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Mystery

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  1. File Name: Goblin Invasion [Event] File Submitter: Mysterious File Submitted: 02 Jan 2012 File Category: Games, Events, Quests Currently works on: rAthena 15349+ ~ eAthena 15055+ Trunk SQL with Zero problems. Do not do the following: Re-edit my work and Claim it as yours Re-edit my work and upload it to eAthena or rAthena without my permission Re-edit my work, upload it, and not adding credits Use it for selling purposes This is basically an Invasion event. It's called a Goblin Invasion event just because Goblins Spawn. However, you can change the invasion event to your liking. In order to make the Goblins a little more strong (especially in a SHR), try adding: Your mob_skill_db2: 1258,Goblin@WZ_JUPITEL,attack,84,28,3000,1000,10000,no,target,always,0,,,,,, 1258,Goblin@NPC_EARTHQUAKE,attack,653,5,1000,100,30000,no,self,always,,,,,,, 1258,Goblin@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,0,,,,,, 1258,Goblin@AS_SONICBLOW,chase,136,10,10000,0,20000,yes,target,always,0,,,,,, 1258,Goblin@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29 1258,Goblin@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,, 1258,Goblin@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,, 1258,Goblin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,, 1258,Goblin@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29 1258,Goblin@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6 Either mob_db or mob_db2: 1258,"GOBLIN_ARCHER","Goblin Archer","Goblin Archer",255,[color="#0000FF"]1000000[/color],0,461,284,9,900,985,0,0,[color="#9932CC"]255,200,255,255,255,20[/color],10,12,0,7,25,8325,60,1172,672,420,0,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765, 3000,507,600,1705,25,514,300,0,0,0,0,4157,1 --> You can change their HP or stats to what ever you like. ~- Editing -~ Change the GM level you wish: Change the Maps you wish to use: set $@ran, rand(1,6); if ($@ran == 6) set .Map$,"splendide"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; Change the getitem .ItemID,5; number 5 to how much of the item you want the players to get. Note: Please do not change the number of Goblins Spawned unless you know very well what you're doing! Download Download also available at my SVN: http://mysterious-project.googlecode.com/svn/trunk/npc/ Click here to download this file
  2. Do you have support for the latest and updated translated msgstring?
  3. Okay, the Mini-map, top right corner, correct? There are Mini-Icons in every single (Town) map you visit indicating where the Pub is, Inn, Dealer, etc. When you click on the mini icon, you automatically get red arrows on the ground showing you how to get to that place, etc. Now, when you just hover you mouse over it, there are gibberish letters/words. Is this fixed in the Towninfo file? If so, how? I've checked it, and there's no "sentences" or "words" that can be changed. If not, I'm guessing it's in the msgstringtable?
  4. Battleground as in, when you click the button, the translation there (when the big window opens up). Also, no packet supports it yet? Maybe, we can get yommy's packet project to find out the packet for it And for Mini-Icons, I mean, when you hover the mouse over it, there are gibberish lettering.
  5. Your best bet for right now is to change the damage formula until it is figured out if it's official behaviour or not.
  6. Things: Battleground info Mini-icon hover wording Create a Character lettering at the top And, what new features are brought into the 06-18 client? For example, Item shadow drop? or things listed in the kRO maintenances?
  7. Mystery

