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Rytech

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Everything posted by Rytech

  1. I think the FTP is the same but the patch list address changed for sure. Won't patch last week or this week updates.
  2. kRO updated their FTP again last week for main and sakray server.
  3. Interesting. So the rune skill that casts Refresh removes a little more then what we knew.
  4. Awesome news to hear. This will help greatly with testing future clients.
  5. The 2017-06-21 and higher clients support this function but are not supported at this time.
  6. Release for the 2017-06-14bRagexeRE client. 2017-06-14bRagexeRE.zip Be sure to have your DATA.INI set to read rdata.grf first and data.grf second. Packets are provided in the included text file. Packet shuffles and keys can be found at the bottom in the file. Note: This is the last client Nemo is able to restore the login window on. Starting with the 2017-06-21aRagexeRE and newer the login screen can no longer be enabled. Some other things were found to be added/changed that are related to this. So there won't be any more client releases until a solution is found. As usual with any new client, don't expect it to work right away until support is done for it unless you just want to tinker with it.
  7. The client has a min and max set seprate for human and doram hair styles and trys to keep the ones shown between their limits reguardless of whats sent to the client from the command to prevent errors. Because of how new dorams are, they have a lot less official styles compaired to humans. They also use different palette files and I think that and the styles are stored in their own doram head folder.
  8. Did you use any of the hair style and/or hair palettes patches in Nemo? If so, then try testing without using any of them to see if it fixes it.
  9. Good news. Ide As came up with a temp solution to resolving the issues with the 2 recommended patches that fail with Nemo. 1. For the Translate Client patch you can do the following.... Ide As: You said that NEMO's translate client patch fails. Actually you can fix that by removing Taekwon patch line in TranslateClient.qs 2. As for the read msgstringstable.txt, its possible to set your clientinfo.xml file to a langtype that will make it read the text string table. Its works with 1 (US) for sure and I think itl work with a number of others. Not bothering to test which ones tho. Also its been found that a few item packets will need updating. Seems the newest one used for adding items into inventory is 3 bytes bigger. Also vending is broken and will not properly show the items for sale to anyone viewing.
  10. Release for the 2016-12-28aRagexeRE client. Packet shuffles and encryption keys can be found at the bottom in the text file provided. After seeing the success of the unpacking of the last 2 clients I felt its time to finally get a new one out. A very new one to help drive things in motion again. So here's a late xmas president to everyone. Packet lengths, shuffles, and encryption keys are provided in the text file. Big thanks to Nova for helping with the testing of the client and the connection fixes and giving me the motivation to make this possible. 1. Due to a big change in how regular client are being packed by Gravity, its not possible to do a stable unpacking of them. Only RE clients can be done without issues. So please don't ask for regular ones. 2. Because RE clients are sakray test clients, im only doing releases that I feel are stable and will only make them as needed. So maybe one or 2 clients will be released a year. 3. As with all newly released clients itl take time to get them fully supported. This is a very new client and will have some issues at the start. Its stable but do expect some things to not work right away. DO NOT PM ME OR ANY OTHER DEV'S ON HOW TO GET IT TO WORK!!!! Your PM's will be ignored. 4. Currently as of this time, the client will not work with Hercules or rAthena even if you add the shuffles and encryption keys. Ive tested and gotten this to work on 3CeAM and a friend's test server that uses rAthena with a small fix. ill provide info on how to fix this. You can apply it yourself or wait for dev's to add it. Other Info: Here's what to expect so far.... Nemo Msgstringtable.txt and exe's english translation patches do not work. Its not possible to extract the latest msgstringtable ether. Also got word that the hair style patch also fails. Don't know what else fails but do expect a number of patches to not work or cause issues. If you find any other patches that fails, report them in the Nemo Patcher topic. Hercules / rAthena The client's login and character select will function. But after selecting a character, the client will sit for a moment and then time out. This is because Gravity is no longer using the ZC_ACCEPT_ENTER3 packet and went back to using the older ZC_ACCEPT_ENTER2. So you have to edit the source to have it use the 2nd version of ACCEPT_ENTER or else the timeout issue will happen. Im not going into tech details on how to apply the change. Thats for you to do or just wait for someone to do it. Client Be sure to have your client's data.grf and rdata.grf patched to 2016-12-28 or newer to support the client. Being behind this date could result in client file errors and/or crashes. Do I even need to say this? If anyone has any questions, ask here. Again, DO NOT PM ME OR OTHER DEV'S FOR HELP!!!!! ASK HERE FOR HELP AND INFO!!!!! 2016-12-28aRagexeRE.zip
  11. Release for the 2016-02-03aRagexeRE client. Packet shuffles and encryption keys can be found at the bottom of the text file provided. I found this one to be better over the October/November 2015 clients due to a number of improvements. Summoner's skill animations are final and they now have sounds (only the first wave of skills), Rebellion coin spheres are now their proper golden color, and the style shop is supported. Common packets like for items and character data is still the same so no worry about needing to add new packet structures. 2016-02-03aRagexeRE.zip
  12. Its not possible. The client doesn't support the ID's, skills, animations, status, etc. You have to use a 2013-07-31cRagexe or higher to beable to access them.
