- script FREEZE FAKE_NPC,{
OnInit:
.@group = 99;
bindatcmd("freeze", strnpcinfo(3) + "::OnFreeze", .@group);
bindatcmd("unfreeze", strnpcinfo(3) + "::OnUnfreeze", .@group);
end;
OnFreeze:
.@mode = 1;
OnUnfreeze:
getmapunits(BL_PC, .@atcmd_parameters$[0], .@players);
freeloop(1);
for(.@i = 0; .@i < getarraysize(.@players); .@i++)
pcblockmove(.@players[.@i], .@mode);
freeloop(0);
}