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Emistry

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Files posted by Emistry

  1. Free

    Usable Enchant Item

    Description :
    Players are able to click on the Enchant items to provide custom bonus to the selected equipment.
    Varies of bonus could be done especially use together with a *getequippedon script command to provide a wide range of bonuses.
    The current items and bonuses display in the video is just a sample for demo.
    The origin of the idea come from Diablo and 張阿神.
     
    Sample Usage:
    callfunc("F_UsableEnchantItem", <delete_item_id>, <enchant_item_id>{, <card_index>});  
    Item Database :
    Create a custom item for enchant
    - Id: 501 AegisName: Red_Potion_Enchant_Usable Name: Red Potion Type: DelayConsume Buy: 10 Weight: 70 Script: | callfunc("F_UsableEnchantItem", 501, 909, 3); Create a custom enchant item with special bonuses.
    - Id: 909 AegisName: Jellopy_Enchant_Item Name: Jellopy Type: Etc Buy: 6 Weight: 10 Flags: BuyingStore: true Script: | .@eqp = getequippedon(); if (.@eqp & EQP_ARMOR) { bonus bVit,100; } if (.@eqp & EQP_HEAD_TOP) { bonus bInt,100; } if (.@eqp & EQP_SHOES) { bonus bAgi,100; }  
    Preview :

    1658 downloads

    Updated

  2. Free

    Usable Refinery Ores

    Description
    Players are able to click on the Ores items to refine the selected equipment. They can refine their Equipment at anywhere anytime they want.
    Based on requirement of Weapon Level and Type, different ores might be needed as well as Zeny.
    Preview

    856 downloads

    Updated

  3. Free

    iRO Spooky machine - Refine Event

    Introduction :
    Talk to the machine and it will give you a Cracked Buckler shield. Equip the shield and talk to the machine.
    It will attempt to upgrade it as high as it will go. Depending on what upgrade level the item breaks at you will get a free item! If the buckler is upgraded to +10 or higher it gives a mystery costume!



    References :
    Official Website
    IRO Wiki


    473 downloads

    Updated

  4. Free

    Item Collector NPC / Item Sink Strategy

    Introduction :
    The NPC is designed to accept items from players, with contributions being non-recoverable but meticulously logged. A straightforward ranking system showcases players based on their item contributions. Game Masters have the flexibility to leverage and reset these rankings for custom events or creative initiatives at their discretion.

    **  Consider this a deviously delightful item sinking event for your server, complete with devilish flair and strategic mischief. 

    437 downloads

    Updated

  5. Free

    Campfire

    Original Topic: http://herc.ws/board/topic/16037-campfire-to-regenerate-hpsp/
    Herc Script Link : https://pastebin.com/fksPdpFQ
    The Idea:
    Camp Fire to restore / regenerate HP & SP.
    When you sit by the Camp fire, you start feeling the warmth and the comfort, so your HP & SP begin to regenerate.
     
    How to use :
    1. add the source mode provided in the script. (or here)
    2. make a usable item_db with these bonus script.
    callfunc("func_CreateCampFire", <range>, <duration>, <heal_rate>); // create campfire callfunc("func_UpdateCampFire", <range>, <duration>, <heal_rate>); // update the campfire duration/heal rate.  
    Preview:
     
     
    Credits : @Dastgir & @Radian for the src mod and @Habilis for the idea
     

    978 downloads

    Updated

  6. Free

    Healer - Selective Buff

    A healer that allow player to receive the buffs they want.
    Player could decide the combination of buff they want.

    * Notes: For demo purpose, I only write a simple script to demo the rough idea, imagine the buff system you could do with your own creative imagination. 
    Feel free to share with us if you have any nice idea.
     
    Preview:
     
     

    650 downloads

    Updated

  7. Free

    Infinity Gauntlet - Snap

    Spoiler Alert !!! 
    The following content consists of info for the recent Avengers: Endgame movie. 
    View and download at your own discretion, I am not responsible for anything if you're so weak heart and so easily get spoiled with such contents.
    Real fans never afraid of spoiler contents! 
    Use at your own risk ....
     
    Mirror Link: https://pastebin.com/6GX0LmW2

    167 downloads

    Updated

  8. Free

    iRO - Ben Recycle NPC

    Ben Recycle  in Prontera allows players to turn certain equipment into Rough Elunium and Rough Oridecon.
     
