Yah thanks for the point out, i solved that while ago. but the problem is there is a Square in option that needs to be REMOVED then and also spacing in the Cash Shop the one i point out in the image.
Untitled.png
Also, how can i change the "P" in cash shop? i know it's in hexing anyone can give me a guide?
Thank you in advance!
try to find in msgstringtable.txt also the 'P#'.
Nope, it needs a hexing.
Yah thanks for the point out, i solved that while ago. but the problem is there is a Square in option that needs to be REMOVED then and also spacing in the Cash Shop the one i point out in the image.
Also, how can i change the "P" in cash shop? i know it's in hexing anyone can give me a guide?
Thank you in advance!
Hello, i'm here to ask for help, about 'Cash Shop' and yes, i don't know if this is could be possibe if yes, i know this is kinda hardcore hexing? as you can see in the image the one i circle , is it possible to REMOVE those via Hexing? if yes, please PM ME, i can make a charge of it, just PM ME.\
i'm currently using 2014-02-05b Client
Thank you!
Hello, i'm here to ask for help, about 'Cash Shop' and yes, i don't know if this is could be possibe if yes, i know this is kinda hardcore hexing? as you can see in the image the one i circle , is it possible to REMOVE those via Hexing? if yes, please PM ME, i can make a charge of it, just PM ME.
Thank you!
it creates a table for `accountlock` for debugmes so nothing to worry about it.
It should only create the table once right?
But everytime I restart/reload the server, the debug mes always appear.. PLUS the full npc script doesn't work.
I already checked the table `accountlock on the database, and it's already created.. But still whenever I restart/reload the server the debug mes still appear.
There's a problem with your script itself
maybe you can try contact quesoph about this Account Lock System i got bought this also but i haven't try it.
Yeah it works.
but when i set to poring why won't attack each other?
1@prt_are01,0,0,0,0 monster Poring 1002,100,1,1,1{,1,0}
1@prt_are01,0,0,0,0 monster Poring 1002,100,1,1,1{,2,1}
1@prt_are01,0,0,0,0 monster Poring 1002,100,1,1,1{,3,1}