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Showing content with the highest reputation on 01/02/20 in Posts

  1. You can see here: https://github.com/rathena/rathena/blob/master/src/map/status.cpp#L3888
    2 points
  2. View File @petstats command this command will show you the pet stats see the screenshot for more info you can add it inside /rAthena/src/map/atcommand.cpp or if you use old rathena add it at /rAthena/src/map/atcommand.c file add it like you add any new atcommand and recompile Submitter sader1992 Submitted 09/19/2018 Category Source Modifications Video Content Author sader1992  
    1 point
  3. The custom label OnAttackMob don't trigger... The script: - script OnAttackMob -1,{ OnAttackMob: mes "ID: ^0000FF"+ mobid +"^000000"; mes "Nome: ^0000FF"+ mobnome$ +"^000000"; mes "Level: ^0000FF"+ moblevel +"^000000"; close; } mob.cpp case BL_PC: { struct map_session_data *sd = (TBL_PC*)src; char_id = sd->status.char_id; if( damage ) md->attacked_id = src->id; //Variáveis Especiais [SlexFire] pc_setglobalreg(sd, add_str("mobid"), md->mob_id); pc_setglobalreg_str(sd, add_str("mobnome$"), md->name); pc_setglobalreg(sd, add_str("moblevel"), md->level); //Slexfire OnAttackMob npc_script_event(sd, NPCE_ATTACKMOB); //<--- Trigger break; } npc.cpp case NPCE_ATTACKMOB: //OnAttackMob return script_config.attackmob_event_name; npc.hpp NPCE_ATTACKMOB, //OnAttackMob script.cpp "OnAttackMob", script.hpp const char *attackmob_event_name; //OnAttackMob
    1 point
  4. @Cretino, Thanks for the explanation of the error itself. With every script problem, I've been learning and understanding more thanks to people like you. @Mabuhay, thanks for the attention my friend! If you can update the script fix on the original link, I will be grateful. Link: @Problem solved!
    1 point
  5. I already have fixed this on latest version of event manager. To fix, find for.. .start = false; Then replace to .start = .round = false;
    1 point
  6. The problem is '.round' variable, your script don't reset the value when executes the first time. Try this one I changed: I not tested, but I think will work. Good luck. ?
    1 point
  7. Hi, you can edit\delete all navi data from files in folder: data\luafiles514\lua files\worldviewdata\... I delete all maps info and routes, try this: Clean_World_Map.rar
    1 point
  8. you should use search engine. i already answer that question.
    1 point
  9. Try this a simple example: prontera,151,187,4 script TesterIP 88,{ getpartymember getcharid(1),2; .@count = $@partymembercount; query_sql "SELECT `last_ip` FROM `login` WHERE `account_id` = "+$@partymemberaid[0], .@ip1$; query_sql "SELECT `last_ip` FROM `login` WHERE `account_id` = "+$@partymemberaid[1], .@ip2$; query_sql "SELECT `last_ip` FROM `login` WHERE `account_id` = "+$@partymemberaid[2], .@ip3$; //After executing the code above,IPs of respective members are stored in .@ip1$, .@ip2$ and .@ip3$ //Showing them: mes .@ip1$; mes .@ip2$; mes .@ip3$; close; }
    1 point
  10. Provavelmente é na hora de diffar o hexed.
    1 point
  11. @Kincy Quando você baixa o thor patcher ele vem com a pasta Web, recomendo que você nomeie ela para patch (vou chama-lá assim a partir de agora) Dentro da pasta patch (Antiga Web) você tem o arquivo main.ini, que contém a seguinte linha: file_url=http://domain.com/patch/data/ Troca o domain.com pelo IP (ou domínio) da hospedagem, vamos supor que ele seja 41.635.624.532, ficando assim: file_url=http://41.635.624.532/patch/data/ Copia a pasta patch e joga dentro da pasta raiz da hospedagem (a mesma que fica o index.html do site) Agora no arquivo tools/config.ini, você atualiza as seguintes linhas com o IP: RootURL='http://41.635.624.532k/patch/' URL='http://41.635.624.532/patch/notice.html' Compila um novo thor.exe, abre ele e vê se o botão jogar (ou play) está habilitado. Se sim, já é um grandíssimo avanço. Qualquer duvida manda inbox
    1 point
  12. Hi again, dear community. ♥ Here's another map I wanted to share. The server I made this for liked the idea of adding Endless Cellar but not so much using the Endless Tower map(s) all over again, so they left me with a commission; They wanted something else, something new, something... dark. Well, this is the result. I will not deny, it's a relatively small area that had to be over-hauled, however, the particular small area had to be copied over about 25 times, which was rather nerve-wrecking considering how brow likes to crash - a lot - when copy/pasting. Thanks for watching. As always, comments and criticism is welcome! ♥ -- Update! Map can now be purchased with an rA compatible script from > my site < --
    1 point
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