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Emistry

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Everything posted by Emistry

  1. this item doesnt need any script to make it work.... like i said.. when you diff your client... DONT diff the patch for skip resurrection button.... it should be work by default. and make sure it is the right item ITEMID_TOKEN_OF_SIEGFRIED = 7621,
  2. the reason for topic starter to bring this up, its because certain server, player are able to put "symbols" in their char name and some country keyboard are unable to key in these symbols which result the command cant work for them. i would prefer this #command account_id or charname
  3. guildopenstorage() remove the "0" that appear inside the bracket
  4. you have to edit the src part if you want to remove it completely... remove the content in the help.txt will still allow player to warp to that map.
  5. you can follow this guide... and do it reversely... http://rathena.org/wiki/@go
  6. http://rathena.org/wiki/System_Requirements#Hardware_Requirements
  7. go learn HTML then you can start making ur own very simple website... or..go download Adobe Dreamweaver..a simply drag and drop program to build ur own website. for style...learn CSS .. and still alot more to learn if want a nice looking website.. JQuery / Javascript / HTML5 ....etc.....so many... and if you wan a "nice" looking flash website...which is very very simple to use.. a drag and drop builder to asist you... www.Wix.com
  8. OnMobKillLabel: getmapxy( .@Map$,.@X,.@Y,0 ); makeitem 969,10,.@Map$,.@X,.@Y; end; *makeitem <item id>,<amount>,"<map name>",<X>,<Y>; *makeitem "<item name>",<amount>,"<map name>",<X>,<Y>; This command will create an item lying around on a specified map in the specified location. itemid - Found in 'db/item_db.txt' amount - Amount you want produced map name - The map name X - The X coordinate Y - The Y coordinate. This item will still disappear just like any other dropped item. Like 'getitem', it also accepts an 'english name' field from the database and creates apples if the name isn't found. If the map name is given as "this", the map the invoking character is on will be used.
  9. what debug ? where you get the script ? or you mean the debugmes ? if you dont want the remove it if it's not important for the script.
  10. prontera,155,181,5 script Sample 757,{ if( getgmlevel() > 80 ){ mes "Enter Items ID :"; mes " 0 = Cancel"; do{ input .@ItemID; if( .@ItemID < 1 ) close; }while( getitemname( .@ItemID ) == "null" ); mes "Enter Amount :"; input .@Amount,1,30000; mes "Enter Name :"; input .@Name$; next; mes "Name : "+.@Name$; mes "Item : "+getitemname( .@ItemID ); mes "Amount : "+.@Amount; if( select("Confirm:Cancel") == 1 ){ if( !attachrid( getcharid(3,.@Name$) ) ) message strcharinfo(0),"Player not Found."; else{ getitem .@ItemID,.@Amount,getcharid(3,.@Name$); message strcharinfo(0),"Item Sent"; message .@Name$,"You Received item from "+strcharinfo(0); } } } close; }
  11. prontera,155,181,5 script Sample 757,{ if( select("Change Gender:Cancel") == 1 ) changesex; close; }
  12. i dont think we need the diff file because rAthena already got it implanted long ago ..... ?
  13. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/guild/agit_main.txt // Spawn boxes in proper order. for (set .@i,0; .@i < .@Treasure ; set .@i,.@i+1) { // set treasure box ID set .@boxid, .@treasurebox + (.@i+2) % 2; set .@box,1 << .@i; // Spawn or do not spawn chests if one already exists. if ((getd("$@"+strnpcinfo(2)+"_treasure") & .@box) == 0) { monster strnpcinfo(2),.@treasurex[.@i],.@treasurey[.@i],"Treasure Chest",.@boxid,1,"Treasure#"+strnpcinfo(2)+"::OnTreasureDied"+.@i; setd "$@"+strnpcinfo(2)+"_treasure",getd("$@"+strnpcinfo(2)+"_treasure") | .@box; } }
  14. it should work by default.....but remember not to diff the skip resurrection button when u diff ur client
  15. Euphy Woe Script is only rAthen here.. the eA compatible one you can find here http://eathena.ws/forum/topic/78-euphys-woe-controller/
  16. remove this... //Check if Vending (normal or @at) if(checkvending() >= 1 || checkchatting() == 1) { dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again."; stopnpctimer; end; }
  17. http://www.eathena.ws/board/index.php?showtopic=239232&hl=WOE+Prize http://www.eathena.ws/board/index.php?showtopic=239232&st=40&p=1319714entry1319714 http://www.eathena.ws/board/index.php?showtopic=187931&st=0&p=1032852entry1032852
  18. skill i,n; Gives skill #i at level n (supports skill names)
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