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TrueNoir

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TrueNoir last won the day on October 15 2015

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About TrueNoir

  • Birthday 08/22/1985

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  1. Really nice detailed work especially for pokemon must have made quite a while to make
  2. I ended up figuring it out but now i seem to have a problem using the monster lub cause it errors on the parsing when i try to compile the scripts my guess is you cant have any similar monster names used in it?
  3. I've been trying to convert my iteminfo.lua into robrowser using the tool but it keeps saying encountered a problem and fails is there something I'm missing or is it that it's too large of a file?
  4. Yeah I was kind of surprised with the new rewrite into c++ that a plugin manager wasn't added for source edits that way it would be easier to port plugins and keep them separate and be able to manage them easily as well as add them in. Cause currently the way things are every new patch the source edits have to completely be redone making it a pain for people selling source modifications and the people who bought them.
  5. Most likely the client release your using doesnt match the exe with every update the coding changes a little so you'll have to find client files which work with that version of client.
  6. Well the main thing is just the client translations unless your looking for all the quest npc's to be in japanese too. As far as I know there's no japanese full translations of quests unless there's a aegis floating around that was from JRO but it would be pretty far out of date if you can even find one. But with a set of japanese client files you could play pretty much on any server you wanted.
  7. Does anyone know what commands work on the tipbox i know there's /n for line breaks but is there any other commands that work with it cause it seems to overlay the lettering ontop of each making it unreadable and i'm trying to figure out how to fix it. Edit: nvm figured it out it just works weird as hell.
  8. View File Navigation Developers of Rathena may request a free copy to help develop rathena SVN <Send me a PM or feel free to Email me [email protected]> These files are the new update to Navigation. The client files haven't been updated for the past year for navigation and I spent the last 3 weeks translating all new korean npc's and adding all the missing updated ones. I'm charging people for it because its time consuming work to keep client files updated and translated. Your welcome to not pay for the update and spend 3 or more weeks working on them yourself and warping to every npc in game to make sure the location and the coordinates are actually correct. Or you can spend a few bucks and have my completed version which i'll keep adding to as more npc's come out. Note: IF npc's don't exist in the game that's related to it just not being added code wise server side that has nothing to do with navigation. But this does give you all the information to find and locate the npc's. Installing: Files go into data\LuaFiles514\Lua Files\navigation navi_f_krsak.lub navi_link_krsak.lub navi_linkdistance_krsak.lub navi_map_krsak.lub navi_mob_krsak.lub navi_npc_krsak.lub navi_npcdistance_krsak.lub navi_scroll_krsak.lub Was tested and confirmed working on 2015-11-04aRagexe_patched.exe Should work on other client but some clients use pri prefix files. I only cared about renewal but you could use these to translate the other files if you wanted. Eventually I might do both and i'll just add them here. And if I do any updates they won't cost extra i'll just update them on here for people to use cause just looking to get something for my hard work instead of providing it for free and every top server using it like KK THANKX and then using it and advertising they have full 16.2 navigation working with all the npc's they coded. Cause this adds all the locations of every single missing npc from episode 13.2 to 16.2 Around 500 npc's where missing from the game pre-episode 16.2 Added bonus so you can see how useful it is `//======================================================= //Alberta //======================================================= aldeba_in,89,56,0 shop Cat Paw Shrimp Trader#alb 495,515:-1,567:-1,11602:-1 //======================================================= //Amatsu //======================================================= amatsu,102,122,0 shop Cat Paw Shrimp Trader#ama 495,515:-1,567:-1,11602:-1 //======================================================= //Ayothaya //======================================================= ayo_in01,15,177,0 shop Cat Paw Shrimp Trader#ayo 495,515:-1,567:-1,11602:-1 //======================================================= //Brasilis //======================================================= brasilis,249,257,0 shop Cat Paw Shrimp Trader#bra 495,515:-1,567:-1,11602:-1 //======================================================= // Comodo //======================================================= comodo,103,136,0 shop Cat Paw Shrimp Trader#como 495,515:-1,567:-1,11602:-1 //======================================================= // Dewata //======================================================= dewata,193,169,0 shop Cat Paw Shrimp Trader#dewa 495,515:-1,567:-1,11602:-1 //======================================================= // Einbroch //======================================================= einbroch,164,316,0 shop Cat Paw Shrimp Trader#ein 495,515:-1,567:-1,11602:-1 ein_in01,194,22,0 shop Cat Paw Shrimp Trader#ein1 495,515:-1,567:-1,11602:-1 //======================================================= // El Dicastes //======================================================= dic_in01,242,119,0 shop Cat Paw Shrimp Trader#dic 495,515:-1,567:-1,11602:-1 ecl_in01,72,86,0 shop Cat Paw Shrimp Trader#ecl 495,515:-1,567:-1,11602:-1 //======================================================= //Geffen //======================================================= geffen_in,75,140,0 shop Cat Paw Shrimp Trader#gef 495,515:-1,567:-1,11602:-1 //======================================================= //Gonryun //======================================================= gonryun,147,88,0 shop Cat Paw Shrimp Trader#gon 495,515:-1,567:-1,11602:-1 //======================================================= //Hugel //======================================================= hugel,76,165,0 shop Cat Paw Shrimp Trader#hug 495,515:-1,567:-1,11602:-1 //======================================================= // Izlude //======================================================= izlude,117,165,0 shop Cat Paw Shrimp Trader#iz 495,515:-1,567:-1,11602:-1 izlude_a,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_a 495 izlude_b,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_b 495 izlude_c,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_c 495 izlude_d,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_d 495 //======================================================= //Lasagna //======================================================= lasagna,166,117,0 shop Cat Paw Shrimp Trader#las 495,515:-1,567:-1,11602:-1 //======================================================= // Lighthalzen //======================================================= lhz_in02,29,219,0 shop Cat Paw Shrimp Trader#lhz 495,515:-1,567:-1,11602:-1 //======================================================= //louyang //======================================================= lou_in02,241,168,0 shop Cat Paw Shrimp Trader#lou 495,515:-1,567:-1,11602:-1 //======================================================= //Lutie //======================================================= xmas_in,32,38,0 shop Cat Paw Shrimp Trader#xma 495,515:-1,567:-1,11602:-1 //======================================================= // Mora //======================================================= mora,110,118,0 shop Cat Paw Shrimp Trader#mora 495,515:-1,567:-1,11602:-1 //======================================================= //Morocc //======================================================= mosk_in,30,246,0 shop Cat Paw Shrimp Trader#mosk 495,515:-1,567:-1,11602:-1 //======================================================= //Moscovia //======================================================= morocc,169,105,0 shop Cat Paw Shrimp Trader#morc 495,515:-1,567:-1,11602:-1 //======================================================= // Payon //======================================================= payon,157,96,0 shop Cat Paw Shrimp Trader#pay 495,515:-1,567:-1,11602:-1 //======================================================= // Port Malaya //======================================================= malaya,286,175,0 shop Cat Paw Shrimp Trader#ma 495,515:-1,567:-1,11602:-1 //======================================================= // Prontera //======================================================= prontera,137,223,0 shop Cat Paw Shrimp Trader#prt 495,515:-1,567:-1,11602:-1 //======================================================= // Rachel //======================================================= ra_in01,243,272,0 shop Cat Paw Shrimp Trader#ra 495,515:-1,567:-1,11602:-1 //======================================================= //Umbala //======================================================= um_in,104,118,0 shop Cat Paw Shrimp Trader#um 495,515:-1,567:-1,11602:-1 //======================================================= //Veins //======================================================= ve_in,263,303,0 shop Cat Paw Shrimp Trader#ve 495,515:-1,567:-1,11602:-1 //======================================================= //Yuno //======================================================= yuno,205,116,0 shop Cat Paw Shrimp Trader#yun 495,515:-1,567:-1,11602:-1 ^ Missing Shops converted from clientfiles If you need to contact me: [email protected] Submitter TrueNoir Submitted 04/22/2017 Category GRF Files Content Author  
  9. I'm noticing the exact same problem trying to add custom pets.
  10. Cute profile picture - reminds me of Little Witch Acadamia