    How to use:
    func_AddItem(<equipment_id>, <item1>, <amount1>, <item2>, <amount2>); // WEAPONS func_AddItem(1421, 757, 4, 756, 4); func_AddItem(1822, 757, 2, 756, 2); func_AddItem(1625, 757, 5, 756, 5); func_AddItem(1819, 757, 3, 756, 3); func_AddItem(1269, 757, 4, 756, 4); func_AddItem(1142, 757, 3, 756, 3); func_AddItem(1624, 757, 5, 756, 5); func_AddItem(1626, 757, 5, 756, 5); func_AddItem(13404, 757, 5, 756, 5); func_AddItem(13027, 757, 6, 756, 6); func_AddItem(1821, 757, 1, 756, 1); func_AddItem(1268, 757, 5, 756, 5); // ARMORS func_AddItem(2422, 757, 3, 756, 3); func_AddItem(2104, 757, 1, 756, 1); func_AddItem(5124, 757, 2, 756, 1); func_AddItem(2406, 757, 3, 756, 3); func_AddItem(5122, 757, 2, 756, 1); func_AddItem(5126, 757, 2, 756, 1); func_AddItem(2504, 757, 2, 756, 1); func_AddItem(2353, 757, 15, 756, 15); func_AddItem(2514, 757, 6, 756, 6); func_AddItem(2404, 757, 2, 756, 1); func_AddItem(2315, 757, 2, 756, 1); func_AddItem(2102, 757, 2, 756, 1); func_AddItem(2114, 757, 2, 756, 2); Additional:
    // if enable shop UI (only work if items can sell to npc shop) .shop_npc$ = "ben_recycle_shop#iro";  
    Mirror Link: https://pastebin.com/cCBdevB5

    431 downloads

    Updated

  9. Free

    LMPQ - Ludi Maze Party Quest

    Introduction:
    This LMPQ exists in MapleStory, I am just copy the idea of how it work, and try to port it into RO.
    However, its far from perfect, originally I planned to get a custom map with x-mas theme, something like toy factory since it kinda match with MapleStory's Ludibrium town/dungeons. 
    But plan failed, tried to approach several person to help me with some of the client side stuff, but not everyone have the free time or interested or maybe not willing to work on free maps/clientside release nowaday.
    Anyhow, maybe you could just replace with your own custom map, or even better if you could share with everyone like I share the scripts. The more the merrier!
    So, if anyone willing to help me with custom maps/client side edit, let me know ? . Sometime collaborating with others could make great contents for release to other member.
     
    How it work:
     
    The objective of this party quest is to collect at least a certain tickets by killing monsters and to reach Ludibrium Maze 16 (henceforth known as Room 16).  Navigating through the maze needs a firm foundation of how the rooms operate. When you have successfully entered into the maze, your party will be thrown into a random room. Each type of monster drops a random amount of tickets at certain rate. Some rooms consists of mystery treasure box that summon monsters upon destroyed. These summoned monster has better loot value,  which are important factor to complete the PQ in a short period of time. The more passes you have, the more experience points you will obtain at the end of the PQ. There exists trick to conquer this PQ in a very short duration, I'm not gonna reveal/spoil how is it, and l'll just leave it to you to explore it.
     
    Mirror Link : Pastebin
     
     
     
     

    154 downloads

    Submitted

  10. Free

    Manage @alootid - @alootid2

    Introduction:
    Due to the limitation of alootid that can only loot up to 10 items by default. (can change at /src/).
    However players are always greedy, they want to loot almost everything, but not every items, so 10 slots can't fill their desires.
    So this custom manager are introduced.
    It help player to setup different combination of alootid settings. (Different hunting monster/maps could switch to different settings) player no longer worry what their previous alootid settings was. player can switch/save any settings whenever they want. alootid settings could be auto loaded when they join the game. * In short, just a macro to use to the alootid atcommand. To make it less confusing to player, disable the alootid and start using alootid2 instead.
    Usage:
    @alootid2 list @alootid2 <save/add/remove> <#> <item1> ... <item10> @alootid2 <load/clear/reset> <#> @alootid2 set <#> name <name> @alootid2 set <#> autoload <1/0> Example:
    chatbox: @alootid2 save 3 609 608 607 Usage: @alootid2 save <3> - save successfully. chatbox: @alootid2 load 1 Your autolootitem list has been reset. Autolooting item: 'Green_Herb'/'Green Herb' {511} Autolooting item: 'Apple'/'Apple' {512} Autolooting item: 'Banana'/'Banana' {513} Autolooting item: 'Grape'/'Grape' {514} Autolooting item: 'Carrot'/'Carrot' {515} Usage: @alootid2 load <2> - loaded successfully. chatbox: @alootid2 list <1> - 501, 502, 503, 504, 505, 506, 507, 508, 509, 510 <2> - 511, 512, 513, 514, 515 (autoload upon login) <3> - 609, 608, 607 Usage: @alootid2 list - found 3 settings. Preview:


     

    526 downloads

    Updated

  11. Free

    Hairstyle Package

    Introduction:
    This package are currently contains around 90~100 hairstyles for both male/female character.
    I obtained these from various sources like old eAthena, rAthena, Hercules, TheSpriteRepository and other member who shared these sprites with me etc.
    I don't remember who exactly made each of the sprites, or who even shared these... tell me if you know who are them.
    If any of these hairstyles are custom work that are meant for private use, kindly contact me, so that I could remove it from the listing.
    I do have more than this amount, but since my current test client (2018-06-20) can only support up to 100 sprites, so I randomly picked 100 and only upload it here.
    It included the default 31 hairstyle from kRO, but I think I replaced the 1~20+ hairstyles from JRO which dyed the hair  in dark color, the rest are custom hair styles.
     
