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Emistry

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Everything posted by Emistry

  1. use add 1 announcement within the script...or repeat adding the same announcements.
  2. maybe you might want to refer this ?? http://www.w3schools.com/sql/sql_delete.asp
  3. OnPCLoadMapEvent trigger everytime you reload the map ( ex. teleport / warp / jump .. )
  4. all the towns that you want this event get triggered.
  5. add the loadevent mapflag to all maps... this mapflag is needed for each map to trigger the OnPCLoadMapEvent
  6. switch(select("^F4123FBlue Scarf^000000:^F4123FCyan Scarf^000000:^F4123FBlack Scarf^000000:^F4123FRed Scarf^000000:^F4123FPink Scarf^000000:^F4123FGreen Scarf^000000:^F4123FExit^000000")) {
  7. the script should have working just like what you wanted how it work..
  8. right click your GIT files .... click TortoiseGIT > Diff > Save as.... if not mistaken..TortoiseSVN also same...
  9. disable renewal drop rate src/config/renewal.h#L41 and this has been answered many times in forum..make sure you search the forum before you create a topic to ask next time.
  10. broadcast: true localbroadcast: true if still cant then show what you have did so far.
  11. if not mistaken should be edit lua file...but i forget which lua file.. probably this http://svn6.assembla.com/svn/ClientSide/Lua_Project/System/optioninfo.lua
  12. probably your entry for db/re/mob_skill_db.txt is not correct. refer the structure given to write a correct mob skill db entry. on the side note, monster id 2475 isnt exist in your db/re/mob_db.txt
  13. if( countitem( 607 ) >= 500 ){ delitem 607,500; getitem 7227,1; }
  14. disable the Renewal Drop rate. src/config/renewal.h#L41
  15. recently just explained that variable cant be remove by using the way you shown above..
  16. if( mob_id == MOBID_EMPERIUM || mob_id == 1904 || mob_id == 1905 || mob_id == 2000 ){
  17. OnPCJobLvUpEvent: if( JobLevel == 10 || JobLevel == 50 ){ mes "Blabalbala"; } close; next time please ensure you use informative topic title... this is Script Request section...everybody know you're requesting script...so you dont need to tell them you're "request" it....
  18. if( ClassHelper == 1 || #ClassHelper == 1 )end; change to if( ClassHelper == 1 || #ClassHelper == 1 ){ mes "you already change job once."; close; }
  19. Emistry

    chartalk

    prontera,155,181,5 script Sample 757,{ unittalk getcharid(3),"I clicked on NPC Sample."; end; } use unittalk
  20. @heartfilla only for rathena / hercules / ramod
  21. edit the skill formula at src or you can use this db/skill_damage_db.txt
  22. use areamonster , define the rectangle area that your monster may spawn at.
  23. why not just simply remove that instead of edit the value
  24. it wont work, you did it wrongly.. should be something like this http://upaste.me/r/5c8945
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