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Gidz Cross

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Everything posted by Gidz Cross

  1. I need a script something like this. prontera,160,183,4 script Dead Branch Room Warper 859,{ mes "[Dead Branch Room Warper]"; mes "Which dead branch room would you like to be warped to?"; next; menu "Room 1",pvp1,"Room 2",pvp2,"Room 3",pvp3,"Room 4",pvp4,"Room 5",pvp5; pvp1: warp "new_1-3",0,0; end; pvp2: warp "new_2-3",0,0; end; pvp3: warp "new_3-3",0,0; end; pvp4: warp "new_4-3",0,0; end; pvp5: warp "new_5-3",0,0; end; } A simple dead branch room that can use "Dead Branch and Bloody Branch" The problem on this script was the map was official? It has mobs. And i cant use dead branch and bloody branch. And im requesting for optional fee when entering the room. Thanks! ***Edit And also I want to see how many people are inside of each room. Something like Room 1 [5] = Means 5 people inside Room 2 [0] Room 3 [2] And so on.
  2. Alright. I'll have a look. Got it working! The BOW CODE to To become a violin!
  3. Thanks sir!!! ==================================== Yup! This works alright. Using PRE RENEWAL. You have to use 63 if RENEWAL.
  4. Woooo! im going to look right now! =================================================== Okay it works!! ================================================================================================== One more thing. About the Severe Rainstorm of Minstrel. Itstead of requiring bow. I want to change that to violin. the 0 there is the RequiredWeapons. I dont think thats not it. Anyways help again.
  5. Yup! I will the the script now. Thanks! ++++++++++++++++++++++++++++ Working! Thanks!
  6. Im going to try it again. so 63 is the correct number. One moment. Well this is my DHELM 5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0xFFFFFFFF,64,2,256,,0,1,364,{},{},{} My rebellion still cannot wear it. I wonder whats wrong. But i have a custom wing and i am able to wear it. 32002,Fusion_Wings,Fusion Wings,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1200,{}{}{} ========================================================= Wooops edit. I can wear it now by putting 63 instead of 64. So the only mistake here is the upper code. Hmmmmm. Strange. Can you guys give me a link about upper codes. I have using iDB to know what are the values. And the maximum values are 15 only.
  7. Hi. Its about mechanic skills that requires a specific accessories. I want to edit those requirements and use my personal/standard accessories that im using for my server. The standard accessories were Diabolus Rings, Meigingjard, Brisingamen, Occult Insence, Sacred Incense and Nile Rose. So instead of requiring the Camouflage Generator for example. It will ask for my standard accesories. The purpose of this is to make Mechanic more easy to use on the server that im building.
  8. Can you give me the script of this item? It says... Reduces all skills after cast delay for 30%
  9. Oh! So 32 is the corrent number. Im using 15 and 18. I'll try it right now. ======================================================= Tried already. Still my rebellion cannot wear the D.Helm.
  10. Its been a while but. Im tired seeing this.
  11. Hi. I moved from PRE Renewal to Renewal. And im having a hard time making custom item. This is the old structured right? Can be found on wiki. // Structure of Database: // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 // ID,AegisName,Name,Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } Anyways, as im comparing the PRE RE and RE item structuring. I see that they're different. For example the D.Helm for Renewal 5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0xFFFFFFFF,18,2,256,,0,1,364,{},{},{} And this of for Pre Renewal 5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0x000FDF80,2,2,769,,0,1,364,{},{},{} They're somewhat similar but different. Now im having problems adding my custom items because i cant wear them anymore. Im trying to import one of my wings. And i cant wear it. 32002,Fusion_Wings,Fusion Wings,5,2000000,,3,,100,,4,0xFFFFFFFF,7,2,001,,10,1,1200,{},{},{} I can see that after the job (0xFFFFFFFF) the number their number is different. Anyway im using software that is called rAid Generator for me to see the number and etc. Its just this was build for pre re. ############################# Edit. I was able to import my wing now. By using the Romantic Leaf structuring(Since it goes to the lower gear). Its really strange. I still dont get it.
  12. I see. Since its been up to 32710 ID's already. I'll begine with 32,000 or i dont know. Hehehe! I start with 33000. But im having prob. When i type @item 33000 it says "you cannot get the item" when i edit the ID number i can get it. OMG.
  13. Yeah. Thats what im doing right now. Thanks! We'll be posting more bugs i found. For example the Rebellion class cant wear my modified DSET. Arrrg.