    How to use:
    You can either merge the provided GRF into your own GRF Load it as another individual GRF using the DATA.ini file Extract it and put it in your Data folder * Depend on your client hexed with whatever settings. Search forum for all these guides.
     
    Disclaimer:
     You're free to share with everyone but do not monetize the contents in any way! 
    These materials are meant for study or research purpose.
    Use these at your own risk, and always give credit to original author.
    If there exists issue with sprite file, for example: sprite misalignment, error, etc, kindly ask help from any member who have knowledge with sprite edit.
    If there exists issue with palette color file, for example: messed up color, error, etc, kindly ask help from any member who have knowledge with palette color edit.
     
    Fun Fact:
    Do you know you can actually combine all male and female hairstyle (including doram) to create a list of universal hairstyles that could be used by any gender of player and doram? 

    2775 downloads

    Updated

  12. Free

    Aurora Age - Skin Packs

    Introduction:
    A skin packs that I found in TWRO forum, made by a user named crystalchan.
    This skin package consists of ~10 recoloured skin, and 1 YoRha (Nier Automata) theme skin.
    Unfortunately, the skin pack are all translated in chinese language, most likely are usable only to those who can read chinese.
     
    Preview:
    Full Preview: https://imgur.com/a/I8w9FPO
     
     
    How to use:
    Extract the folder and put them in the /Skin/ folder or add it into the GRF  
    Disclaimer:
     You're free to share with everyone but do not monetize the contents in any way! 
    These materials are meant for study or research purpose.
    Use these at your own risk, and always give credit to original author.
     
    Thank you.
     
     

    1110 downloads

    Updated

  13. Free

    Super Convex Mirror

    Description :
    The NPC are capable to search for MVP in the whole server or specific maps.
    Back in eAthena, there exists a script command (forgotten the name, perhaps a mobcount(...) with parameter changed) which allow us to check for specific monster id exists in the map or not, but it was removed.
    Then we could use mobcount(...) script command to get similar results, but we need to manually append an NPC event to each monster.
    Now, we could also do the same by using getunits(...) / getmapunits(...) script commands.
    Of course there are pro and cons for each version, I'll just leave it to you to decide for yourself whether to use it or not.
    The origin of script came from @Brian
     
    Preview :

     
    Settings :
    // Enable player to warp to MVP? // 0 = disabled // 1 = enabled // 2 = enabled + SC_BOSSMAPINFO .warp_to_mvp = 2; Enable this setting if you wish to allow NPC to warp into the monster map.
    // enable this setting to fully utilize the NPC script. (use at your own risk) // read more info at /conf/battle/monster.conf setbattleflag("dynamic_mobs", 0); By default, the dynamic_mobs configuration are set to yes. This help you save some server resources if the maps aren't access by any players recently by saving the monster data into the cache.
    The downside of using dynamic_mobs, monsters are cached, NPC can't search for the monster data if they are cached. FYI, monsters that spawned by NPC scripts aren't cached.
    // list of MVP map. setarray .map$, // enable this if you want it search whole server. (unable to use warp to mvp option) // "all", Enable this if you wish to enable to NPC to search the whole server, incase you missed what other maps have MVP (including showing mvp from restricted areas, like Guild Dungeon) 
    FYI, searching the whole server would take a longer time, use at your own risk.
     
    Notes :
    The NPC are capable to search any MVP monsters in the map, including monster summoned by Bloody Branch, or Class Change Skill (from Sage's Abracadabra), as long as the monster have MVP EXP.
     
    Why do we need this if we already have Convex Mirror Item?
    I am sure everyone has used Convex Mirror before, but there are few reason that its frustrating to use it:
    Each convex mirror only can search current map of player. Convex mirror are wasted if the map doesn't have any MVP or killed. Convex mirror can't search for monster that summoned by NPC script. This NPC could serve as compensation for player, imagine the use case where you spend a Convex Mirror to know which MVPs are still alive instead of letting it go wasted knowing that the MVP in current map is dead or not found.
     

    473 downloads

    Updated

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