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Mystery

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Everything posted by Mystery

  1. That'd be in your database folder then either (pre)re folder and find your job_db1.txt file. JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff,Shield
  2. Please go to your conf/battle/items.conf // Do produced items have the maker's name on them? (Note 3) // 0x01: Produced Weapons // 0x02: Produced Potions // 0x04: Produced Arrows // 0x08: Produced Holy Water/Ancilla // 0x10: Produced Deadly Potions // 0x80: Other produced items. produce_item_name_input: 0x03
  3. I've also posted it in rAthena a while back. http://rathena.org/board/topic/66658-ragnarok-renders/page__hl__renders Though, I have to update the preview images since they're broken.
  4. You gotta be careful with Hexing the job names though... If it's too short or too long, when you get in-game the Job name would get bunched up... happened when I changed Professor to Scholar.
  5. eAthena has the same command found in their documentation.
  6. For removal of Buffs, use sc_end.
  7. Sorry for the typo before Uh, what you just removed will only effect that specific skill from SG. If you wanna do Professor's Fog, that's found in your src/map/skill.c case PF_FOGWALL: if (src != bl && !tsc->data[sC_DELUGE]) sc_start(bl,SC_BLIND,100,skill_lv,skill_get_time2(skill_id,skill_lv)); break; Sprinkle Sand: case TF_SPRINKLESAND: sc_start(bl,SC_BLIND,20,skill_lv,skill_get_time2(skill_id,skill_lv)); break;
  8. This isn't the place to put this topic. It's a database "support" area you need to post in. Example, here.
  9. Bots ruin the game Lmao. I've seen something on RMS where someone wanted to play a server where bots where allowed =/ I dunno.. but from my perspective, Bots (hacks in general) are a big waste of time =/
  10. From what I read on iRO Wiki, they use /mineffect to remove the blind o_o Never seen that command before though.. The blind effect can be bypassed by using /mineffect.
  11. Removing the blind would be source wise. Try going to your src/map/clif.c and find: if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) clif_status_load(&sd->bl, SI_DEVIL, 1); //blindness [Komurka] And remove it. Save and Recompile and see if that works.
  12. Pardon? o_o Guessing these "Rumors" are portraying to the Digest?
  13. can you give me a link for that The latest is always found here. That is a custom mod/file people put in their server themselves; it's not stock with rAthena's SVN.
  14. Personally for me, I remember back in the day, old memories of iRO and me doing actual official job quests; it was pretty fun, no lies. However, still to this day, I recreated an account for iRO renewal and I still liked doing the quest for changing the job. It doesn't attract "a lot" of players (those who just want to PvP, etc.) but mainly players who actually enjoy the feeling of RO, remember the old days when they played iRO, and actually enjoy working for their items.
  15. That error you're getting shouldn't be the cause of you changing your Max ID entry. Refer to Emistry's post for that.
  16. Go to your src/map/pet.h and find: #define MAX_PET_DB 300 Change that to your liking.
  17. Please head on over to your src/map/mob.h and find: // Change this to increase the table size in your mob_db to accomodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 #define MAX_MOB_DB 4000 Change #define MAX_MOB_DB 4000 to your liking.
  18. Have you tried looking in your conf/battle/status.conf? // Required luk to gain inmunity to status changes. // Luk increases resistance by closing the gap between natural resist and max // linearly. This setting indicates required luk to gain complete immunity. // Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. // So 40% + (50% of 60%) = 70% pc_luk_status_def: 300 mob_luk_status_def: 300 Changing this will affect the way status changes (Poison, Silence, Freeze, Burn, etc.) are done to your character.
  19. Mystery

    Quick Question

    What it'll try to do is "Merge" any changes in our Trac into your file(s). However, if you have a custom modification that conflicts with what has been changed (i.e. You changed damage output of a skill to your liking and we happen to change the same skill in our SVN, there will be complications (i.e. error)) in the Trac, you'll get notified by Tortoise. Otherwise, Tortoise will try and merge any changes into your file(s).
  20. I don't believe it works for 2012 clients.. I never saw that option for a 2012 client. o_O
  21. Doing official job quests takes quite some time, no? Do people actually have fun doing those quests? Lol
  22. ** 2013 First maintenance for kRO Servers Inspection Time Servers: 01:30 to 05:30 (Spain time) Common Patch content: - Christmas Even ended - Episode 14.3 : New Illustrations added for new NPCs - Episode 14.3: Daily Quest rewards being updated - The beginning of the invisible NPC Warlock Job Change quest has been changed morocc coordinate. (Before the change: morocc, 102.143 -> After change: morocc, 95.132) - Changed unconditionally invoke the eight snakes when you kill the octopus. - Kagerou & Oboro skill in Mucha Nage no delay applied correctly and this phenomenon will be corrected. ( Note that in maintaining the day 27.12.2012 was implemented late) Main Servers: - Ends refine the event - Ended event of special boxes / refine minerals - Event Starts: exchange of letters in January 2013. -> Period: 01/03/2013 to 01/08/2013 Day maintenance -> NPC is added to the letters MVP -> (To change the letters MVP need to pay with 100 coins) Sakray Server: - Episode 14.3: Added quest start alert - Added notification of new year event - Fixed a bug with the buff ECL_SNOWFLIP where it didn't properly release from deep sleep and fear. - Applied changes to skills in chief of Horror Toy Factory instance. Happy New Year (Gravity Team) ** Could be updated with new information Credits Ziu - http://ziu-ro.blogsp...miento-kro.html
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