SC_FIREWEAPON 96
SC_WATERWEAPON 97
SC_WINDWEAPON 98
SC_EARTHWEAPON 99
item_db
............. {},{ sc_start <SC>,-1,1; },{ sc_end <SC>; }
if the time -1 didnt work..then change to other high value...
After a long while since my last release.......xD
anyway....i having a very very very good mood today ...so i am here to release my new script ~ haha
Added New Script :
Check inside each Files for updated contents.
https://rathena.org/board/index.php?/files/file/2550-%7B?%7D/
this script enable player to Save the Character Data ..and enable them to switch back at any time to any Data they saved previously.
Overall, a script that enable player to play multiple Job Class within 1 single characters.
the idea for this script isnt too old / new ...since it's been exposed by @Peopleperson49 in his 'Split Personality' Script.
Well, this script do the same things, but we use different way to manage it.
Extra Informations :
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A Script that enable Player to save his/her current Job Class Data and then able to switch back to what he had saved at any time they want.
This will allow players to player multiple job class within 1 single Character.
Configuration :
OnInit:
set .MaxSlot,3;
end;
and...please make sure to run this query in your SQL.
ALTER TABLE `char_reg_str` CHANGE COLUMN `value` `value` TEXT NOT NULL ;
Topic Detail :
http://rathena.org/b...240#entry137901
* Use at your own risk. Do backup. *
Thank you :
@Peopleperson49 @goddameit
View File
Doppelganger
A Script that enable Player to save his/her current Job Class Data and then able to switch back to what he had saved at any time they want.
This will allow players to player multiple job class within 1 single Character.
Configuration :
OnInit:
set .MaxSlot,3;
end;
and...please make sure to run this query in your SQL.
ALTER TABLE `char_reg_str` CHANGE COLUMN `value` `value` TEXT NOT NULL ;
Topic Detail :
http://rathena.org/b...240#entry137901
* Use at your own risk. Do backup. *
Thank you :
@Peopleperson49 @goddameit
Submitter
Emistry
Submitted
09/12/2012
Category
Utilities
Video
Content Author
Emistry
inside this part...
L_end:
OnClock1300:
OnClock2110:
announce "The King of Emperium Hill is over!", 0;
set .koe_start, 0;
enablenpc "Get Your Price Here#KoE";
disablenpc "The King#KoE";
killmonsterall "guild_vs1";
end;
@TS
perhap you should elaborate more....we dont know how your want your player to "train" in this room..
what required..what condition....what is the step to rebuild....
and etc....
@others
either it is idea from eAmod or not....get use to it....eAmod isnt the only 1 who able to come up with these idea....