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  1. yes you can, create script command and call it from any npc script. this one based on clif_parse_cashshop_open_request ACMD_FUNC(opencashshop) { if (sd->state.cashshop_open) { clif_displaymessage(fd, "Cash Shop has been opened"); retrun -1; } sd->state.cashshop_open = true; sd->npc_shopid = -1; // Set npc_shopid when using cash shop from "cash shop" button [Aelys|Susu] bugreport:96 clif_cashshop_open( sd ); } ACMD_DEF(opencashshop),
    2 points
  2. Version 1.5.1

    381 downloads

    New NPC Label OnPCLootEvent: This label triggers when a player picks up an item from the ground in a map marked with the 'lootevent' mapflag. This works with @autoloot and @alootid, this does not work for items given by script. When in a party with shared loot, only the player who looted the item from the ground will trigger this label. The information of the item picked up will be stored in an array called '@looted_data', check the script_commands.txt for the order of the data stored. Usage Sample: lootevent_sample.txt
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