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Showing content with the highest reputation on 10/09/23 in all areas

  1. Download Elurair Here All file used on demonstration can be found below If you have any question ask below or join Discord Server main.inf elurair.default.ini
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  2. View File Fake Icon Stats This commands allow you to add fake icon stats. Right now the command does not clean the effect automatically after the time, cause who order this command want to be like this, so you can add sleep and remove the icon. Sample Script: prontera,150,150,5 Script FakeIcon 90,{ mes "[Fake Icon Stats]"; mes "Hey."; switch(select("Receive Fake Icon 1 with 5 seconds (display only)","Receive Icon 2 for 10 seconds (display only)","Disable Icon 1 and 2")) { case 1: fakeIcon(getcharid(0),1,5000,1); break; case 2: fakeIcon(getcharid(0),2,10000,1); break; case 3: fakeIcon(getcharid(0),1,0,0); fakeIcon(getcharid(0),2,0,0); break; } close; } Submitter Zell Submitted 09/17/2019 Category Source Modifications Video Content Author Zell  
    1 point
  3. Note: This map was made during my Browedit tutorial. * If you are interested to learn how to develop your own custom RO Map, please check the link below. prontera v0.1 Very simple prontera map with custom texture. Image 1 Image 2 Image 3 Thanks for Downloading. speedrun_prt.grf
    1 point
  4. Change 4 to 6 or maybe higher for the signboard not to overlap with your NPCs sprite. Adjust to your liking.
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  5. Version 1.0.0

    209 downloads

    About This File Check the video showcase of this map below Check the video above and Subscribe to keep me motivated doing more and more free maps like this!
    Free
    1 point
  6. Não é a moeda que faz a roleta funcionar, e sim a função que deveria conter nela... Usa essas configurações aqui no seu item_db: //============================================================= // Roleta //============================================================= 670,Gold_Coin_Moneybag,Sacola de Moedas de Ouro,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 671,10; },{},{} 676,Silver_Coin_Moneybag,Sacola de Moedas de Prata,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 675,10; },{},{} 672,Copper_Coin_Moneybag,Sacola de Moedas de Bronze,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 673,10; },{},{} 671,Gold_Coin,Moeda de Ouro,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ RouletteGold++; dispbottom "[Roleta] : Uma moeda de ouro foi inserida."; },{},{} 675,Silver_Coin,Moeda de Prata,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ RouletteSilver++; dispbottom "[Roleta] : Uma moeda de prata foi inserida."; },{},{} 673,Copper_Coin,Moeda de Bronze,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ RouletteBronze++; dispbottom "[Roleta] : Uma moeda de bronze foi inserida."; },{},{}
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  7. Why not just give all players the skill ALL_INCCARRY, level 10 early on and edit the value per level in the src. There is nothing wrong with your method other then conflicts on updating item_db but above method would be alot cleaner.
    1 point
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