Jump to content

Bahmut

Members
  • Posts

    382
  • Joined

  • Last visited

Everything posted by Bahmut

  1. You can just use the mapfiles you already linked. You have to open them With Browedit and then save it as pvp_y_1-2, because the pvp map is just a copy of the town map. If you don't know how to rename the mapfiles, just say it and I will upload them myself.
  2. Have you fixed the npc header? If you paste it here it has spaces but it should have tabs. Like this: -<tab>script<tab>AllDrop<tab>-1,{
  3. I thought Sirius_Black started working on it but never finished it. Or was it fixed by someone else?
  4. @markiez22 Try searching the old eAthena Board for this Script. Should be easy to find http://eathena.ws/board/
  5. It depends on a bunch of factors like usage of the script (relates to player amount), database server performance and probably more
  6. What exactly do you mean? Is the script not working?
  7. OnPCKillEvent will only be executed when a player will kill another player so to achieve a global monster drop use OnNPCKillEvent So the script should look like this: OnNPCKillEvent: if( rand(1000) < 10 ) // Chance: 10 = 1%, 100 = 10%, etc. getitem .item[ rand( .item_size ) ],1; end; OnInit: setarray .item[0],<item id1>,<item id2>,<item id3>,<more>; .item_size = getarraysize( .item ); end;
  8. If possible avoid using sql querys in NPC scripts, because it will stop the server from running while the query is executed. This means you will have micro lags on your server when using a lot of sql querys or huge complicated querys which need long to execute. If you just use them in a small amount or less executed scripts you should be fine.
  9. This is the english area of this forum. If you want to post in your own language please do this in the international area: http://rathena.org/board/forum/6-international-forums/
  10. You can easily download it and run it locally so why do you want an official test server, which consumes server resources.
  11. 4800 or 480? 4800 definitively no
  12. Which guide did you follow and what exactly did you add. We need more information to help.
  13. http://ro.doddlercon.com/wiki/index.php?title=Renewal_Changes#Experience_Points
  14. An .act file contains information about the position of the sprite and how it is animated etc. If you don't know how to use Actor2 then the best way to get act files is to copy a similar offical one (credits to Adel here )
  15. I think this was already asked here in the forum so try to search for invisible npcs or something like this. I think it was client related.
  16. Does your mapserver give you a warning or something?
  17. No they do not give fix aspd values. They give values corresponding to your agi. Here is the relevant part of the aspd formular: (potskillbonus*agi/200) So you will only get the value listed by malufett when you have exact 200 agi
  18. Pls use the search first: http://rathena.org/board/files/file/2437-new-izlude-town/
  19. What do you mean by missing files? Could you pls make a screenshot of the finished compiling process and/or the error messages.
  20. This should help http://rathena.org/wiki/Compiling#Using_Visual_Studio
  21. I think this was already requested by someone. You might want to use the forum search to find the thread.
  22. Bahmut

    Sakexe0813a

    I don't really know about your client problem but why would you use such an old eA version. Just use the newest rA revision like this: Turn off Renewal in settings Maybe use the database from the old eA Version or use the rA pre-re database: Lots of bugfixes New items if you want to add them [*]Maybe use the old NPC folder of the eA Version [*]or use the rA pre-re NPC folder: Lots of bugfixes New and optimized NPCs. If you want to enable them you can just uncomment them in the conf files. [*]Benefit of all the bug- and exploitfixes made by the eA and rA team through all this revisions (And that's a whole bunch of fixes).
×
×
  • Create New...