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Everything posted by Brynner
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Anti Corruption, A Step Taken to Stop Corrupt GMs
Brynner replied to Vengeance's topic in Source Releases
the patch is now outdated to the latest revision. how to implement this on the latest revision? bump for this. is there anyone knows how to implement this on the latest version? -
Weapon Damage not updating in the Client
Brynner replied to Elijah23's question in Client-side Support
is that a custom item>? -
if you are using latest revision. the renewal aspd cause the - effect for the aspd.
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You mean bonus bAspdRate,10; to bonus bAspdRate,100; ? My renewal.h I have disable all because my server need to pre-renew is that got any problem? My custom item add this script bonus bonus bAspdRate,100; it only bonus 5 ASPD and i trying change to bonus bAspdRate,200; but it still bonus 5 ASPD why ? anyone help? if you set it to 100. you will get max attack speed. the default of doppelganger card is 10. if you want to implement the fast attack speed effect of that card you must set the bAspdRate of your choice.
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check the bonus bAspdRate 100
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Customisable Monster Invasion Event
Brynner replied to NightTerror's topic in Game, Event, Quest Script Releases
still not working. [Error]: script error on npc\custom\AleconRO\Monsterinvasion-en.txt line 127 need '(' 122 : mes "[ ^0C66C0Event Helper^00000 0 ]"; 123 : mes "Please choose your desired map!"; 124 : mes "Obviously, the map has to b e valid."; 125 : next; 126 : do{ //Loop to ensure valid map * 127 : input $@Map$;}while(mobcount'''( $@Map$) == -1 ); 128 : break; 129 : Case 3: 130 : 131 : mes "[ ^0C66C0Event Helper^00000 0 ]"; 132 : mes "Which monster do you want t o spawn?"; -
check your guild skill
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oh ok. thanks for that info.
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You'd have to delete 2 of the current castles, add the novice castles to the arrays, and change all the constants accordingly... it would be very complicated, lol (you'd have to know how to read pretty much my entire script, so I'd stick with Toasty's controller in that case). is it possible to use your script and Toasty's controller?i will use your script for all major woe map. but for novice castle i will use Toasty's controller. i tried it but i got some error. but the woe still working as of now.
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oh i see. how can i put a woe schedule for a novice castle?
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Customisable Monster Invasion Event
Brynner replied to NightTerror's topic in Game, Event, Quest Script Releases
[Error]: script error on npc\custom\AleconRO\Monsterinvasion-en.txt line 127 parse_simpleexpr: unmatch ')' 122 : mes "[ ^0C66C0Event Helper^00000 0 ]"; 123 : mes "Please choose your desired map!"; 124 : mes "Obviously, the map has to b e valid."; 125 : next; 126 : do{ //Loop to ensure valid map * 127 : input $@Map$;}while(getmapmobs'( '$@Map$) == -1 ); 128 : break; 129 : Case 3: 130 : 131 : mes "[ ^0C66C0Event Helper^00000 0 ]"; 132 : mes "Which monster do you want t o spawn?"; what is this problem? -
Euphy can i make a reuqest?please include the Novice Castle WoE for our latest woe_controller. and also please include the Real-time updated time display of how much longer till WoE starts/end. thanks
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please include the Novice Castle WoE for our latest woe_controller. and also please include the Real-time updated time display of how much longer till WoE starts/end.
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it can be fix at src\map\config\renewal.h put // at the #define RENEWAL_CAST //#define RENEWAL_CAST
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you miss the ". D:\>luac.exe -o "jobname.lua" "jobname.lub" and also you must put the jobname.lua and jobname.lub in the same place for you have a convertion for it.
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patch ur client using KRO renewal patcher.. hope this help.. can someone help me? i am an assassin yet.. i dont look like one.. its just the same as i created.. what should i do to correct it? thanks in advance.. edit the clieninfo.xml find your account # there then remove it.
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Thanks Brynner, Fixed the installation instructions. That Debug messages are only informative, BK6 reload the configuration every X minutes to allow changes directly in the database that take effect automatically. Regards, Myzter oh ok. thanks again Myzter for your script. and more power.
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thanks problem solve.
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what kind of help do you need here?
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oh ok. thanks for that info.
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myzter some correction for your installation guide that cause error. // Unlimited Variable System npc: npc/custom/bk/VarSystem.txt // Multi-Language System npc: npc/custom/bk/LangManagement.txt // Translations npc: npc/custom/bk/lang/BK6_EN.txt English Dialogs npc: npc/custom/bk/lang/BK6_ES.txt Spanish Dialogs // BotKiller Main Script npc: npc/custom/bk/BotKiller6.txt // BotKiller Modules npc: npc/custom/bk/mods/BK6_Asc2Num.txt npc: npc/custom/bk/mods/BK6_Asc2Word.txt npc: npc/custom/bk/mods/BK6_Fakename.txt npc: npc/custom/bk/mods/BK6_Img2Num.txt npc: npc/custom/bk/mods/BK6_Lie2Me.txt npc: npc/custom/bk/mods/BK6_SMath.txt npc: npc/custom/bk/mods/BK6_WordNum.txt you for got to add // in the front of EnglishDialogs and SpanishDialogs // Unlimited Variable System npc: npc/custom/bk/VarSystem.txt // Multi-Language System npc: npc/custom/bk/LangManagement.txt // Translations npc: npc/custom/bk/lang/BK6_EN.txt //English Dialogs npc: npc/custom/bk/lang/BK6_ES.txt //Spanish Dialogs // BotKiller Main Script npc: npc/custom/bk/BotKiller6.txt // BotKiller Modules npc: npc/custom/bk/mods/BK6_Asc2Num.txt npc: npc/custom/bk/mods/BK6_Asc2Word.txt npc: npc/custom/bk/mods/BK6_Fakename.txt npc: npc/custom/bk/mods/BK6_Img2Num.txt npc: npc/custom/bk/mods/BK6_Lie2Me.txt npc: npc/custom/bk/mods/BK6_SMath.txt npc: npc/custom/bk/mods/BK6_WordNum.txt i got a problem here. [Debug]: script debug : 0 110013875 : BotKiller 6: Loading configuration... [Debug]: script debug : 0 110013875 : BotKiller 6: Processing 16 parameter(s)... [Debug]: script debug : 0 110013875 : BotKiller 6: 16 parameter(s) loaded [Debug]: script debug : 0 110013875 : BotKiller 6: Loading map ignore list...
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Mining Game - Miner World (1.5 - 2013-06-15)
Brynner replied to Myzter's topic in Game, Event, Quest Script Releases
how to fix this? [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in anth ell02... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in bif_ fild02... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in ein_ fild05... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in gefe nia04... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in iz_d un02... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in mag_ dun01... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in moc_ fild07... [Debug]: script debug : 0 110013898 : > Mine System: Creating a new mine in yggd rasil01... -
anyone have a Kagerou and Oboro job changer?
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finally Myzter your here now. the best antibot maker.
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wow this is great. thanks for this.