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Azeroth

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Everything posted by Azeroth

  1. How weird mine is getting crash.
  2. @GatienceCM i don't think so, F2 (Global Height Edit) click the Mouse that you desired to copy and press "C" then click where do you want to put. that is my way:
  3. Tokei like me newbie, it seems it's hard to used the TortoiseGit and also with the SVN checkout i want to download some older version but i couldn't find it. maybe i should keep on playing it. Thank you Tokei for the respond!
  4. Hi, does anyone used this kind of method? i just try it today since i was messing up with BrowEdit and i wanted to try something. both 620 and 586 gives me crash and it won't work. Yah i just follow this borfy tricks But i guess it won't work. can somebody tell me or any other way that it won't error? i try the yuno_in02. gives me crash. Greets. Thank you!
  5. Hi, what if i'm not a Harmony Licensed member? do i still able to apply this source? or only member have a harmony since there is a source for ../src/harmony.c etc etc...
  6. Thank you Nani i'll take a look on that. my Tortoise now is really bad, i can't seem to find the "Git Clone" http://i.imgur.com/bnnBcjY.png
  7. Hi llchrisll i would like to report about your "LMS" script, i don't know if it is my SVN or your script. Bug report: when i trade the 2 options zeny and points it won't trade it says, you don't have last man standing points. i just set it properly in the settings. Image: currently using rA 17327. hopefully it will be fixed. Thank you for this wonderful released!
  8. Azeroth

    autopots

    Yes i know. I'm sorry, accidentally turned When player get those, statuses it won't work the autopots? yah i just noticed that also. i guess it needs to be update.
  9. Hello,i just installed today the latest GIT version and yes this is just my first time to use GIT tool. since i always stick to SVN. i have some little concern regarding my Tortoise Git and Git? the interface is not properly i mean there is no GIT checkout. and also my desktop got lots of 'Question Mark' on every icons i guess i click something bad. How can i exactly fixed it? Thank you!
  10. i like this mini-game summer looks very fun and interesting. good job for this! hopefully one of your mini-games will be share its a good addition to my server of course, the credits goes to you.
  11. Hi for the comments i'll try to add that thank you, also i didn't put mobs yet since it is still on working
  12. I'm afraid this request can't be granted. since it needs a client hexing although the character names limits only 24. i came up with this request also but i guess its not impossible unless in source its possible. well, i'm looking forward if someone can hack this client to make it extend limits of character.
  13. Hi, i'm Azeroth ! i used to Mapping before and now i'm planning to back in mapping area, hopefully someone can help me give some tips since i'm just started mapping today it was fun lol xd. this map was in my mind and then it came up and then i give try to create and yeah it was created! Enjoy my simple mining dungeon. Images: P.S: CC are greatly appreciated! Question: How can i adjust the Torch i'm having hard time to adjust it . Regards, Azeroth
  14. Yeah probably i'm gonna try this i'll let you know if it is work.
  15. I have experience on this. If u dont have a script skills u will be collapse in one sec. LOL I think, u can use WOE SE scripts as a base. Because they have a barricade. A little i have :3 well i'll try to look up in the WoE SE. might the script can help me.
  16. Hi, i would like to ask for support how can i exactly make it work out, using "Setcell" i have a little event on my server. how can i make setcell enabled and disabled here is how it works as you can see in the picture there is arrow pointed on the line where that area your not allowed to enter UNLESS you will kill all the barricades. after you kill all the barricades the setcell will disabled and player can enter in the middle. Image: Olrox for the Amazing Map i purchased before. I'm using this script but i fail on this: *setcell "<map name>",<x1>,<y1>,<x2>,<y2>,<type>,<flag>; Each map cell has several 'flags' that specify the properties of that cell. These include terrain properties (walkability, shootability, presence of water), skills (basilica, land protector, ...) and other (NPC nearby, no vending, ...). Each of these can be 'on' or 'off'. Together they define a cell's behavior. This command lets you alter these flags for all map cells in the specified (x1,y1)-(x2,y2) rectangle. The 'flag' can be 0 or 1 (0:clear flag, 1:set flag). The 'type' defines which flag to modify. Possible options include cell_walkable, cell_shootable, cell_basilica. For a full list, see const.txt. Example: setcell "arena",0,0,300,300,cell_basilica,1; setcell "arena",140,140,160,160,cell_basilica,0; setcell "arena",135,135,165,165,cell_walkable,0; setcell "arena",140,140,160,160,cell_walkable,1; This will add a makeshift ring into the center of the map. The ring will be surrounded by a 5-cell wide 'gap' to prevent interference from outside, and the rest of the map will be marked as 'basilica', preventing observers from casting any offensive skills or fighting among themselves. Note that the wall will not be shown nor known client-side, which may cause movement problems. Another example: OnBarricadeDeploy: setcell "schg_cas05",114,51,125,51,cell_walkable,0; end; OnBarricadeBreak: setcell "schg_cas05",114,51,125,51,cell_walkable,1; end; This could be a part of the WoE:SE script, where attackers are not allowed to proceed until all barricades are destroyed. This script would place and remove a nonwalkable row of cells after the barricade mobs. Hopefully can some help me working with this. Thank you in advance. Azeroth
  17. I like this concept. very unique i hopesome can released a script like this i will be glad cheerss :3
  18. Sounds promising, i'll keep track on this thread.
  19. Hello, it's me again. Before that, have you guys experience this map 'INGAME' with weird texture in the water? i mean everytime you walk the water goes black? i have tested this map via INGAME it goes the water black when i walk in every area. BTW, i have also made a mini-map for the (Hunter's Village): Mini Map: hun_vil.bmp Before: After: (Semi-Fixed) DOWNLOAD LINK: Please let me know, if this work i have tested it via INGAME it works. Feedback me. Thank you. Yours, Nemesis hun_vill.zip
  20. +1, i'd be happy if you can ADD.ON some other features. Goodluck for this project! i've been looking for someone who would heartfully release this kind of mod. Thank you
  21. Hi, i'm just wondering or curios if there is a script_commands that is visible? let say, there is 3 'MENUS' i would like to add the other menu will be visible after he will choose a menu e.g {set #freebies,1;} after he will choose the one i 'set' it would not appear anymore if he will talk to the NPC. or might i'm just missing reading with script_commands? Anythoughts? I'd be happy to hear it some feedback. Thank you for reading my Topic.
  22. Suggestion, it would be nice if you could add also a {rand,items}, each monster you will kill. So it would be double rewards. Zennies + {rand,items}. if possible you can set how many % it will be obtain? Regards,
  23. Great SCRIPT, i've been looking also for this, as always great contribution Kenedos. I will use this for my other SYSTEM. Regards,
  24. :)
    1. Eurydice

      Eurydice

      :) back to you sir!

      And... We're on the same location. Wat. :P

    2. Azeroth

      Azeroth

      Hi, i'm just curios with you :) Nevermind.....

      Btw, sorry for that, i hate people who RIPPED designs actually so STUPID, unprofessional :3

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