Okay yea I can also reproduce that issue of yours lets wait for the developer if they're gonna do something about it. I created an issue at git https://github.com/rathena/rathena/issues/2133 you can follow that topic issue they might fix it soon
@Norse I tried to produced the same issue you got but its working perfect on me. you might modified something in source or maybe what emulator are you using rA? eA? Herc? eAmod? rAmod?
I think somethings wrong with your files.. while im testing this one my asura miss on pally because of auto guard.
Pally did not receive any damage when asura miss.
Champion did not also receive any reflect damage when it miss.
As far as I remember there was a mapflag that do the same thing.. anyway I already did what you suggest and just asking if maybe they change the mapflag works. anyway thanks!
Was this mapflag works if you died in the map you will automatically warped back to where you saved?
Or its just my files that is are not updated?
something like this?
prontera mapflag noreturn
Papano ka namin matutulongan kung hindi mo pinost yung script na may issue? please next time paki lagay na rin yung script na may issue para mas madali yung reply.
I use the item_noequip.txt and mapflag restricted.
for example in item_noequip.txt
// Tao gunka card will not work on main town which is ''wicked''
4302,4096 // 4096 is zone 8
in my restricted mapflag
// Main Town
wicked mapflag restricted 8
No. its not inside the .grf file it should be the client that will automatically translate it into english.. but now looking at it I dont think its the client issue its the mapnametable.txt
Yea this is the one that Rebel released. and this might help you out
but I dont think you want to make everything that is converted to costume will still have their own effect.
1 - too old for a guide.
2 - I dont know what you mean by separated txt files but it should be inside the item_db.txt but yea you can start at ID# 30000 for me i start at that ID.
3 - Im not sure if its mandatory but I think its not because the last time I added a custom weapon for a server It was ID# 30001.
Tell me did you do any source modifications? and what emulator are you using?
Edit: its not about the case it was the bonus you stated that you are using bonus bstats,n; but that bonus is not available. well it doesn't matter anymore since if other bonuses are not working there should be something that you changed that cause this..
Maybe this
27001,Blush,Blush,5,20,,0,,1,,1,0xFFFFFFFF,63,2,1024,,0,0,125,{ bonus bonus bMaxHPrate,10; },{},{}
should be like this
27001,Blush,Blush,5,20,,0,,1,,1,0xFFFFFFFF,63,2,1024,,0,0,125,{ bonus bMaxHPRate,10; },{},{}