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Showing content with the highest reputation on 10/06/23 in all areas

  1. kRO DX9 1440p Walking around prontera iRO DX7 vs kRO DX9 performance source
    1 point
  2. find all SC_CONCENTRATE on status.cpp case SC_SIGHT: // Reveal hidden ennemy on 3*3 range case SC_CONCENTRATE: status_change_end(bl, SC_HIDING, INVALID_TIMER); status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); status_change_end(bl, SC_NEWMOON, INVALID_TIMER); status_change_end(bl, SC_STEALTH, INVALID_TIMER);
    1 point
  3. Version 1.0.0

    2327 downloads

    This custom pack was made by Katan in mid-2009, I just made some changes and updates for the new clients. Custom Mobs by Max Dragon Fixed Reploid Bugs Thanks and good luck with your server!
    Free
    1 point
  4. I already configure and edit few things but i can't figure out how to edit this things: i want to enlarge the space for the news/announcement so that it wouldn't be hard to scroll down to read every thing in the news. then the next news would be list below the latest one. The other one is i can't figure our how to remove or edit the page title, whatever i put on the page title it always show "Current Server Status". i'm using: @Hurtsky free Fluxcp Theme
    1 point
  5. Player was getting stuck when clicking on CANCEL instead of choosing an option. If you ever face this issue in your own server, you can change the following: }while( .@select != 4 && .@select != 255 ); close; Instead of close; you should add an end; }while( .@select != 4 && .@select != 255 ); end;
    1 point
  6. First of all put the .spr and .act in data/sprite/npc/ Then go to lua files/datainfo/jobname.lua Let's consider you have for example f_npcname.spr and .act Then at the end add: [jobtbl.JT_f_npcname] = "f_npcname", Then open lua files/datainfo/npcidentity.lua and add at the end: ["JT_f_npcname"] = 658, Why 658? Well there's a gap between 658 and 699 so that way you wont need to replace another npc with your custom one. But still, the ID is up to you, wether you want to replace another one or not, it's fine as long as the ID doesn't go over 999. And that's all, if you've done all that then #658 will be your new npc.
    1 point
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