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Antares

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Everything posted by Antares

  1. Minus 23k bots I suspect this is a total number, not online, right?
  2. Antares

    Warning!

    LOL and what will they do with my ip and location? Open a burger shop? I use proxy and the ISP gives me dynamic IP.... So the the IP I had yesterday is someone completely else's today... That's just how I get the net, so it's not even my choice So... feel free to log any IPs I have LOL
  3. High rate and especially super high rate only survives if it is for pvp/woe, but those die eventually as well. Once everyone maxes out every class, the game just gets boring. This is the reason why the "official" rate is 1~2 and not 10000000000000.
  4. Hello! I need a client that is relatively up to date, meaning 2013+, supports Rebellion class, new 3rd class skills and new features that are already implemented on rAthena. What I need is: Stable executable Up to date Data files (no missing sprites, items, etc, least possible korean text) Up to date LUB files, System and Data (has the new items like rebellion weapons, and correct skill descriptions and formulas, least possible korean text and non-translated/missing stuff). Lua that has to be encoded/renamed is NOT good enough. I need the final, client needed form, or a veryveryvery good conversion script attached, that does everything on it's own. Diff tool and diffs that match the executable version and work List of working/stable diffs Compatible launcher (if the executable requires) and a guide how to make it work. A guide about how the file structure of the client should look like (where to put which file/folder) Other client required files (.dlls and anything that doesn't match the above ones) Configuration guide (to be able to connect to my server) Any other essential or useful info that can help How I need these: I require working links to either zipped files, or links to resources that EXACTLY MATCH THE CLIENT VERSION. So posting a whole repository with all the versions is NOT good enough. If you could have all the mentioned items in one big ZIP, it would be the best option, so the least file hunting the better, but it's okay if I have to download from a few places. I require the guides in short, step by step form (dummy's guide), and not novels. Only facts and required actions. Aside from my own need for a new client, I post this request as a possible base for a new "officially rAthena compatible" client release, to help everyone out there in the community who needs a client. Such releases usually lacked part of the required infos to make it easy to setup a client, so please, provide every detail in your posts that can help in achieving it. If you have the time and if you like it you may also post text/screenshot/video guides. To give it an exact purpose: Let's say that one following the posts should be able to setup an own client in less than 30 minutes (excluding download times and other similar, non common things). The less time and effort the better!
  5. Antares

    Skills Ideas

    Make a deathnote skill. If you own the book and use the skill, a text field appears, where you can write the name, then the suspect dies with the blackish death icon above it's head
  6. You need to elaborate more about this issue on how you use it. im sorry i forgot to say im using hercules emulator. LOL! Troll alert. (Btw you may protest here: hercules.ws)
  7. Is there anyone who can add Somunculus S skills for MirAI? I have tried AzzyAi, but it is overcomplicated, and overbugged MirAI was always the most stable one back in those good ol' days, so I would be happy to see it develop
  8. Open up notepad Open every source file Change every Integer variable that is related to attack to Int64 or decimal Save & recompile Buy a nuclear power plant for your server Start the game and pray that the power plant will be enough. (It's a techical limit, you can't) Btw what's the point of killing every monster in the game with one hit? I never understood this... It's like spamming @killmonster, but that's more effective.
  9. Since we use Gravity's maps, arts, sprites, music on every server, I think saying that grf extraction is from the satan is pretty invalid. But this is a question of philosophy. I prefer creating things for free for projects like rA. Btw I'm not sure if it's possible to encrypt things. Afaik, grf can be encrypted, but it's as secure as a do not enter sign. @CC Geez, that centered text makes my eyes bleed
  10. Antares

    KIEL-D-01

    @item2 2221 1 1 10 0 4403 4403 4403 4403
  11. Antares

    @mobinfo/mi

    Maybe you can use the mob_db, just filter out 0 exp mobs. That gets rid of most of the event/quest mobs. Is that suitable for you?
  12. If it's free to play and still online why not simply download their client and extract the map from their GRF?
  13. You mean compatible GIT version Well the emulator is backward compatible, so simply use the latest GIT version, then set it to PRE-RENEWAL mode and define the client version as 20120410. It's simple as that. Just remember: GIT. gee-eye-tea The one that you asked about (whose name we never say), is no longer supported.
  14. Edit this part of the code as you want: status.c /// aspd = baseaspd + floor(sqrt((agi^2/2) + (dex^2/5))/4 + (potskillbonus*agi/200)) amotion -= (int)(sqrt( (pow(status->agi, 2) / 2) + (pow(status->dex, 2) / 5) ) / 4 + (status_calc_aspd(bl, sc, 1) * status->agi / 200)) * 10; *note: The line 90 is a comment about the theoretical formula. The actual calculation is in line 91. I'm not sure if it's needed to be edited elsewhere, but it might be neccessary. Just check through the calls and you can find it.
  15. Please write in english in the global forums. I don't understand what is the problem, but since you used SVN rev 17704, I suspect you are still using the old SVN repo. The SVN repo is no longer supported and not updated. Please use GIT intead. https://github.com/rathena/rathena Help: http://rathena.org/board/topic/87120-transitioning-from-svn-to-git/
  16. Those are comments, not actual codes, so they don't affect the system. I suppose they are sidenotes or lists for referencing the official functions, or whatever. Simply ignore it or delete the comments, or as the message says: Open in Notepad++ (or any text editor), Set encoding to: Unicode (without BOM), Save, Ok, Yes (In some editors like windows notepad you can change the encoding on the save dialog.)
  17. Dear scripter gods, I request your assistance! Is the following possible? Create an NPC, that walks a large, path with many stops Upon every stop, the NPC should scan it's close area (eg.: 15X15) for any monsters If monster is present, rush next to it, show some flashy effect, and "kill" the monster, by either command or any other way, but only that one monster, so @killmonster is not good. After "killing" a monster, repeat step 2. If no more monsters are present, resume path. As you can see, basically, I want a patrolling guard, mainly for cities. Afaik, step 1. is possible. The questions are: scan area for mob, get mob pos, instakill only one mob. Alternatively, if we can get mobs to walk paths, and kill other mobs, it would be good as well. /+ Bonus track: Is this possible against specific players?
  18. http://ratemyserver.net/index.php?page=skill_db&skid=252
  19. 1/1/1/1/1/1/1/1/1/1/1/1/1/1/1
  20. PRE-RE: A complete system with some bugs, but it was working for years, so it is pretty constant and balanced. RE: In the last 2 years there was nearly nothing that remained the same, tons of outrageous "official" changes, that torn down many player's excitement So far it's obvious: PRE-RE but RE lately: Things are getting shape, many things getting fixed, even ages old bugs (these also on PRE), and things don't change that much anymore. Also, the new things only come with RE. Because of this, I prefer RE. (Though I'm still longing for the good old PRE-RE days )
  21. Talking about lurkers... I was on eA as well.. maybe even had 1 or 2 bug reports, but honestly I don't even remember my name there XD Even here, I started on a different name O.o
  22. Reflect Shield stacks with reflecting cards/items, but not with Reflect Damage (Royal Guard skill). At least this is how it should be.
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