  14. I see i see! Now i know. ================================== Hi again. This refer to my first post. The angelic set. 32008,Mythical_Valkyrie_Scarf,Mythical Valkyrie Scarf,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,1,,0,1,1206,{ bonus bFlee,5; bonus bAllStats,5; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; if(isequipped (32009)){ bonus2 bWeaponComaClass,Class_Normal,10; bonus bDex,3; bonus bInt,3; bonus bAgi,3;} },{},{} 32009,Mythical_Valkyrie_Helm,Mythical Valkyrie Helm,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,256,,0,1,1207,{ bonus bUnbreakableHelm,0; bonus2 bAddRace,RC_DemiHuman,10;bonus2 bSubRace,RC_DemiHuman,10; bonus bStr,5; bonus bVit,5; bonus bFlee2,5; },{},{} 32010,Mythical_Valkyrie_Armor,Mythical Valkyrie Armor,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,16,,0,1,1208,{ bonus bUnbreakableArmor,0; bonus bFlee2,10; bonus bAllStats,2; bonus2 bResEff,Eff_Freeze,10000; bonus bMaxHPrate,1+(getrefine()); if(isequipped (32009,32011,32013)){ bonus2 bAddRace,RC_NonBoss,20;bonus2 bAddRace,RC_Boss,20; bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Spirit,20; bonus2 bSubEle,Ele_Undead,20; bonus bAllStats,5; skill "TK_SEVENWIND",7; } },{},{skill "TK_SEVENWIND",0;}},{},{} 32011,Mythical_Valkyrie_Manteau,Mythical Valkyrie Manteau,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,4,,0,1,1209,{ bonus bUnbreakableGarment,0; bonus bFlee,5; bonus bAllStats,2; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Thief||BaseClass==Job_Gunslinger||BaseClass==Job_Taekwondo) bonus bFlee2,6+(getrefine()*4); if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Acolyte||BaseClass==Job_Ninja) bonus bShortWeaponDamageReturn,6+(getrefine()*4); },{},{} 32012,Mythical_Valkyrie_Shield,Mythical Valkyrie Shield,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,32,,0,1,1211,{ bonus bUnbreakableShield,0; bonus bAllStats,2; bonus bFlee,5; bonus2 bResEff,Eff_Stone,10000; bonus bShortWeaponDamageReturn,3+(getrefine()*1); },{},{} 32013,Mythical_Valkyrie_Shoes,Mythical Valkyrie Shoes,4,50000,,10,,50,,1,0xFFFFFFFF,7,2,64,,0,1,1210,{ bonus bUnbreakableShoes,0; bonus bFlee,15; bonus bSpeedRate,100; bonus bAllStats,2; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bResEff,Eff_Sleep,10000; if(getrefine()>3) { bonus bFlee,15;} if(getrefine()>5) { bonus bAgi,10; } },{},{} Correct?
  15. I see. The reason why i want to use the RE/item_db is because those effin' mechanic asking for UNKNOWN ITEM which i find at RE/Item_db. Tch. How complicated this it.
  16. bonus bUnbreakable,0 = This is to make it unbreakable. Waaaa. Is it wrong? And i see lots of red in the armor. Arrrg. Hehehe! ======== Edit Oh i see. those red we're the corrected ones! Wooooooooo! You're the best!! Thanks! So bonus bUnbreakable(you need to identify what type) i see i see! Thanks again!
  17. Well yeah. Its about PRE-RE item_db and RE item_db. Are they using the same item script? If so is it okay for me to use the RE/item_db.txt on my server which is uses PRE-RE folder? Because im building Renewal server with pre renewal formulas.
