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Emistry

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Everything posted by Emistry

  1. check the forum...use search engine...this issue has been asked and answered several time in forum ...>.<
  2. ah ....forget to inform you ...about ur skill saving in the split personality skill.. i think it's better for you to check the skill is permanent skill or temporary skill when you save it. it can be messed up if you didnt check this. for example.. a acolyte didnt have Teleport Skill yet, but he wearing a Creamy Card ..so now he got the teleport skill.. and then he split into a new class...removed the creamy card from equipment.....and switch back to Acolyte class that he saved before.. amazingly...he now got the Teleport Skill.... use this to check.. @skilllist_flag[] - see 'skill' for the meaning of skill flags.
  3. Emistry

    pc_delitem

    pc_delitem( ......................,<LOG TYPE> ); you missing 1 Log type at the end for each pc_delitem.... it have 6 parameter list ~
  4. goodev_c02,107,116,3 script Fairy Warper#ff 53,{ if( getmapusers("1@mist") >= 5 ){ mes "Max User Reached."; close; } addtimer ( 30 * 60000 ),strnpcinfo(0)+"::OnTimeUp"; warp "1@mist",51,290; end; OnTimeUp: message strcharinfo(0),"Time's Up."; sleep2 3000; warp "prontera",155,181; end; }
  5. goodev_c02,107,116,3 script Fairy Warper#ff 53,{
  6. if( getmapusers("1@mist") >= 5 ){ mes "Max User Reached."; close; } addtimer ( 30 * 60000 ),strnpcinfo(0)+"::OnTimeUp"; warp "1@mist",51,290; end; OnTimeUp: message strcharinfo(0),"Time's Up."; sleep2 3000; warp "prontera",155,181; end;
  7. trunk/npc/custom/jobmaster.txt http://rathena.org/board/topic/65035-3rd-job-hatgreen-apple-ring-distributer/#entry125692
  8. http://supportmii.com/ro1/Clients/2012-04-10aRagexeRE.exe
  9. perhap this file is missing ? trunk/conf/msg_athena.conf
  10. try this..... put this part at the line that determine the guild win.. if( query_sql( "SELECT `account_id` FROM `char` WHERE `guild_id`='"+$koegid+"' AND `online`= 1 ",.@AID ) ) for( set .@i,0; .@i < getarraysize( .@AID ); set .@i,.@i + 1 ){ getitem 607,1,.@AID[.@i]; getitem 608,1,.@AID[.@i]; }
  11. ur stored variable is permanent character integer variable ...it wont affect other players.....
  12. change atcommand "@nuke " + strcharinfo(0) + to atcommand "@nuke " + strcharinfo(0);
  13. // Structure of Database: // ID:ID:ID:ID,{ Script }
  14. you have to use 2 OnMinute label....with interval of 30 minutes..... OnMinute00: OmMinute30: ........start event................
  15. monster spawn is not controlled by mob_db.txt .... go your npc/mob folder...find all mvp spawn script..and remove all the spawn delay http://rathena.org/wiki/Permanent_Monster_Spawn
  16. Emistry

    Src =,=

    Duplicated Topic + Wrong Section : http://rathena.org/b...opic/70864-src/
  17. try this. hun_vil,237,80,4 script Village Teleportal 100,{ mes "get ready.."; close2; warp "velika_town",190,116; end; OnInit: waitingroom "Warper-Mana Train Station",0; end; }
  18. Emistry

    Pvp Room

    you can put it inside the same file with your pvp script....or any npc file...or mapflag folder... or...read this.. http://rathena.org/wiki/Adding_Script
  19. Emistry

    Guide?

    query_sql(" SQL STAMENT HERE "); http://rathena.org/wiki/Query_sql
  20. *specialeffect <effect number>{,<send_target>{,"<NPC Name>"}}; This command will display special effect with the given number, centered on the specified NPCs coordinates, if any. For a full list of special effect numbers known see 'doc/effect_list.txt'. Some effect numbers are known not to work in some client releases. (Notably, rain is absent from any client executables released after April 2005.) <NPC name> parameter will display <effect number> on another NPC. If the NPC specified does not exist, the command will do nothing. When specifying an NPC, <send_target> must be specified when specifying an <NPC Name>, specifying AREA will retain the default behavior of the command. // this will make the NPC "John Doe#1" // show the effect "EF_HIT1" specified by // Jane Doe. I wonder what John did... mes "[Jane Doe]"; mes "Well, I never!"; specialeffect EF_HIT1,AREA,"John Doe#1"; close;
  21. hmm ? what you want here ? i dunno what you want based on your topic ....... and...please read this.. http://rathena.org/board/forum-30/announcement-9-scripting-support-easy-as-1-2-3/
  22. just be patient and wait.... Mirror Site : http://upaste.me/raw/7a231049d57ce211
  23. @speed is used to alter your speed...not check your speed.... nanakiwurtz do it in a wrong place..... perhap ycan try this... add a new command... ACMD_FUNC(checkspeed) { nullpo_retr(-1, sd); sprintf(atcmd_output, "Current Movement Speed : %d", sd->base_status.speed); clif_displaymessage(fd, atcmd_output); return 0; } and this at below part.. ACMD_DEF(checkspeed)
  24. Emistry

    Guide?

    read these... http://rathena.org/wiki/Adding_a_Script http://rathena.org/wiki/Basic_Scripting script reference trunk/doc/script_commands.txt http://rathena.org/wiki/Category:Script_Command and you cant overwrite db through NPC / scripts....except youre using SQL... but you can also read from db through NPC...check the script command on how to use it...
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