Try this
invek,145,165,3 script Bossnia Guard 123,{
set .@name$,"[Bossnia Guard]";
mes .@name$;
mes "What level of Bossnia do you want to enter?";
next;
switch(select("Bossnia1:Bossnia2:Bossnia3:Bossnia4")){
case 1:
mes .@name$;
mes "Ok then,";
mes "First you need to pay me 100,000,000z and bring me ^ff000010 Crystal Fragments^000000..";
next;
mes "Ow you already have them!";
if (countitem(7321) <10 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry you don't have enough zeny or you don't have the required items";
}
if (countitem(7321) <0 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry, I can't let you enter Bossnia if you have the required items!";
}
else {
delitem 7321,10;
set Zeny, Zeny-100000000;
warp "bossnia_01",203,203;
}
close;break;
case 2:
mes .@name$;
mes "Ok then,";
mes "First you need to pay me 100,000,000z and bring me ^ff000010 Crystal Fragments^000000..";
next;
mes "Ow you already have them!";
if (countitem(7321) <10 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry you don't have enough zeny or you don't have the required items";
}
if (countitem(7321) <0 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry, I can't let you enter Bossnia if you have the required items!";
}
else {
delitem 7321,10;
set Zeny, Zeny-100000000;
warp "bossnia_02",203,203;
}
close; break;
case 3:
mes .@name$;
mes "Ok then,";
mes "First you need to pay me 100,000,000z and bring me ^ff000010 Crystal Fragments^000000..";
next;
mes "Ow you already have them!";
if (countitem(7321) <10 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry you don't have enough zeny or you don't have the required items";
}
if (countitem(7321) <0 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry, I can't let you enter Bossnia if you have the required items!";
}
else {
delitem 7321,10;
set Zeny, Zeny-100000000;
warp "bossnia_03",203,203;
}
close; break;
case 4:
mes .@name$;
mes "Ok then,";
mes "First you need to pay me 100,000,000z and bring me ^ff000010 Crystal Fragments^000000..";
next;
mes "Ow you already have them!";
if (countitem(7321) <10 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry you don't have enough zeny or you don't have the required items";
}
if (countitem(7321) <0 || Zeny >= 100000000 ) {
mes .@name$;
mes "Sorry, I can't let you enter Bossnia if you have the required items!";
}
else {
delitem 7321,10;
set Zeny, Zeny-100000000;
warp "bossnia_04",203,203;
}
close; break;
}
}