  18. I second the motion.
  19. 20,000 is not good. Im reading my Iteminfo.lub and i saw this [19999] = { unidentifiedDisplayName = "", unidentifiedResourceName = "햇", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "", identifiedResourceName = "생쥐모자1", identifiedDescriptionName = { }, slotCount = 0, ClassNum = 1193 }, [20001] = { unidentifiedDisplayName = "Hardened Coat", unidentifiedResourceName = "햇", unidentifiedDescriptionName = { "^000088Rental Item^000000", "Max HP +800", "Class: ^777777Armor^000000", "Defense: ^7777710^000000", "Weight: ^7777770^000000", "Required Level: ^7777770^000000", "Jobs: ^777777All^000000" }, identifiedDisplayName = "Hardened Coat", identifiedResourceName = "생쥐모자3", identifiedDescriptionName = { "^000088Rental Item^000000", "Max HP +800", "Class: ^777777Armor^000000", "Defense: ^7777710^000000", "Weight: ^7777770^000000", "Required Level: ^7777770^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1195 }, [20002] = { unidentifiedDisplayName = "Whip of Balance", unidentifiedResourceName = "햇", unidentifiedDescriptionName = { "^000088Rental Item^000000", "A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.", "AGI +2, DEX +3", "Additional 2 cells and 3 cells of knock back effect is added to the use of Slinging Arrow and Arrow Vulcan skills respectively.", "Class: ^777777Whip^000000", "Attack: ^777777110^000000", "Weight: ^77777770^000000", "Weapon Level: ^7777773^000000", "Required Level: ^77777770^000000", "Jobs: ^777777Dancer^000000" }, So starting with 20k is not good. This is the last part of my iteminfo.lub I got it here: https://github.com/ROClientSide/Translation [32710] = { unidentifiedDisplayName = "", unidentifiedResourceName = "디지털인화권", unidentifiedDescriptionName = { }, identifiedDisplayName = "Ticket Smokie", identifiedResourceName = "디지털인화권", identifiedDescriptionName = { }, slotCount = 0, ClassNum = 0 }, Do you think its okay for me to start at 32711? Hmmmm.
  20. Im having a hard time understanding those long item info's specially those armors which required item combos. Anyway here's the script i made (with the help of my other colleagues which all newbies too.) I made Zeta RO's custom Diabolus Set. Please look. (Description and Script) This is for the D Helm A helmet worn by exceptionally strong people of Morroc. Only one who can surmount the fear of facing Satan Morroc can acquire this helm. Reduce Damage from Demi Human by 10% Inflict Damage from Demi Human by 10% Dex + 5, Agi + 5 Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set Script: D Armor The armor which is produced with the metal which is not the possibility of seeing from the human world. It reveals and bet it hides the mysterious one force which is difficult. All Stats + 2 Increase maximum HP by 1% per refine rate. Indestructible (except in upgrade attempts). Adds 100% Resistance from ^000088Freeze ^000000Status Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set Increase damage inflicted on all Properties by 12%. Gives 20% Resistance from All Properties Enable to use Level 7 Warm Wind All Stats + 5 Script: D Robe Form of endless gloom day [leng] mantle. It puts only the person who overcomes the bud will be able to use. Allstats +2 Indestructible (except in upgrade attempts). Mage, Archer, Thief, Gunslinger, Taekwon Class Perfect Dodge + 6 Additional Perfect Dodge can be earned by Refining, and is equal to the Refine Rate * 4. Swordman, Merchant, Acolyte, Ninja Class Reflect 6% of all Physical Melee Damage back to the enemy which inflicted it. Additional Reflect Damage can be earned by Refining, and is equal to the Refine Rate * 4. Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set Script: D Manteau (Shield) Allstats + 2 Reflect + 5% of all Physical Melee Damage back to the enemy which inflicted it. Indestructible (except in upgrade attempts). Adds 100% Resistance against Stone Curse Script: D Boots In the wearing voluntary foot rightly the mysterious one boots which controls a oneself size. It appears to be living as. Flee + 15, Allstats + 2 Increase Movement Speed by 100% Indestructible (except in upgrade attempts). Gain immunity to the ^880000Sleep^000000 status. Maximum HP + 10% Maximum SP + 10% Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set Script: Well that's it. Please correct some things for me when you see wrong script. Thanks!
  21. I know that this has been ask serveral times i think. Ive google before but i cant found it again. So can you guys tell me what is the best ID NUMBER for custom item? What number should i start? Thank you so much!
  22. And what folder that might be sir? Okay lemme search. ============================= Can't find it sorry. Tried src > map.h, pc.c, skill.c, skill.h
  23. Just like Kido Said. Start from clean rAthena. And start working with the things you need to import.
  24. Hi its me again. Hehe. Anyways how can i edit skill? Okay here's the situation. Lets say im a SURA. And the opponent wears GR, DEVI. So my sura will become weak right? I want to edit the GATES OF HELL Attributes. Making it strong to GR / DEVI users. (Balancing Purposes) So how can i do that? And one more thing. I want to edit the FULL THROTTLE to make it +10 to all stats instead of 20. Something like that. Hope you guys can help me. Thanks and more power.
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