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Showing content with the highest reputation on 01/05/19 in all areas

  1. Version 1.1

    741 downloads

    A healer that allow player to receive the buffs they want. Player could decide the combination of buff they want. * Notes: For demo purpose, I only write a simple script to demo the rough idea, imagine the buff system you could do with your own creative imagination. Feel free to share with us if you have any nice idea. Preview:
    Free
    4 points
  2. View File Healer - Selective Buff A healer that allow player to receive the buffs they want. Player could decide the combination of buff they want. * Notes: For demo purpose, I only write a simple script to demo the rough idea, imagine the buff system you could do with your own creative imagination. Feel free to share with us if you have any nice idea. Preview: Submitter Emistry Submitted 01/05/19 Category Utilities Video https://youtu.be/UCMRzmql5To Content Author Emistry  
    2 points
  3. you could try using the getinventorylist prontera,155,181,5 script Sample 4_F_KAFRA1,{ getinventorylist(); for (.@i = 0; .@i < @inventorylist_count; .@i++) { if (@inventorylist_equip[.@i] > 0) .@menu$ = .@menu$ + "[" + getitemname(@inventorylist_id[.@i])+"]"; .@menu$ = .@menu$ + ":"; } .@i = select(.@menu$) - 1; if (@inventorylist_bound[.@i]) { mes "this is bounded item."; } else if (!@inventorylist_card1[.@i]) { mes "It doesn't have card compounded in it."; } else { // uncard... } close; }
    1 point
  4. setarray .@indices[1], EQI_HEAD_TOP, EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_SHOES, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_MID, EQI_HEAD_LOW; for( set .@i,1; .@i <= 10; set .@i,.@i+1 ) { if( getequipisequiped(.@indices[.@i]) ) set .@menu$, .@menu$ + F_getpositionname(.@indices[.@i]) + " - [ " + getequipname(.@indices[.@i]) + " ]"; set .@menu$, .@menu$ + ":"; } set .@part, .@indices[ select(.@menu$) ]; if(!getequipisequiped(.@part)) { mes "[ ^04B4AEIsaac^000000 ]"; mes "Young one... Your not wearing anything there that I can remove cards from."; end; } set .@cardcount,getequipcardcnt(.@part); if(.@cardcount == 0) { mes "[ ^04B4AEIsaac^000000 ]"; mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid."; end; } if (!checkweight(1202,(.@cardcount+1))) { mes "^3355FFJust a minute!"; mes "I can't offer any of my"; mes "services to you because"; mes "you're carrying too much"; mes "stuff. Put your extra items in"; mes "Kafra Storage and come again~"; end; } countbound; .@size = getarraysize(@bound_items); .@item = getquipid(.@part); for(.@i = 0;.@i< .@size;.@i++) { if(@bound_items[.@i] == .@item) { mes "This item is bounded."; close; } }
    1 point
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