can you post what exactly did you change?? o.o
replace all or just replace the .@q[3] in what part?
bump!!!!
EDIT : Thank you Euphy its working now.. But i change the getgmlevel() to getgroupid() == 1 so only gm lvl 1 can have the discount..
the quest shop supports custom variable points right? i have a premium account system.. and ive been using your quest shop as donation shop.. in which the requirements in each item is a zeny and custom variable point.. i would like to suggest if you can add a feature to support discount if a player is not gm lvl 0.. or if the player is gm lvl 1.. discount means if player is gm lvl 1..he will have an 20% discount in any points required.. not the zeny..
)
Thanks! How about the skill effect?
where should i put this and also can you edit the values..
clif_skill_damage(src,bl, tick, status->amotion, status->dmotion, 1, 1, skillnum, skilllv, 5);
If you are using the command as Group ID: 99 you shouldn't have any error with that..
If you want to add this command in another group just add an entry in your desired group id..
example:
id: 0 /* group 0 is the default group for every new account */
name: "Player"
level: 0
inherit: ( /*empty list*/ )
commands: {
+ afk: true
}
permissions: {
/* without this basic permissions regular players could not
trade or party */
can_trade: true
can_party: true
}
That's for Group ID: 0 means every normal player can use the command @afk