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Showing content with the highest reputation on 03/21/16 in all areas

  1. Very pretty! Regards, ~Azura Skyy
    1 point
  2. 11/10 would hangout there. good job!
    1 point
  3. Oh my gosh this is really great! I always love seeing your maps sage!
    1 point
  4. Ok, there's actually a bug in that function, that's why it doesn't work. static int battle_calc_attack_skill_ratio(struct Damage wd, struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv) { struct map_session_data *sd = BL_CAST(BL_PC, src); struct map_session_data *tsd = BL_CAST(BL_PC, target); Put this at the top of the function to fix it.
    1 point
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