Jump to content

Gidz Cross

Members
  • Posts

    686
  • Joined

  • Days Won

    9

Everything posted by Gidz Cross

  1. Wow! Awesome! What do you mean by apply both of the sql? In offline mode what im doing it to truncate only the MAIN.SQL and the LOG.SQL. In online. I had to ask help about making my server online. As i can see he truncated all of my sql files. So in offline mode. Should i truncate also the other sql files? Im seeing these files.
  2. Does is mean that i can now create a custom item starts with id 33,000? If yes wow!! Big improvements! Forgive my ignorance.
  3. Maybe the TS was reffering to a sub GM which has the id number of 4. So when that id kills a mvp it wont drop any items. To prevent corruption.
  4. Ditch that already. Sobrang luma na nyan at ang daming bugs. For example you use @clone @evilcone. 1 lang hp nila. Basta marami pa. Kaya i switch to git.
  5. ^ Already did. As Aleos already confirmed it.
  6. I know. But changing the the skill itself is to navigate with SRC as well.
  7. I would like to re open this once again as i am using RENEWAL type now. But still the skill showing some warning on my map console.
  8. Hello. I would like to know how to edit some skills. 1. Warlock's EART STRAIN (I want to lower the chance of stripping any armors or completely disable the strip) 2. Sura's GATES OF HELL (I want to make it strong. For example you have an enemy and have an a GR card on their armor) Hmmmmmm.
  9. And change the clientinfo as well. Make it version 30.
  10. So im going to make it like this? Correct me if im wrong.
  11. you will see a tomb right after the MVP die I know the boss_monster. How can i make it to spawn with the boss_monster? As i said i cannot found the MVP bosses for npc/mobs/dungeon/lhz_dun
  12. Hello. I would like to add Tombs for LHZ bosses like Assasin Cross, High Wizard and etc.. I did my search and found this http://rathena.org/board/topic/78995-tomb/ But the bosses arent there. Hmmmmmm. Is there a way for me to add tomb?
  13. I am using the latest pull from git i cant found this in atcommand.c ACMD_FUNC(go) ACMD_FUNC(mapmove) in atcommands.c Alright i found it. I dont know what im gonna do. Everything is fine now. You cannot warp when DEAD. But skill when you got hit or you hit someone you can still use @go and @warp
  14. Is there a new version? It seems that the atcommand.c is already changed. Since i cannot find the if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) { clif_displaymessage(fd,"@go cannot be issued since you were into battle recently"); return -1; } and the if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) { clif_displaymessage(fd,"@warp cannot be issued since you were into battle recently"); return -1; }
  15. I am using the latest pull from git i cant found this in atcommand.c
  16. OMG. Thank you so much! I will try this now.
  17. Anong map yan? Strage indeed. As you already checked the mapflags, nowarpto or kung ano. Well baka sa script yan. Meron mapflag something.
  18. Hello. My players was reporting my Broadcaster NPC. They said sometimes its repeating their old message. So the scenario is like this. First broadcast message will be Hi Then they use it again by saying Hello So instead of hello, it was saying hi (the previous message). Im pertaining to one character. Anyways this is the script i use. (it has a 3 min delay before broadcasting again) prontera,187,209,3 script Broadcaster#1::BC 894,{ set @npcname$, "Broadcaster"; set @header$,"[^0000ff" + @npcname$ + "^000000]"; set broadcastfee, 1000000; if (agitcheck()){mes @header$; mes "War of Emperium is ongoing!"; close;} mes @header$; mes "Hi, I'm the Broadcaster"; mes "I can Broadcast a message for you"; next; mes @header$; mes "It costs ^ff0000"+ broadcastfee +"^000000 zeny "; next; mes @header$; mes "Would you like to Broadcast?"; switch (select("Yes","Nevermind")){ case 1: if(Broadcast> gettimetick(2)) { next; mes @header$; mes "Sorry you have to wait for 3 min."; close; } next; mes @header$; if(Zeny<1000000) goto $nozenybc; set Zeny,zeny - broadcastfee; mes "Please input your message."; next; input broadcast$; announce ""+strcharinfo(0)+": "+broadcast$+"",0,0x5AFF00; // Edit 5AFF00 for color code HTML Color Code close2; set Broadcast, gettimetick(2)+180; //Timer 180 = 3 minutes dispbottom "Broadcaster: Please wait for 3min until next broadcast to avoid flooding."; end; case 2: mes "Suit yourself"; close; } $nozenybc: mes "I have to check that you have"; mes "enough money"; next; mes @header$; mes "Im sorry but you dont have ^ff0000"+broadcastfee+"^000000 zeny"; mes "Go get it if you want to Broadcast"; close; } splendide,194,182,3 duplicate(BC) Broadcaster#2 894 Please have a look at it.
  19. I hope that mod will be push to the latest git. Will be trying that some other time.
  20. Hello rathena. I do have a live high rate pk server and my players was abusing the @warp command. Here are some scenarios. When a player died they can use @warp or @go with the same map and they will be instantly revive but will have 1~2 HP. The other server i played before when the player died they can still use the @warp or @go, they will warp of course but they will remain dead. So they have no choice to click the return to save point. Another thing. When a player hits another player, the player that got hit can still use the @warp & @go commands. So basically i want to add a delay for like 10 secs when they get hit before warping out again. Is there a fix for this? Is there a chance push it to the git? So in the future we dont have to edit this settings again. Thanks!
  21. The wiki has all the answers mate. Keep reading and understand it.
  22. No. You build your own. Leave the data.grf and the rdata.grf. And make sure to diff your client to read multiple grf.
  23. Okay on your clientinfo. You can copy mine. <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>america</servicetype> <servertype>primary</servertype> <connection> <display>Your RO</display> <desc>Your RO</desc> <address>127.0.0.1</address> <port>6900</port> <version>45</version> <langtype>1</langtype> <balloon>Your RO</balloon> <aid> <admin>2000000</admin> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> </loading> </aid> </connection> </clientinfo> you see there's version 45? 2013-07-08 uses 45. Its clearly a client side area. Forget what i said earlier. And listen to this: 1. Downlaod the latest kRO from here http://ratemyserver.net/index.php?page=download_kROLinks (credits goes to RMS) 2. Latest Translation from https://github.com/ROClientSide/Translation (Got this link to Pneuma's forum signature) (Credits goes him and to hercules)
×
×
  • Create New...