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Emistry

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Everything posted by Emistry

  1. trunk/npc/custom/healer.txt trunk/npc/merchants/shops.txt just find any npc...or create your own..and edit the coordinate.
  2. OnPCLoadMapEvent: if( getgmlevel() ) warp "SavePoint"; end; mapname mapflag loadevent
  3. use Grf builder software.. and edit the data.ini to enable the client to read your grf..
  4. make sure your custom grf file contents are correct..and make sure that grf is read before other official kro grf.
  5. http://www.nickyzai.com/?p=kro http://ratemyserver.net/index.php?page=download_kROLinks
  6. @Takgu you are refering this.. http://ratemyserver.net/index.php?iname=Reins+Of+Mount&page=re_item_db&quick=1&isearch=Search next time be specify..
  7. trunk/npc/kafras/kafras.txt prontera,152,326,3 script Kafra Employee::kaf_prontera 112,{ cutin "kafra_06",2; callfunc "F_KafSet"; mes "Blablablabla"; callfunc "F_Kafra",5,0,0,40,800; savepoint "prontera",157,327; callfunc "F_KafEnd",0,1,"in the city of Prontera"; } just edit the coordinates...
  8. prontera,150,180,6 script fake_warp 45,2,2,{ warp "pvp_arena2",0,0; mapannounce "prontera", strcharinfo(0) + " has entered the PVP Arena!",0; end; }
  9. change mapannounce to announce
  10. shutdown server and try run this query in your SQL Machine.. backup ur database just in case anything happen... DELETE FROM `global_reg_value` WHERE `str` LIKE '#dailyreward';
  11. something like this ? http://rathena.org/board/topic/62654-send-e-mail-to-someone/
  12. just add this part in to your warper NPC.
  13. that is the directory of the files that you have to put the LUA / LUB files into it.. we mostly use LUB file since it can be "encrypted" .. and to make thing easier..because most of the client read LUB file by default. you have to diff your client to READ LUA BEFORE LUB if you are going to use LUA files. to compile LUA to LUB, you can either use notepadd++ and directly rename the file to LUB extension or get a LUB compiler.... LUA that renamed to LUB using notepad++ will not be "encrypted" ..and larger size when compared to compiled LUB that compile using LUB compiler.
  14. XAMPP used to launch ur server.. refer XAMPP_Installation Hex...refer Hexing for some minor intro of hexing stuff
  15. [SQL]: DB error - Table 'ragnarok.scavenger' doesn't exist you didnt have the scavenger sql table ....ask Jtynne for that SQL table since he didnt included the table in his script..
  16. disable the MD5 if you are not using it.
  17. when the NPC announce the message in that particular map...your character isnt warped to there yet..so he wont saw the messages.. only the players who are currently in that map will saw the messages. in your first post... you are just missing the loadevent mapflag... mapname mapflag loadevent
  18. try this OnAtCmd: if ( #dailyreward != gettime(8) ){ message strcharinfo(0),"You wait another day."; }else{ // getitem x,y; set #dailyreward,gettime(8); } end; refer gettime or else...you can try use gettimestr
  19. it's a SQL Query...run the query inside your SQL machine to change the data type of that particular data field..
  20. make sure you have the correct packetdate here..trunk/src/common/mmo.h #ifndef PACKETVER #define PACKETVER 20120410 //#define PACKETVER 20111116 #endif make sure you have the supported packet list for the client you are using here trunk/db/packet_db.txt otherwise...please specific what client date you are using...show ur packet info..and other relevant settings too..
  21. @2834 update ur svn...or add the cleanmap script command.
  22. Next time please take note on the contents inside the script... //----------- If used this as Item Script ----------- // Example : Red Potion with 100% Refine Rate // 501,Red_Potion,Red Potion,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",501,1,63,0,10,1,0,100 ); },{},{} // Change Item Type to 11 and Amount Required to 1 ( Advised ) and refer to your own topic too...
  23. i believe..you have to reset the variable 1 times..since the previous variable already stored more than 30...the script wont run that part as your variable is not equal to 30... otherwise..change to if (PvPkills % 30 == 0 ) goto L_PKGetFame; else.. test with another characters...
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