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Emistry

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Everything posted by Emistry

  1. loop each party member .... you can use getpartymember to get the party member aid.
  2. so, you said you want to disable the drops .... but you didnt remove all the drops that exist in that monster, no point in disable the monsters and then added back the same
  3. } else if (isloggedin(.@aid[.@j])) { for(set .@k,0; .@k<getarraysize(.Reward); set .@k,.@k+2) getitem .@Premio,1; change to } else if (isloggedin(.@aid[.@j])) { getitem .@Premio,1,.@aid[.@j];
  4. you could try change your langtype in ClientInfo or diff your client to use custom font size NEMO > Custom Font Size
  5. your client read the item description from both of these files. System/itemInfo.lub data/****itemdesctable.txt Remove these from your GRF. data/****itemdesctable.txt
  6. i think you can try something like this. https://pastebin.com/Dc0GC7fB use strpos to find the position of the tag you mentioned.
  7. src/map/itemdb.c#L1342-L1345 const char* filename[] = { DBPATH"item_db.txt", DBIMPORT"/item_db.txt" }; change to const char* filename[] = { DBPATH"item_db.txt", DBIMPORT"/item_db.txt", DBIMPORT"/item_db2.txt" }; adjust the path DBIMPORT"/item_db2.txt" DBIMPORT = db/import folder DBPATH = db folder
  8. use older client before RODEX was introduced.
  9. main and logs, unless you renamed to others.
  10. npc/other/card_trader.txt just change the rewards to cashpoints.
  11. @Rakuzas that's because you didnt use a correct checking which mentioned earlier. and this is script support section, if you want other member to help check what's wrong with your script at least post it here .... save the time to keep guessing on what you have done to your script.
  12. Emistry

    Job Master

    change .@i = select(" ~ ^0055FFRebirth^000000:" + ((.ThirdClass) ? " ~ ^FF0000Third Class^000000" : "") + ": ~ ^777777Cancel^000000"); to .@i = select(" ~ ^0055FFRebirth^000000:: ~ ^777777Cancel^000000");
  13. OnPCKillEvent: getnameditem( 7420, rid2name( killedrid ) ); end;
  14. remove that restricted mapflag from endless tower.
  15. i didn't saw you added the code I asked you to add into the script ... once again, change OnInit: into OnClockXXXX: hideoffnpc strnpcinfo(3); sleep ( 5 * 60000 ); OnInit: hideonnpc strnpcinfo(3);
  16. ........,{ }, { atcommand "@evilclone '"+strcharinfo(0)+"'"; },{ } update your db/re/item_db.txt script
  17. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  18. I dont think there is a way for you to detect NPC chat content within the waitingroom. You might probably need custom source mod to trigger some custom event for that.
  19. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  20. Please elaborate the problem you currently facing. Provide us with the following or more details if possible: - Run-time server console errors/warnings (if any). - Client side errors/warnings (if any). - Any edits to scripts or source mods (if any).
  21. 1. use isequippedcnt bonus bDelayRate,( -30 / isequippedcnt(4403) ); Please search the forum next time, similar questions has been asked and answered many times since the past. 2. custom source mod
  22. try this. https://pastebin.com/qh15CLjf
  23. change the variable Zeny to #CASHPOINTS
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