About This File
Introduction :
The NPC is designed to accept items from players, with contributions being non-recoverable but meticulously logged. A straightforward ranking system showcases players based on their item contributions. Game Masters have the flexibility to leverage and reset these rankings for custom events or creative initiatives at their discretion.
** Consider this a deviously delightful item sinking event for your server, complete with devilish flair and strategic mischief.
Edited by Emistry
What's New in Version 1.4 See changelog
Released
- support SQL full_group_by mode
- enhance UI display
- allow to configure both whitelist/blacklist items
- fix some bug with npc messages