    skill bug

    Cant be up.. you're trying to refer to what? It can't be casted? Or do you mean you can't drag the skill icon into your hotkeys? Try minimizing your skill tree and click in the middle of the skill icon and hold and drag into your hotkey.
  8. Also, I suggest you upload the script as an attachment please.
  9. Yes! That's it! Change your respawn map to prontera or something. I believe right now it's 'blank' thus leading you to just spawn right on the spot.
  10. I've searched for quite some time.. and I've asked about it before. No idea where a guide would be. Only people with high knowledge of PHP know how to do it without hassle =/
  11. Your EDP issue, check the bug report as it's been brought up: http://rathena.org/board/tracker/issue-6098-rolling-cutter-cross-ripper-slasher-high-damage/ As for your death.. I've had that problem before but I forgot how to fix it =/
  12. For IPB, you have all the SQL files in one database (including a table for usernames and passwords). What you need to do is change the way the information is stored in the SQL DB for IPB and change it to make it use the username and password table in your Ragnarok DB. I don't know which files exactly in the IPB structure that needs to be changed because I haven't gotten that far yet =/
  13. jman did post what changed: http://rathena.org/board/topic/62629-rathena-download-section-changes/
  14. Did you make sure that your account has privileges to access MySQL?
  15. Likewise, it would've been nice if people on eA posted things on sites other than, say, Megaupload... :< This is why people who are now in rAthena SHOULD be encourage to post their releases either in rAthena's download section or uploaded as an attachment. Some hosting sites are pretty useless because A) They either fail After a certain amount of time, the file no longer exists or C) After a certain amount of people download the specific file, others are no longer able to download it.
  16. I'm sorta stump'd.. What are you trying to ask?
  17. Or.. you could of done.. /* // Magic Gear Renter prontera,163,178,4 script Magic Gear Master 105,{ mes "[Magic Gear Master]"; if (Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic) { mes "Welcome. Would you like to rent a Magic Gear?"; next; switch(select("Yes:No")) { case 1: if (!getskilllv("NC_MADOLICENCE")) { mes "[Magic Gear Master]"; mes "Please learn how to use a Magic Gear first."; close; } else if (checkmadogear()) { mes "[Magic Gear Master]"; mes "You already have a Magic Gear."; close; } else if(ismounting()) { mes "[Magic Gear Master]"; mes "Please remove your cash mount."; close; } setmadogear; close; case 2: mes "[Magic Gear Master]"; mes "I see. Then have a great day."; close; } } mes "How may I help you?"; mes "Magic Gears are only available for Mechanics."; close; } */ So that the NPC isn't actually loaded.
  18. Hm, there should be a source modification required, at all. =/
  19. Hopefully this is a good translation: quest_db: 20030,7200,0,0,0,0,0,0, "Misty Forest Exploration Labyrinth" 7211,7200,0,0,0,0,0,0, "Misty Forest Exploration Labyrinth" 7212,7200,0,0,0,0,0,0, "Loki's Search" 7213,7200,0,0,0,0,0,0, "Wandering Protector" 12225,0,2132,3,0,0,0,0, "Pom Spider Hunting" 12226,0,2133,4,0,0,0,0, "Angra Mantis Hunting" 12227,0,2134,5,0,0,0,0, "Parus Hunting" 12228,0,2136,6,0,0,0,0, "Fatum Little Hunting" 12229,0,2137,7,0,0,0,0, "Miming Hunting" 12230,0,0,0,0,0,0,0, "Elephantine Waiting" 1109,0,0,0,0,0,0,0, "The survivors of the forest" 1110,0,0,0,0,0,0,0, "Victims of fog" 1111,0,0,0,0,0,0,0, "The Forest of Fog" 1112,0,0,0,0,0,0,0, "The Lost Songs" 1113,0,0,0,0,0,0,0, "The letter of Lope" 1114,0,0,0,0,0,0,0, "The cost of the sacrifice" 1115,0,0,0,0,0,0,0, "The sound of the Abyss" 1116,0,0,0,0,0,0,0, "The explosion of truth" 1117,0,0,0,0,0,0,0, "The false promise of eternity" Quest_id: 7211#Exploring the Labyrinth#SG_FEEL#QUE_NOIMAGE# You recently entered the Misty Forest Maze. Please, wait 2 hours and 30 minutes before entering it again. # # 7212#Loki Search#SG_FEEL#QUE_NOIMAGE# Loki you meet at the entrance of the Labyrinth, he seems to seek a ^ 0000FFfemme with long purple hair ^ 000000. What does that mean? We should tell Loki that we hope to find it. # # 7213#Wandering Protection#SG_FEEL#QUE_NOIMAGE# Loki was still investigating this young woman in her Dragon form. After exiting the maze, go to mora to speak to Loki. # # / / - ¿¡2010 CC ¼ 14.1 Òμå 1109#Lope & Euridi - The survivors of the forest#SG_FEEL#QUE_NOIMAGE# Go to the inn of Mora and ask Pitt if he knows something about Lope. # Talk to Pitt. # 1110#Lope & Euridi - Victims of fog SG_FEEL#QUE_NOIMAGE# Pitt thinks Lope is already dead, return Euridi. # Talk to Euridi. # 1111#Lope & Euridi - The Cloud Forests SG_FEEL#QUE_NOIMAGE# Bring 0000FF30 Lope ^ ^ 000000 Clues and show them to Pitt. # Get 30 Clues Lope. # 1112#Lope& Euridi - The lost pieces#SG_FEEL#QUE_NOIMAGE# Pitt can not help you. You should go back Euridi and see if she can do something with Clues. # Talk to Euridi. # 1113#Lope & Euridi - The letter of Lope#SG_FEEL# QUE_NOIMAGE# All pieces recreate a letter to Pitt. Return to Pitt to show this personal letter. # Talk to Pitt. # 1114#Lope & Euridi - The cost of the sacrifice#SG_FEEL#QUE_NOIMAGE# Pitt gave you Lope's Ring and you confessed what had happened. You should tell the whole story to Euridi. # Talk to Euridi. # 1115#Lope & Euridi - Sound from Abyss#SG_FEEL#QUE_NOIMAGE# Black Shadow said there was a suspicious man near the entrance of the forest. You did not know? # # 1116#Lope & Euridi - The explosion of truth#SG_FEEL#QUE_NOIMAGE# You found Lope but he told you to tell Euridi he now wants to live with the monsters. He can no longer be with her as he said so many times before. # Talk to Euridi. # 1117#Lope & Euridi - The false promise of eternity#SG_FEEL#QUE_NOIMAGE# Euridi really took the news badly about and gives you Lope Lope's Ring ... Talk to the friend of Euridi. # Talk to Black Shadow. # 1118#Neighborhood Knight#SG_FEEL#QUE_NOIMAGE# Collect 30 Lope's Clue. The leader of Neighborhood Knight wants to restore the letter written by Lope. # Get 30 Lope's Clue. # 1119#Neighborhood Knight#SG_FEEL#QUE_NOIMAGE# Collect 200 Mysterious Seeds. The leader of Neighborhood Knight did not want to give you more information on this mission. # Get 200 Mysterious Seeds. # I think that's good? o_o
  20. Ah, I see it in the codes now. Do all the carts work? Like, when you change cart, you can actually switched between all 6 carts? or is it 8 carts? Can't remember. Nevermind. Now, we need to get the favourite tab to work. =/
  21. Although we really love rAthena, there are still valuable files, scripts, database releases that haven't been place into rAthena yet. Topics regarding certain source changes, and other stuff we need from eAthena still.
  22. Codes for the Carts haven't been implemented into rAthena's source yet though, according to: http://sourceforge.net/apps/trac/rathena/changeset/16288 It's just packet support for clients, not carts.
  23. Mob HP isn't support by rAthena yet. Also, what revision was carts supported? The sit_icon is already supported. The favourite tab needs to be placed into rAthena's code as well.
  24. You could use: http://mysterious-project.googlecode.com/svn/trunk/npc/CoinExchanger.txt as well.
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