  13. Think he's asking how to make a Soul Linker beable to not only soul link other soul linkers, but also use the skill on himself. Look for this line in the skill_db.... 461,9,6,16,0,0x1,0,5,1,yes,0,0x200,0,magic,0, SL_SOULLINKER,Spirit of the Soul Linker And then change the 0x200 part to 0 like this.... 461,9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, SL_SOULLINKER,Spirit of the Soul Linker That will make it castable on yourself.
  14. Common Patch: - Fixed a bug in the tutorial group paradise when checking the weight. - Added reward experencia the daily adventures for instance the temple of evil. - Added pictures to the dungeon NPC Jitterbug instance. - Added sound effects some monsters. - Sorcerer Skill Revised: In the skill [Elemental Shield] has changed the scope of enchantment with pneuma effect. - Fixed a bug with the tomb of MvP sopreponerse and they could appear in more than one screen. - Krishna Malangdo service was added as remove cards. - There was a change to recognize as MvP nightmare Jitterbug Jitterbug instance dungeon. -Shadow Chaser Skill Corrected: When you used the skill [Play] to copy the ability [Magma Eruption] the mechanic kept using it and will be corrected. Main Servers: - Begin change event cards. -> Period: 03/04/2013 to 10/04/2013 Day maintenance. - Ends the sale of the Shadow Set Box-II - Ends the event gift a box home. -Corrected Sorcerer Skill: Ability Killing Cloud anomalously state applied when creating the toxic cloud coupled with the ability and will be corrected Deadly Infection. - If the consumption of skills acquired by a item is 0 of SP and your SP is 0 is correct to use. - Fixed a bug with leveling boxes (160). Sakray Server: - The car cast the skill [Leap] prohibited maps will be corrected. -Sura Skill Fixed: When using the skill [Rising Dragon] with the letter ended incubus and its effect is not diminished your SP and will be corrected. -Rune Knight Skill Fixed: When using the skill [Dragon Breath] on someone affected by skill [Fiber Lock] is not added successfully increased fire and property damage will be corrected. - Treasure boxes of WoE TE will be modified. (For the stability of the economy of trade Zeny server boxes are changed treasures of WoE TE) (This is in addition to all treasure boxes generated apartir Day 00:00 04/04/2013). This translation was made with google translate using Ziu's spanish translation.
  15. Just open the ba_frostjoke or dc_scream text file, remove all the lines, and type just one line into them like Frost Joker !! or Scream !! and you should be good. Itl give the illusion of screaming the name, but itl appear on the chat window too. If thats not good enough, you'll have to do what clydelion suggested too, but itl be a good bit of work. Also note that changing the skill ID will also change the sprite animation to not do anything as well.
  16. In pc.c you may need to add to this line to allow the bullets to give their element (holy bullets for example).... case SP_ATKELE: if(val >= ELE_MAX) { ShowError("pc_bonus: SP_ATKELE: Invalid element %d\n", val); break; } switch (sd->state.lr_flag) { case 2: switch (sd->status.weapon) { case W_BOW: case W_REVOLVER: case W_RIFLE: case W_GATLING: case W_SHOTGUN: case W_GRENADE: //Become weapon element. status->rhw.ele=val; break; default: //Become arrow element. sd->arrow_ele=val; break; } break; case 1: status->lhw.ele=val; break; default: status->rhw.ele=val; break; } break; Their's also a SP_ATTACKRANGE you might need to add to as well. Also search around in the battle.c file for something like W_REVOLVER and youll find the spots where youll need to add your custom weapon mask to require bullets. Also I don't know if this is required, but be sure to check your job_db.txt to see if you need to add a new column for setting the attack speed for duel welding revolvers. What exactly do you mean by they attack like assassins?
