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Emistry

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Everything posted by Emistry

  1. probably you have somehow configured your settings wrongly. perhap your client have missing packets. etc double check the installation guide/steps.
  2. even though the level of each job classes might be same, but it could be different for the MAX EXP required to level up the current level. check your exp settings.
  3. if your monsters spawn is only limited inside the dungeons, then you should just edit the MaxHP of your monster through the db/re/mob_db.txt.
  4. Full Installation Instructions Windows:Installation_on_Windows" style="border-bottom: 1px dotted #3366BB; color: #3366BB; text-decoration:none;" class="bbc_url" title="Wiki link" rel="external">Installation_on_Windows CentOS: Installation_(CentOS) Debian: Installation_(Debian) FreeBSD: Installation_(FreeBSD)
  5. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  6. probably your client isnt compatible with your server. missing packets. invalid setup / configurations etc
  7. Your questions sound like you trying to decrypt an encrypted GRF. They probably not gonna provide any much helps here since nobody want anybody or their precious GRF get decrypted. If you does learn how to read assembly code, you might have a better chances to find the key and decrypt it using the tools that available on internet.
  8. as benching mentioned, this is rAthena forum, we using rAthena as the main emulator, we didnt use eAmod/rAmod here. and of course rAthena and eAmod/rAmod has quite huge differences when come to source mod. by default, rAthena wont be really able to help you here, we dont know what your rAmod did or how its source mod work. some might if they have a copy of it or familiar with the source code of rAmode. Your chances of getting answer will probably higher in case you able to post a portion of the related source code. or probably even higher if you post at the eAmod/rAmod forum.
  9. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any). We don't know what you have done so far. There are numerous way of altering these npcs, and we dont know how you did it. We dont know what crash you get, so try to record/log the errors or crash message that you gained. a core-dump would be great.
  10. I wondering what emulator are you currently using ?? You mentioned using rAmod, but then you applied source mod from Hercules, and trying to fix it by revert to rAthena ? do you actually know each of these rAmod / Hercules / rAthena have very big different for their source codes?
  11. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any). I cant view your screenshot
  12. I believe all possible packets that available has been included here db/packet_db.txt adjust your Clientinfo version to 25. and please do not create multiple topics for your issue.
  13. npc/guild/agit_main.txt#L1132 change to // Treasure Room Spawn Template //============================================================ - script Gld_Trea_Spawn::Gld_Trea_Spawn -1,{ end; OnInit: // <---------------- ADD THIS LINE OnClock0001: // Do nothing if this script is the template. if (strnpcinfo(1) == "Gld_Trea_Spawn") end;
  14. it affect world wide mob. all monster will have 2x HP.
  15. Emistry

    2007-02-07

    you can try search here http://svn.games-service.net/
  16. if you using select + close you need to at least provide a npc dialog using mes mes "dialog here."; select( "option" ); close;
  17. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  18. Thank you i'll try @edit i don't know how to do the part of check and delete items >_<. countitem = count total amount of specific item player currently has. delitem = delete item with specific amount from player's inventory.
  19. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  20. .@message$ = F_Rand( "a","b","c","d","e","f" ); announce "<Announcement> "+.@message$+" .",bc_all;
  21. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: Run-time server console errors/warnings (if any). Client side errors/warnings (if any). Any edits to scripts or source mods (if any).
  22. change the AEGIS/KRO name of your item inside the db/re/item_db.txt
  23. maybe you can try this out? npc/re/merchants/card_exchange.txt
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