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Tranquility

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Everything posted by Tranquility

  1. If you disable packet obfuscation in your source files, you need to recompile. Would it be so that you'd want to utilise this feature, then you'd need to rediff your client with the correct packet keys that you can find in your packet_db. Also, I advise using 2013-08-07 client instead of your 2013-08-14. Good luck.
  2. Make sure your mmo.h has the right client date #define PACKETVER 20100713 Have your clientinfo use <version>25</version> And make sure you've set your "packet_db_ver: 25" To recompile after all this: Clean build and Build after these changes.
  3. You're making progress. Delete the file 'lua files\quest\Quest_function.lub' an repack the grf or if it's just a data folder just delete the file and restart the game. EDIT: Make sure the file name is exactly like "½ºÅ²Á¦À۸Ŵº¾ó.txt" since I see an additional dash in your image.
  4. You can try this general client that I made before to help people with. However, this one has the packet obfuscation enabled, so make sure that's also active on your revision (make sure you've updated your server to the latest revision). Client has the restore login window enabled, so no need to use a launcher. Packet db settings should be version 45, in src you should put the client date of 20150807 and make the appropriate adjustments there where needed. Included patches are attached in a text file, just like the MD5 and other hashes for security features you might have enabled server side. If you still have issues, post back.
  5. Apparently it used SecureGRF... I wonder who could remove the lock. No one will be able to do it for you, the info in that GRF is lost. Take a lesson out of this and make sure you have back-ups next time! Also, if you yourself put a password on it, you should know what it is.
  6. He indeed means which program did you use to diff/patch your client. If you had issues with Shin's you might want to try Nemo's Client Patcher.
  7. Try a higher mobID since that one most likely is used already. Start around 3600 and retry
  8. Hello everyone, While developing a new ticket exchange NPC I found the possibility to count and delete items from the player's storage, but not to place items in their storage. Have I missed a script command/feature or is this simply not available yet and would I need to do a source request ? Kind regards, Tranquility
  9. It is hexed into the client and certain things are in the msgstringtable. They're relatively easy to find, but I wonder do you mean a cash shop script that you made or placing items in the item_cash_db type of cash-shop (the one accessible from the button next to the mini-map)? No I mean a script which is a cash shop script. - shop CustShop1 -1,909:-1 But then if I change it in the cleint then all "shops" in game will have P instead of Z? Even the ones from official item shop npcs? In that case indeed all shops will show P instead of Z if you modify it in the client that way. I personally use the item_cash_db and managed to change those values into my own currency, but have the issue of having 'free cash' still as an option. However my other shops remain intact since I change the cashpoints © into my own currency and thus not touch anything related to Zeny.
  10. It is hexed into the client and certain things are in the msgstringtable. They're relatively easy to find, but I wonder do you mean a cash shop script that you made or placing items in the item_cash_db type of cash-shop (the one accessible from the button next to the mini-map)?
  11. Modify the map in browedit, remove objects and change the area to GAT walkable area's so people can walk there. A more detailed browedit guide can be found here or here.
  12. Try this client, it's 2013-08-07 too with the following information: packet_ver: 45 packet_keys: 0x7E241DE0,0x5E805580,0x3D807D80 Make sure to have the right packet version in your packet_db file(s) and your clientinfo. Note: Don't forget to recompile.
  13. clientinfo.xml: No success, no changes at all. 2012-04-10.exe mmo.h: clientinfo.xml: No success, no changes at all. I've created so many eathena server and client setups in the past (2005 to 2011), but this thing is a new level of horror. What is your server output? Have you recompiled after any source modifications?
  14. I have one client up on mega you can use: click me
  15. Get the KRO from ratemyserver instead. NickyZai has a bugged KRO download. The skin folder is the issue, might be able to just replace the default folder there.
  16. Kindly post your solution for others. Got a feeling it's related to the bugged skin folder that most people seem to have issues with lately.
  17. what i meant was the first time i tried to talk to the npc.. it doesnt even add my weight... and i try it till 10 times.. they npc said i am done.. but i check my weight doesnt increase at all.... Tried on a non-merchant job? Since those already have increase weight skills included in their skill trees..
  18. As far as this documentation says, you do: https://3ceam.googlecode.com/svn/trunk/rewrite/doc/item_db.txt
  19. I personally don't have a list of their features, packet encryption worked easier there for me at least. You can get clients from this topic: https://rathena.org/board/topic/82726-2013-ragexe-and-diff-up-to-date-2013-08-07/
  20. Previously used 2012-04-10 too, but movied on to 2013-08-07 without any issues. In the near futuru I'll be moving on to some 2014 clients soon to see how they are.
  21. From the top of my head it should roughly be something like this.. Insert in on_equip script: if(getequipid(EQI_ACC_L == 2629) || getequipid(EQI_ACC_R == 2629)) {calfunc "Example";} Put this in your custom NPC scripts. function script Example { unequip(EQI_ACC_L) && unequip(EQI_ACC_R); message strcharinfo(0),"Cant Wear More than 2 Megingjard."; } Take a look at doc/script_commands.txt for further documentation. Let me know if it works.
  22. It was the + above the equal sign/next to your backspace. Anyhow, glad to see it's fixed. Also from experience I say, save your files in revision 586!
  23. Are you running your server SQL or text based? If it's SQL, you could remove those lines in the file that's listed there to not see all those errors. Most likely is caused by adding renewal mobs to pre-renewal files, which is what caused it for me when I had those errors.
  24. Neji, the data.grf indeed is 1.80Gb my bad. However my rdata is after fully patching 312 Mb (327.768.533 bytes). I can open both files without issue in GRF editor in any version Tokeiburu has presented to us so far. Running the latest version without any issues too now. Can just open, extract and modify files if I have to in there.
  25. Invest more points in the 1st tab if you haven't already.
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