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Rebel

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Everything posted by Rebel

  1. u can copy the other box item its quite easy.. only need to put new line on id2num thingy.. i know that onizame, what i wanted is a converter script..
  2. @SlashGeeGee is that a item script? thanks. how bout the PC TO PCBOX?
  3. iwant to make my Poring. Coin and TCG card clickable. . when my poring coin is clicked it will convert to votepoints and my tcg to cashpoint.. 1 poring coin = 3 vote points 1 tcg card = 1 cash point and also i want a poring coin converter to poring coin box.. it will ask if how many box the player want to convert.. 1 box = 300 poring coin thanks i hope someone wil help me thanks..
  4. Rebel

    Emperium HP

    @Euphy thanks for the reply.. im gonna test it later, im gonna sleep for now.. xD edit : its not working. T.T
  5. Rebel

    Emperium HP

    i already done that thing.. my problem now is how can i set the emperium? like emp A for swanhild - 63k hp the official emp emp B for kriemhild - 100k hp my custom emp i already. look in the agit_main to replace the emperium in castle kriemhild but i cant understand the structure of the script.. // Spawn (fall through), or respawn the Emperium once it has been broken. OnStartArena: // OnAgitStart will fall through and spawn the Emperium. if (strnpcinfo(2) == "aldeg_cas01") { setarray .@emproom[0],216,23; } else if (strnpcinfo(2) == "aldeg_cas02") { setarray .@emproom[0],213,23; } else if (strnpcinfo(2) == "aldeg_cas03") { setarray .@emproom[0],205,31; } else if (strnpcinfo(2) == "aldeg_cas04") { setarray .@emproom[0],36,217; } else if (strnpcinfo(2) == "aldeg_cas05") { setarray .@emproom[0],27,101; } else if (strnpcinfo(2) == "gefg_cas01") { setarray .@emproom[0],197,181; } else if (strnpcinfo(2) == "gefg_cas02") { setarray .@emproom[0],176,178; } else if (strnpcinfo(2) == "gefg_cas03") { setarray .@emproom[0],244,166; } else if (strnpcinfo(2) == "gefg_cas04") { setarray .@emproom[0],174,177; } else if (strnpcinfo(2) == "gefg_cas05") { setarray .@emproom[0],194,184; } else if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],139,139; } else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; } else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],269,265; } else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; } else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; } else if (strnpcinfo(2) == "prtg_cas01") { setarray .@emproom[0],197,197; } else if (strnpcinfo(2) == "prtg_cas02") { setarray .@emproom[0],157,174; } else if (strnpcinfo(2) == "prtg_cas03") { setarray .@emproom[0],16,220; } else if (strnpcinfo(2) == "prtg_cas04") { setarray .@emproom[0],291,14; } else if (strnpcinfo(2) == "prtg_cas05") { setarray .@emproom[0],266,266; } // Add custom Guild Castles here. else { end; } if (!mobcount(strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak")) { monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } end;
  6. Rebel

    Emperium HP

    how can i make 2 different emperium for different castle. i want to change emp hp for both of them. thanks bump!
  7. tnx @Euphy
  8. i have two different woe in one day its trans on 4to5pm and 3rdjob on 7to8pm.. i want to edit my woe script in which is Toasty Woe controller.. when the woe started i want different announcement for the two.. for trans. iwant. The Ancient WOE has just begun.. and for 3rd without the word ancient.. same goes for the ending.. i tried to edit it myself but it doesnt work so im asking now for help..thanks.. )
  9. @Xtremist download this and put in your System folder Here
  10. @Mysterious is there no other way? why do you think my client doesnt reading the msgstringtable?
  11. @Mysterious, yup im using his msgstringtable..
  12. what client are you using? if its 2012-04-18 and up make sure you have translated iteminfo.lua
  13. gibberish text on map hover can be downloaded. . its the towninfo.lua just save it as. lub
  14. yep. i have a data folder and GRF both have the translated msgstringtable..
  15. i dont know why it is not working.. i have translated msgstringtable and a grf file.. but. my client doesnt read it.. :-(
  16. it seems that navigation translation from msgstringtable is not working in client 2012-04-10.. i test it to 2012-04-18 and up and it works.. the problem is all my custom items turn into unknown item.. how can i fix it?
  17. look in this thread.. rathena.org/board/topic/62354-request-for-some-translations-on-msgstringtabletxt/
  18. where can i see the files for the navigation system? the gibberish text when using navigation..
  19. yea its not working.. ( can i use shadowtable that in kro data.grf?
  20. can you make it only one npc? has a menu if the player want to use normal or HD?
  21. @Takumirai Yup i already installed that.. and it works.. my problem now is Euphy Woe Controller.. every time i go to castle it always says the castle is inactive at this woe session.. but it is ACTIVE.. help. thanks.
  22. i just want to seperate 2nd job woe and 3rd job woe like at 16:00 to 17:00 - 2nd job woe prtg_cas02 only 2nd job can enter other will be kick out return to savepoint 18:00 to 19:00 - 3rd job woe prtg_cas01 only 3rd job can enter other will be kick out return to savepoint
  23. thanks alot.
  24. Can anyone give the correct syntax for random damage from 2million to 15million? Thank you.
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