Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/23/19 in Posts

  1. 4 points
  2. in mob.c - pc_isGM(sd) + pc_get_group_level(sd) Try this one: if( (mvp_sd && pc_get_group_level(mvp_sd)) || (sd && pc_get_group_level(sd)) ) { if( mvp_sd && pc_get_group_level(mvp_sd) < battle_config.gm_monsterdrop_lv ) type |= 1; else if( sd && pc_get_group_level(sd) < battle_config.gm_monsterdrop_lv ) type |= 1; } It should work, i tested mine here.
    2 points
  3. All headgear official bRO, cRO, euRO, fRO, idRO, iRO, jRO mysgRO, twRO, tRO Update November 2022 Headgear November 2022.7z Iclude list and miss headgear
    1 point
  4. Hii! This is a map I finally finished recently, after months of working on it. It's also the very first map that I've made. As the title says, it's based on the Hakurei Shrine from Touhou! Although with some variations to make it even more explorable! It has several custom retextured objects, as well as many places to explore! Specially thought for romantic or relaxing purposes ^^ It has a touristic area, an Onsen or Thermal Open Bath, and much more! (As you can see in the previews. Video Showcase Image Previews ☆○o 。NEW 。o○☆ A revisited version was made and by April 23rd of 2019, the changes are: Even more ground color was added and fixed, and a new version of the map was made, with fallen petals around the sakura trees. Any comment is appreciated, thank you! x3
    1 point
  5. Since we're still in time of Hanami, and it's been almost exactly one year since I finished this map, I've made a revisited version, and also a version with fallen sakura petals (the new version has 1355 more models). I made a youtube showcase for that and added it to the post ^^ Have a nice day~!
    1 point
  6. 1 point
  7. Try only make, instead of make install
    1 point
  8. try this. https://pastebin.com/9TBUuFTn
    1 point
  9. It's already enable on lastest rAthena. Just get shadow item.( See in item_db )
    1 point
  10. Update 01082018 to 22042019 enjoy new HG all official Ex kRO
    1 point
  11. I see... What about the animations? Are they also hardcoded? Edit: solved by using the skilleffectinfolist.lub file.
    1 point
×
×
  • Create New...