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frenzmu06

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Everything posted by frenzmu06

  1. no not yet but my goal is to translate every known items in it and >it is the iteminfo.lub from lua_project rev 272 w/ additional item translations/update & cleaning (read the change log for list of changes made) i might also add some yet missing items from a decompiled 2013 iteminfo on it in the future, for now unluckily the database where i get my translations just went wrong so i think it'll be a week till i post another rev
  2. thanks shakto, thank shakto after 10 days atlast someone commented i may release rev 4 later after i'm done w/ the changelog
  3. frenzmu06

    @mount

    @brynner yes i know that and already did, but what i'm asking is server side (as i posted above) as i want to make a script or cash item that can interchange the RK sprite
  4. wheres iteminfo.lub/lua? i want them
  5. frenzmu06

    @mount

    @off but somewhat related to rune knights, is there a way (server side) that we can interchange the look (sprite) of the rune knight from the old one to the new one / click me i think both sprites are still in the data.grf (kro) / some say it is a cash shop option? Extra Links: Mounts
  6. i think we have this setting for that on mob.h //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from.#define MAX_MOB_DROP 10#define MAX_MVP_DROP 3#define MAX_STEAL_DROP 7
  7. Bahmut is right and also serves like custom feature / server owners can easily insert ids on it when for ex: event or something. so i'll vote for not removing it(advance vote for it seems there'll be a poll for this) lol
  8. link where? do you mean on this post? copy a link>click the link below then paste
  9. Translated iteminfo/cskroption.lub (Lua_Project: Revision 272) w/ additional item translations (2011~2012++ items) for 2012-04-18 RagexeRE Clients & up (Sakray) 2012-07-10 Ragexe Clients & up (Main) ■Updates -Initial Realease: Translated malangdo/ bio labs 4 & vellum weapons (rev1) -Update #1: Added translations for some armors/shield/footgears/garments (rev2) -Update #2: Added translations for more weapons/sealed cards and malangdo related stuffs (rev3) -Update #3: Major Cleanup; Added/Translated/Updated/Reworked usable items & more (rev4) -Update #4: Translated Uprade Items/Metal Weapons/Costume Items & etc (rev 5) -Update #5: Merged items up to 03/21/2013, Etc item revamp, Tanos Weapons, bunch of official non-kRO items & more (rev 6) Read the Changelog.txt for more info ■Downloads -cskroption beta 1.rar -cskroption beta 2.rar -cskroption rev 3.rar -cskroption rev4.rar -cskroption rev5.rar -cskroption rev6.rar ■Notes: -Translations for new items(kRO) which are not yet translated in English on any official RO are "Google Translated" which are reworked and rephrased by me (to the best of my knowledge). -This also applies on official non-kRO items from aRO,bRO,cRO,jRO,ruRO,twRO which are not present on any English Server -Also note that many official item descriptions were modified/reworked bec. of official grammatical errors (we all know that) ■Credits: -Lua Project Team members -& all ■Pls visit my post here if you have time... (maybe you can help me.) kindly spare a sec and give me a click if you find my work somewhat helpful or useful.
  10. can someone just update WDGtranslateClienttoEnglish and add all the translationstrings on it.
  11. thanks, havent yet have the latest rev ill get it when i do have time to. btw does the script broadcast the enchant of the weapon too?
  12. you are using renewal data/translations and yet your setting is pre-re, solution: get an older rev of data translation (pre-re datas)
  13. couple of months ago i made an npc which teleports players to job change specific locations to replace the traditional jobmaster, it is written in a somewhat messy way and contains redundant lines so i am requesting for a rewrite of it for easier configuration, just want also to share it even if it's not a big deal maybe some will like it. jobwarper.txt advance thank you for whoever will do.
  14. can anyone translate it to english? we would very much appreciate it, want to but google translate won't get mostly the right terms Edit: having problem using E Grade Coin reset enchants checking item ID of Fresh Fruit instead of Gaedarae Fruit.
  15. +1 to this, i've been long playing with the emulator for years but din't bother on source (except porting/ patching diffs on my copy) coz of my lack of knowledge on source since i don't really understand the functions on it and been long wanting to know and have knowledge about it but i can't find any documentations on source editing, i really am glad when i saw this topic, this would help the community gain knowledge and encourage us on source editing. thanks for opening this topic master Euphy... more devs to come
  16. try to use other langtype. >located on your clientifo.xml
  17. frenzmu06

    PIN Code

    i think we need ai4rei's help here
  18. this is a sad story to ra, but when something ends a new beginning blooms, goodluck Jguy and thanks for all Grats to Arcenciel and more power to ra community... merry xmas and all
  19. horrendous translation! but still i think you should still give some credits to Cloudy of iRO wiki tho... (@ziff)
  20. ofcourse rathena has more updates (what should eAthena update?, Client/DB?), zzz. eAthena is PRE-RE, that's what the emulator was intended for/old mechanics stoped it's development (so does eAthena) when Renewal came so nothing to add on except bug fixes and features not yet added on it that where present on PRE-RE
  21. PROBLEM SOLVED use pvp + pvp no_calcrank on map (pvp mode/wont show player count/wont auto tele after 2 deaths)
  22. 20% of the original cast time = fixed cast time i think and not variable cast time
  23. sir can you elaborate and explain more the effects of these options // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 ->does this affect renewal? since i don't see it noted as pre-renewal only effect and as far as i know there is no 150dex instacast from renewal right? // How much (dex*2+int) does variable cast turns zero? vcast_stat_scale: 530 ->does this mean i need a total of 530 stats from int and dex*2? ex:205 dex + 120 int 120 dex + 290 int or anything total of 530? (which is clearly cannot be acquired by low rate server 150/70 by just stats right?) pls enlighten me
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