Thanks Capuche, for suggesting this script =) i would love to try this but i just need the Upper,Middle,Lower gears only to be refined..
//--- Bitmasks ----
// 1 - Top Headgear
// 2 - Armor
// 4 - Left Hand
// 8 - Right Hand
// 16 - Garment
// 32 - Shoes
// 64 - Left Accessory
// 128 - Right Accessory
// 256 - Middle Headgear
// 512 - Lower Headgear
// .....callfunc( "RefineFunc",<itemID>,<Amount>,<BitMasks>,<MinRefine>,<MaxRefine>,<CheckEquip>,<RefineMode>,<Percent> );
// 1. itemID -> Item that will be used during Refine.
// 2. Amount -> Amount of Required Items.
// 3. BitMask -> Refer to above bitmask table.
// 4. MinRefine -> Required Min Refine to use.
// 5. MaxRefine -> What is the Max Refine. [ Can Bypass Default Server Max Refine ]
// 6. CheckEquip -> Check Equipments is Refineable or not. [ 0 = Disable / 1 = Enable ]
// 7. RefineMode -> +1 / Max Refine. [ 0 = +1 Refine / 1 = Max Refine ]
// 8. Percent -> Rate of Success to refine current Equipment.
edit the bitmask value..
@Anakid
should refrain from using @command in npc script if possible..it will generate tons of unecessary @command logs when the server have saved @command logs.