead) 5. requesting also this to work w/ or w/out a party (so whether you kill it solo or on party, you can get cash) 6. requesting a check for each monster (i want ID1170 to give 50 cash only and ID1956 to give 100 cash) 7. supposedly i put/enable the getitem(which i commented out). will that be correct? tnx if anyone helps
  9. ei guys LOOK HERE funny thing is really funny...
  10. just rename the file extension of your iteminfo.lua to .lub
  11. requesting an edit to the original jobmaster for it to give the 3rd job rewards after jobchanging to a 3rd class (item depends on the job) item list: ***Every Class - Green Apple Ring Item ID# 2795 Rune Knight - Rune Circlet [1] Item ID# 5746 Bishop - Mitra [0] Item ID# 5747 Ranger - Sniper Goggles [1] Item ID# 5748 Mechanic - Driver Band [1] Item ID# 5749(Male) / Driver Band [1] Item ID# 5760(Female) Shadow Chaser - Shadow Handicraft [1] Item ID# 5750,Makeover Brush Item ID#6121, Paint Brush Item ID# 6122 Minstrel - Minstrel Song Hat [1] Item ID# 5751 Genetic - Midas Whisper [1] Item ID# 5752 Warlock - Magic Stone Hat [1] Item ID# 5753 Shura - Blazing Soul [1] Item ID# 5754 Guillotine - Silence Executer [0] tem ID# 5755 Sorcerer - Wind Whisper [1] Item ID# 5756 Wanderer - Dying Swan [1] Item ID# 5758 Royal Guard- Dip Schmidt Helm [1] Item ID# 5757 advance tnx
  12. how will it do the math for 100/7, (=7 person with14pts or 6 person with 14pts. & 1 with 16pts.?) OnMobsterKillEvent: = typo? maybe OnMonsterKillEvent:
  13. problem solved, big thanks Adel, thanks also to Tokei
  14. problem solved with that map, but other maps still has the problem, 9 solved out of 22 cloned maps T_T
  15. thanks Tokei i'll try this later when i get home EDIT: lol it became worst, out of 7, 2 maps went better a bit but the other 5 became even worst (now has black cells on top too) how i clone the map = copied all the map files gnd,rsw,gat then renamed it using browedit Version 620 (gld_vs1~5 & other maps)
  16. map flickering at when walking, i just recently cloned a map, copy all .gat,.rsw etc etc and is already working but i have this little prob. when i'm on the map and is walking some cells flickers which shows black or transparent textures (bottom & corner of my screen) how can this be fixed? thank you
  17. itemslotcounttable.txt is not used anymore by 2013 client, instead it uses the "slotCount = Value," field in the iteminfo.lub, changing the values @ slotcount field makes your item show how many slot you have input in that field but it is only a visual edit (you still have to edit your item_db for it to fully work/validate the slots you've added) even the idnum2itemdesctable.txt is not need anymore and idnum2itemdisplaynametable ikr
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