Jump to content

Brynner

Members
  • Posts

    1962
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by Brynner

  1. all you need to do is to replace the gm sprite. you can use this as a sample. http://rathena.org/board/files/file/2846-bleach-gm-suit/
  2. It's 2012-04-18aRagexeRE. Yeah, I'm using Ragray. try to update your kRO folder to avoid missing files or sprite errors.
  3. what is the version of your client?it seems your kRO client is out dated. you still using ragray. try to update your kRO folder first to avoid many complict.
  4. Yes, I do. I made sure of it. Yes, there is a system file. It looks like it has everything needed. http://i.imgur.com/MOGFiRq.png I'm still having problems. I need to fix this as soon as possible. you put it on a wrong directory. it should be located outside your data folder. TestRO/System. not TestRO/Data/System.
  5. is there any System folder inside your RO?
  6. the script still the same with Capuche. the only thing that i change there is this. #CASHPOINTS = #CASHPOINTS - .cash_req; rentitem .item_rent, .rent_time; end; to #CASHPOINTS = #CASHPOINTS - .cash_req; rentitem .item_rent, .rent_time; close;
  7. hmmm it seems working for me. try this. i replace end to close to make it work. prontera,150,180,5 script ijniono 56,{ mes "you need "+ .cash_req +" to rent a "+ getitemname( .item_rent ) +" for "+ .rent_time +" seconds"; next; if ( select( "I have the points", "leave" ) == 2 ) close; if ( #CASHPOINTS < .cash_req ) { mes "you don't have enough cashpoint."; close; } #CASHPOINTS = #CASHPOINTS - .cash_req; rentitem .item_rent, .rent_time; close; OnInit: .item_rent = 12622;// item rent .cash_req = 5; // 5 cashpoints .rent_time = 60; // 60secs }
  8. prontera,150,180,5 script ijniono 56,{ mes "you need "+ .cash_req +" to rent a "+ getitemname( .item_rent ) +" for "+ .rent_time +" seconds"; next; if ( select( "I have the points", "leave" ) == 2 ) close; if ( #CASHPOINTS < .cash_req ) { mes "you don't have enough cashpoint."; close; } #CASHPOINTS = #CASHPOINTS - .cash_req; rentitem .item_rent, .rent_time; close; OnInit: .item_rent = 12622;// item rent .cash_req = 5; // 5 cashpoints .rent_time = 60; // 60secs }
  9. google can answer your question. http://unreserved.eu/documents/how-to-play-ragnarok-online-on-mac-os-x.html
  10. why i can still hit my own Emperium? - script KoE -1,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; end; OnWhisperGlobal: if ( getgmlevel() < 99 ) end; else if ( compare ( @whispervar0$, "on" ) ) goto L_start; else if ( compare ( @whispervar0$, "off" ) ) goto L_end; else end; L_end: OnClock0110: OnClock0310: OnClock0510: OnClock0710: OnClock0910: OnClock1110: OnClock1310: OnClock1510: OnClock1710: OnClock1910: OnClock2110: announce "The King of Emperium Hill is over!", 0; set .koe_start, 0; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; end; L_start: OnClock0100: OnClock0300: OnClock0500: OnClock0700: OnClock0900: OnClock1100: OnClock1300: OnClock1500: OnClock1700: OnClock1900: OnClock2100: announce "The King of Emperium Hill has begun!", 0; set .koe_start, 1; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; set $koegid, 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; OnEmpDead: set $koegid, getcharid(2); announce "The current King of Emperium Hill is the [" + strcharinfo(2) + "] guild.", 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .koe_start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; } // KoE Entrance prontera,153,189,5 script The King#KoE 58,{ mes "[The King]"; if ( getcharid(2) == 0 ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; } } // KoE Exit guild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; if ( getcharid(2) == $koegid ) getitem 14003, 1; // configure prize here next; warp "Save",0,0; close; } // Flags guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ set .@gid, $koegid; if ( .@gid == 0 ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname(.@gid) +"] guild."; close; OnRevKoE: flagemblem $koegid; end; } guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722 guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722 guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722 guild_vs1 mapflag gvg guild_vs1 mapflag nobranch guild_vs1 mapflag nomemo guild_vs1 mapflag nopenalty guild_vs1 mapflag noreturn guild_vs1 mapflag nosave SavePoint guild_vs1 mapflag noteleport guild_vs1 mapflag pvp_noparty guild_vs1 mapflag nowarp guild_vs1 mapflag nowarpto
  11. im using 20130522 client im using alexandria data v4 i have change the andre card idnum2itemdesc but nothing happen. why ? edit it on System/Iteminfo.lub or lua files. that client version uses now Iteminfo instead of idnum2itemdesc
  12. Brynner

    disable email veri

    have you disabled the UseMD5? config\servers.php 'UseMD5' => true, //default 'UseMD5' => false, //disable
  13. Brynner

    disable email veri

    config\application.php 'RequireEmailConfirm' => true, //to enable 'RequireEmailConfirm' => false, //default disabled
  14. oh i see.i get it. you replace the rebirth class with 3rd job class? make sure you replace the correct sprite. regarding on the dragon mount and peco.
  15. the script that you are using is from rA?
  16. have you tried to talk to Platinum Skill NPC?
  17. if you are using RagexeRE it started to use iteminfo.lua or lub in your system folder for client 2012-04-10 above. but if you are using Ragexe it start to use iteminfo.lua of lub in your system folder for client 2012-07-16. below 2012-07-16 they still use the old one. but if you are using 2013 client. it uses lua or lub now.
  18. is this the script from rA or a custom one?
  19. Brynner

    Emperium

    it should be occupied the castle first. or try to enable the settings that will warped you outside if the castle was not active.
  20. Brynner

    Emperium

    are you using the custom woe controller?
  21. im not sure if its gonna work on 64bit since the server was build for 32bit.
  22. what langtype are you using?
×
×
  • Create New...