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Showing content with the highest reputation on 01/29/19 in all areas
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View File Utility: Dynamic Shop Template Script functions help you easy to create and edit dynamic shop. Only support Zeny and Item as currency and OnBuy Install: 1. Load file traderFunctions.txt 2. Copy template from file sample_templ_shop.txt 3. Edit shop name, list items and business logic you want 4. Load shop you edited. Submitter Ehwaz Submitted 06/01/2018 Category Utilities Video Content Author Ehwaz1 point
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View File Cheshire Set CHESHIRE SET CUSTOM HEADGEAR & CUSTOM ROBE Greetings again, rAthena! I'm Haziel, once more, I'm back planning on new freebies every week! Cheshire Set consists in a one Custom Headgear and a Custom Garment, Cheshire Ears and Cheshire Tail. I hope you enjoy the final product! If you're interested on my work, reach me at: By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours. Submitter Haziel Submitted 01/25/2019 Category Headgears Video Content Author Nexxon, Haziel Graphics1 point
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Hi folks! That's my first post here, so huh, take it easy on me. Well, I've been playing around with GRF editing, in fact almost a year now, and I think I finally figured out how to deal with .str files (actually I'm thinking about making a tutorial for that since I couldn't find it anywhere and had to figure it by myself) So I've made this, it wasn't meant to be a good-looking effect but rather an easy to avoid one, and I'd really like if you guys could rate it. Thanks Also sorry if that's the wrong area, I don't rly know for sure tbh;1 point
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if( map_getmapflag(sd->bl.m, MF_NOVENDING) ) if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) to if( !map_getmapflag(sd->bl.m, MF_NOVENDING) ) if( !map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) Line 754 Skill.cpp.. just a reverse. Any map that has NOVENDING mapflag will allow players to vend there. lol1 point
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I assume you have basic script knowledge.. if (strcharinfo(0) == getguildmaster( getcharid(2) )) // checks if the player interacting the npc is a guild master... getitem 45000, 1; // if so... guild master reward is given here else getitem 45001, 1; // if not.. guild member reward is given here That is just a psudo-code, meaning you still have to configure it to make it work with euphy's script (which I obviously didn't check )1 point