    A14940-2633375662.1466989017.jpg

    1. TrueNoir

      TrueNoir

      i dont remember exactly where mines from but yeah it does remind me of the anime that came out last season :P

  11. Version 1.0.0

    13 downloads

    Developers of Rathena may request a free copy to help develop rathena SVN <Send me a PM or feel free to Email me [email protected]> These files are the new update to Navigation. The client files haven't been updated for the past year for navigation and I spent the last 3 weeks translating all new korean npc's and adding all the missing updated ones. I'm charging people for it because its time consuming work to keep client files updated and translated. Your welcome to not pay for the update and spend 3 or more weeks working on them yourself and warping to every npc in game to make sure the location and the coordinates are actually correct. Or you can spend a few bucks and have my completed version which i'll keep adding to as more npc's come out. Note: IF npc's don't exist in the game that's related to it just not being added code wise server side that has nothing to do with navigation. But this does give you all the information to find and locate the npc's. Installing: Files go into data\LuaFiles514\Lua Files\navigation navi_f_krsak.lub navi_link_krsak.lub navi_linkdistance_krsak.lub navi_map_krsak.lub navi_mob_krsak.lub navi_npc_krsak.lub navi_npcdistance_krsak.lub navi_scroll_krsak.lub Was tested and confirmed working on 2015-11-04aRagexe_patched.exe Should work on other client but some clients use pri prefix files. I only cared about renewal but you could use these to translate the other files if you wanted. Eventually I might do both and i'll just add them here. And if I do any updates they won't cost extra i'll just update them on here for people to use cause just looking to get something for my hard work instead of providing it for free and every top server using it like KK THANKX and then using it and advertising they have full 16.2 navigation working with all the npc's they coded. Cause this adds all the locations of every single missing npc from episode 13.2 to 16.2 Around 500 npc's where missing from the game pre-episode 16.2 Added bonus so you can see how useful it is `//======================================================= //Alberta //======================================================= aldeba_in,89,56,0 shop Cat Paw Shrimp Trader#alb 495,515:-1,567:-1,11602:-1 //======================================================= //Amatsu //======================================================= amatsu,102,122,0 shop Cat Paw Shrimp Trader#ama 495,515:-1,567:-1,11602:-1 //======================================================= //Ayothaya //======================================================= ayo_in01,15,177,0 shop Cat Paw Shrimp Trader#ayo 495,515:-1,567:-1,11602:-1 //======================================================= //Brasilis //======================================================= brasilis,249,257,0 shop Cat Paw Shrimp Trader#bra 495,515:-1,567:-1,11602:-1 //======================================================= // Comodo //======================================================= comodo,103,136,0 shop Cat Paw Shrimp Trader#como 495,515:-1,567:-1,11602:-1 //======================================================= // Dewata //======================================================= dewata,193,169,0 shop Cat Paw Shrimp Trader#dewa 495,515:-1,567:-1,11602:-1 //======================================================= // Einbroch //======================================================= einbroch,164,316,0 shop Cat Paw Shrimp Trader#ein 495,515:-1,567:-1,11602:-1 ein_in01,194,22,0 shop Cat Paw Shrimp Trader#ein1 495,515:-1,567:-1,11602:-1 //======================================================= // El Dicastes //======================================================= dic_in01,242,119,0 shop Cat Paw Shrimp Trader#dic 495,515:-1,567:-1,11602:-1 ecl_in01,72,86,0 shop Cat Paw Shrimp Trader#ecl 495,515:-1,567:-1,11602:-1 //======================================================= //Geffen //======================================================= geffen_in,75,140,0 shop Cat Paw Shrimp Trader#gef 495,515:-1,567:-1,11602:-1 //======================================================= //Gonryun //======================================================= gonryun,147,88,0 shop Cat Paw Shrimp Trader#gon 495,515:-1,567:-1,11602:-1 //======================================================= //Hugel //======================================================= hugel,76,165,0 shop Cat Paw Shrimp Trader#hug 495,515:-1,567:-1,11602:-1 //======================================================= // Izlude //======================================================= izlude,117,165,0 shop Cat Paw Shrimp Trader#iz 495,515:-1,567:-1,11602:-1 izlude_a,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_a 495 izlude_b,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_b 495 izlude_c,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_c 495 izlude_d,117,165,0 duplicate(Cat Paw Shrimp Trader#iz) Cat Paw Shrimp Trader#iz_d 495 //======================================================= //Lasagna //======================================================= lasagna,166,117,0 shop Cat Paw Shrimp Trader#las 495,515:-1,567:-1,11602:-1 //======================================================= // Lighthalzen //======================================================= lhz_in02,29,219,0 shop Cat Paw Shrimp Trader#lhz 495,515:-1,567:-1,11602:-1 //======================================================= //louyang //======================================================= lou_in02,241,168,0 shop Cat Paw Shrimp Trader#lou 495,515:-1,567:-1,11602:-1 //======================================================= //Lutie //======================================================= xmas_in,32,38,0 shop Cat Paw Shrimp Trader#xma 495,515:-1,567:-1,11602:-1 //======================================================= // Mora //======================================================= mora,110,118,0 shop Cat Paw Shrimp Trader#mora 495,515:-1,567:-1,11602:-1 //======================================================= //Morocc //======================================================= mosk_in,30,246,0 shop Cat Paw Shrimp Trader#mosk 495,515:-1,567:-1,11602:-1 //======================================================= //Moscovia //======================================================= morocc,169,105,0 shop Cat Paw Shrimp Trader#morc 495,515:-1,567:-1,11602:-1 //======================================================= // Payon //======================================================= payon,157,96,0 shop Cat Paw Shrimp Trader#pay 495,515:-1,567:-1,11602:-1 //======================================================= // Port Malaya //======================================================= malaya,286,175,0 shop Cat Paw Shrimp Trader#ma 495,515:-1,567:-1,11602:-1 //======================================================= // Prontera //======================================================= prontera,137,223,0 shop Cat Paw Shrimp Trader#prt 495,515:-1,567:-1,11602:-1 //======================================================= // Rachel //======================================================= ra_in01,243,272,0 shop Cat Paw Shrimp Trader#ra 495,515:-1,567:-1,11602:-1 //======================================================= //Umbala //======================================================= um_in,104,118,0 shop Cat Paw Shrimp Trader#um 495,515:-1,567:-1,11602:-1 //======================================================= //Veins //======================================================= ve_in,263,303,0 shop Cat Paw Shrimp Trader#ve 495,515:-1,567:-1,11602:-1 //======================================================= //Yuno //======================================================= yuno,205,116,0 shop Cat Paw Shrimp Trader#yun 495,515:-1,567:-1,11602:-1 ^ Missing Shops converted from clientfiles If you need to contact me: [email protected]
    10.00 USD
  12. Yeah but does ontouch trigger without clicking on the npc? I thought its only when you touch them. They seem to be working in iro more like if you walk within a certain distance of the npc like around it.
  13. I put the project on hold but what I'm talking about is if you notice from this video i made https://www.twitch.tv/videos/133547893 the npc's talk when you walk near them. So I was wondering if we have some kind of map flag that can be used when a character walks through a certain group of cells to trigger the npctalk command? I'm trying to make it as close to iro as possible which is why I don't really care to do a ontouch when they click on it.
  14. So in lasa_fild01 there's npc's that do npctalk when you walk close enough to them. Its not really an ontouch type of deal and I'm trying to code some of the npc's trying to figure out what I could do to imitate it. Does anyone have any suggestions?
  15. So anyway's I haven't been active in the RO community since 2011ish I have no idea whether its still possible for people to even use granny 3d models for monsters. But I was working on some models back then just before my server ended up closing. I'm pretty sure I'm not gonna end up using any of this work so I figured I'd go ahead and release it. So have fun I guess. Baphomet.rar GiantStormDrake.rar
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