  17. Its not possible to put any custom NPC's in the old range since all the ID's in it is used. The new range goes from 10000 to 19999, but with the current stable client like the 2012-04-10 its not possible to access the new range since the client itself has nothing in the coding to make it know that their's a 3rd NPC ID's range. Simply, it has no idea what to do with anything placed in that range. Its the same issue with skills in the 5000 range. A new stable client is currently being worked on right now that will support all the latest ranges. But even with that working, the server side source code will have to be updated to read the new range. We wont be able to work on the update until the new client is stable enough to do development with. And to anyone wondering why you cant use the 126 to 400 range is because that range is reserved as UNIT ID's that display animations on the ground created by skills.
  18. Is your lua files up-to-date? Could be a shortcut issue. Check your shortcut keys options. Also would a new or updated packet be the cause of the issue, because I may have something.
  19. The change made Dragon Breath (including the fire one) now work much like a normal skill. No longer ignores DEF, no longer ignores racel reductions cards, things like archer skeletion affects the damage (sign cards boost the damage). Generally most of what didnt affect it now affects it. Another thing I noticed from how a official server handles the damage is since the first version it always handled damage as weapon type damage, except your ATK doesen't affect the game. Its like how the Mechanic's Self Destruction skill worked. Knowing this, the skill is completely coded incorrectly here. Its currently setup as a Misc type attack which is my fault since I didnt know the true attack type at the time. So wait for a bit and we should get a properly working and updated version in soon.
  20. Common Patch: - In the daily adventures of default has been changed to limit the rewards of work. - The Jitterbug boss will suffer an adjustment in% drop items. - Fixed a bug with the window of adventure adventures Successor to the Throne. - Eliminate the bonus item Valentine and White Day. - The effect of pneuma will be corrected. ** Ziu's Note: So it was a bug!! - Corrected Ranger Skill: The ability unlimit did not properly display the textures and will be corrected. - Homunculus Eira Skill-S Fixed: Added ability Breeze Silent Silence status to boss type monsters will be corrected. - Corrected Arch Bishop Skill: The ability Offertorium spending SP when using the skill had increased and will be corrected. - Sura Modified Skill: The skill combo flash can not be used in combination with the ability zen / Dangerous Soul Collect. When you activate the flash combo skill now does not allow use skills and items. (Added 15:50) - Is modified to display correctly increased work experience when using Job Field Manual. Main Servers: - Valentine's Day and White Day: the post with the results will be deleted. - Start the event workbooks. -> Is added to workbooks in, not added to the Job Field Manual [not for sale]. - The experience increment event ends. - Corrected Rogue Skill: Plagiarism does not correctly display the icon and it will be corrected. - Rune Knight Skill Modified: dramatically reduces the damage of Dragon Breath skill applying it in the original formula. (Added 11:22) (Excuse the delay of the note, but was added in the last maintenance). - Fixed a phenomenon that gave the state fails in some characters when you dialed. (Added 11:22) (The error was corrected during the day, when you plug in the game make sure everything is correct). Sakray Server: -Corrected Sorcerer Skill: Ability Killing Cloud anomalously state applied when creating the toxic cloud coupled with the ability and will be corrected Deadly Infection. - If the consumption of skills acquired by a item is 0 of SP and your SP is 0 is correct to use.
  21. The 10k range is for NPC's. Not monsters. They used up all the ID's in the 100's range.
  22. Holy shit I just noticed they finally hit the limit on headgear sprite view ID's and expanded the ID range to something higher according to this entry in the accessoryid.lub.... ACCESSORY_YGGDRASIL_HAT = 997, ACCESSORY_C_Tomboy_Fairy = 998, ACCESSORY_Mimic_Egg_Shell = 999, ACCESSORY_Bunny_Egg_Shell = 1000, ACCESSORY_Picky_Egg_Shell = 1001, ACCESSORY_EVIL_MARCHER_HAT_J = 1002, ACCESSORY_Kannam_On_Head = 1003 Whats the new limit now by default?
  23. I knew this kind of issue would happen with the lua reading one day. Glad I keep all my clients reading lub only. Its a easy fix to change the extension on all the lua files to lub.
  24. Ahhhh now I see them. I clicked the link you posted and it lead to Ragexe's lua's for March 13th. I didnt see the files were organized by data. Right now I see them in the [21Mar] area. Guess I dont need to bother with decompiling then. Guess ill move on to the next step and see which ones the client uses today.
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