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Rebel

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Everything posted by Rebel

  1. u can copy the other box item its quite easy.. only need to put new line on id2num thingy.. i know that onizame, what i wanted is a converter script..
  2. @SlashGeeGee is that a item script? thanks. how bout the PC TO PCBOX?
  3. iwant to make my Poring. Coin and TCG card clickable. . when my poring coin is clicked it will convert to votepoints and my tcg to cashpoint.. 1 poring coin = 3 vote points 1 tcg card = 1 cash point and also i want a poring coin converter to poring coin box.. it will ask if how many box the player want to convert.. 1 box = 300 poring coin thanks i hope someone wil help me thanks..
  4. Rebel

    Emperium HP

    @Euphy thanks for the reply.. im gonna test it later, im gonna sleep for now.. xD edit : its not working. T.T
  5. Rebel

    Emperium HP

    i already done that thing.. my problem now is how can i set the emperium? like emp A for swanhild - 63k hp the official emp emp B for kriemhild - 100k hp my custom emp i already. look in the agit_main to replace the emperium in castle kriemhild but i cant understand the structure of the script.. // Spawn (fall through), or respawn the Emperium once it has been broken. OnStartArena: // OnAgitStart will fall through and spawn the Emperium. if (strnpcinfo(2) == "aldeg_cas01") { setarray .@emproom[0],216,23; } else if (strnpcinfo(2) == "aldeg_cas02") { setarray .@emproom[0],213,23; } else if (strnpcinfo(2) == "aldeg_cas03") { setarray .@emproom[0],205,31; } else if (strnpcinfo(2) == "aldeg_cas04") { setarray .@emproom[0],36,217; } else if (strnpcinfo(2) == "aldeg_cas05") { setarray .@emproom[0],27,101; } else if (strnpcinfo(2) == "gefg_cas01") { setarray .@emproom[0],197,181; } else if (strnpcinfo(2) == "gefg_cas02") { setarray .@emproom[0],176,178; } else if (strnpcinfo(2) == "gefg_cas03") { setarray .@emproom[0],244,166; } else if (strnpcinfo(2) == "gefg_cas04") { setarray .@emproom[0],174,177; } else if (strnpcinfo(2) == "gefg_cas05") { setarray .@emproom[0],194,184; } else if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],139,139; } else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; } else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],269,265; } else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; } else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; } else if (strnpcinfo(2) == "prtg_cas01") { setarray .@emproom[0],197,197; } else if (strnpcinfo(2) == "prtg_cas02") { setarray .@emproom[0],157,174; } else if (strnpcinfo(2) == "prtg_cas03") { setarray .@emproom[0],16,220; } else if (strnpcinfo(2) == "prtg_cas04") { setarray .@emproom[0],291,14; } else if (strnpcinfo(2) == "prtg_cas05") { setarray .@emproom[0],266,266; } // Add custom Guild Castles here. else { end; } if (!mobcount(strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak")) { monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } end;
  6. Rebel

    Emperium HP

    how can i make 2 different emperium for different castle. i want to change emp hp for both of them. thanks bump!
  7. i have two different woe in one day its trans on 4to5pm and 3rdjob on 7to8pm.. i want to edit my woe script in which is Toasty Woe controller.. when the woe started i want different announcement for the two.. for trans. iwant. The Ancient WOE has just begun.. and for 3rd without the word ancient.. same goes for the ending.. i tried to edit it myself but it doesnt work so im asking now for help..thanks.. )
  8. @Xtremist download this and put in your System folder Here
  9. @Mysterious is there no other way? why do you think my client doesnt reading the msgstringtable?
  10. @Mysterious, yup im using his msgstringtable..
  11. what client are you using? if its 2012-04-18 and up make sure you have translated iteminfo.lua
  12. gibberish text on map hover can be downloaded. . its the towninfo.lua just save it as. lub
  13. yep. i have a data folder and GRF both have the translated msgstringtable..
  14. i dont know why it is not working.. i have translated msgstringtable and a grf file.. but. my client doesnt read it.. :-(
  15. it seems that navigation translation from msgstringtable is not working in client 2012-04-10.. i test it to 2012-04-18 and up and it works.. the problem is all my custom items turn into unknown item.. how can i fix it?
  16. look in this thread.. rathena.org/board/topic/62354-request-for-some-translations-on-msgstringtabletxt/
  17. where can i see the files for the navigation system? the gibberish text when using navigation..
  18. yea its not working.. ( can i use shadowtable that in kro data.grf?
  19. can you make it only one npc? has a menu if the player want to use normal or HD?
  20. @Takumirai Yup i already installed that.. and it works.. my problem now is Euphy Woe Controller.. every time i go to castle it always says the castle is inactive at this woe session.. but it is ACTIVE.. help. thanks.
  21. i just want to seperate 2nd job woe and 3rd job woe like at 16:00 to 17:00 - 2nd job woe prtg_cas02 only 2nd job can enter other will be kick out return to savepoint 18:00 to 19:00 - 3rd job woe prtg_cas01 only 3rd job can enter other will be kick out return to savepoint
  22. Can anyone give the correct syntax for random damage from 2million to 15million? Thank you.
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