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View File Third Job Costumes & New Classes: Corrected Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product! Submitter Haziel Submitted 02/24/2016 Category Job Sprites Content Author Gravity Corp1 point
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BotKiller 6 BotKiller 6 is a powerfull antibot system based on Scripts, useful to detect Bots without modify your server executables nor install external libraries. Features BK6 support external modules, giving flexibility and security to your server. BK6 was integrated with a new multi-language system that support multiple languages at the same time, the users can change the default language whispering to npc:lang BK6 give you enough time to find a safe place before initiate the interrogatory, during that time the player will glow to visually alert to other players about this process. During the interrogatory, the player will see the remaining time to respond in real time. BK6 rewards player when their effectiveness is OK responding the antibot (AGI,DEX,Zeny,Exp) BK6 will try to bypass recently interrogated players and definitely will ignore chatting or vending players. The Administrators are allowed to send a manual interrogatory to anyone in any moment. The players are allowed to send a manual interrogatory to any other common player, excepting players chatting, vending or in locked places (whisp to npc:bkconfig to configure BK6 safe zones) BK6 now uses "real time" in prison, the countdown only works when the guy remains logged in the jail. When the countdown is over, the player have to respond a new interrogatory to be sure is a human. if failed, the countdown is restarted and the Bot player is kicked from the server. BK6 store logs that helps administrators to detect Bots Players and apply other sanctions. Installation: Download the script: bk6.rar (6.17) Additional Languages: Portuguese: BK6_PT.txt (by Pedro Brito) Modify "script_athena.conf" setting this values to the check_* parameters. check_cmdcount: 655360 check_gotocount: 655360 Create this folders in your server root: npc/custom/bk npc/custom/bk/lang npc/custom/bk/mods Copy this scripts in the following paths: npc/custom/bk/LangManagement.txt npc/custom/bk/VarSystem.txt npc/custom/bk/BotKiller6.txt npc/custom/bk/lang/BK6_EN.txt npc/custom/bk/lang/BK6_ES.txt npc/custom/bk/mods/BK6_Asc2Num.txt npc/custom/bk/mods/BK6_Asc2Word.txt npc/custom/bk/mods/BK6_Fakename.txt npc/custom/bk/mods/BK6_Img2Num.txt npc/custom/bk/mods/BK6_SMath.txt npc/custom/bk/mods/BK6_Lie2Me.txt npc/custom/bk/mods/BK6_WordNum.txt To use Img2Num Module, use this client patch: BK6_Img2Num.rar Edit npc/scripts_custom.conf adding the following lines: // Unlimited Variable System npc: npc/custom/bk/VarSystem.txt // Multi-Language System npc: npc/custom/bk/LangManagement.txt // Translations npc: npc/custom/bk/lang/BK6_EN.txt // English Dialogs npc: npc/custom/bk/lang/BK6_ES.txt // Spanish Dialogs // Remember to copy and declare here any additional language // BotKiller Main Script npc: npc/custom/bk/BotKiller6.txt // BotKiller Modules npc: npc/custom/bk/mods/BK6_Asc2Num.txt npc: npc/custom/bk/mods/BK6_Asc2Word.txt npc: npc/custom/bk/mods/BK6_Fakename.txt npc: npc/custom/bk/mods/BK6_Img2Num.txt npc: npc/custom/bk/mods/BK6_Lie2Me.txt npc: npc/custom/bk/mods/BK6_SMath.txt npc: npc/custom/bk/mods/BK6_WordNum.txt Run your server and whisp to npc:bkconfig to configure BotKiller 6. * Note: BotKiller 6 doesn't work on TXT based servers, please don't request it * Some Demos: Basic Demo: Modules: Lie2Me Module: Asc2Number Module: Img2Num Module: Simple Math Module: Asc2Word Module: Word Num Module: Testing GM Commands trying to ByPass BotKiller 6: History: 2011-05-01: 6.0 - New version, a friendly Police in Midgard! 2012-01-18: 6.1 - Using the new version of Unlimited Variable System! 2012-01-19: 6.11 - Fixed some problems in the jail! 2012-01-19: 6.12 - Fixed another wierd function in the jail! 2012-01-28: 6.13 - npc:bk don't show player selector when found only 1' 2012-01-28: 6.13 - removed some useless variables in functions1 point
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File Name: Part Time System + Restaurant( Waiter , Chef , Bartender , etc ) File Submitter: yuchinin File Submitted: 08 Feb 2016 File Category: Games, Events, Quests Content Author: Yuchinin //===== rAthena Script =======================================//= Part Time Function //===== By: ==================================================//= Yuchinin//===== Current Version: =====================================//= 1.0//===== Compatible With: =====================================//= rAthena Project//===== Description: =========================================//= A part time system I wrote for testing my skill.//= Currently only waiter part is completed.//= May contain bug or unfinish stuff//=====******** Note ********=================================//= This will add nothing but function for://= ~ Part Time System + Restaurant( Waiter , Chef , Bartender , etc ) (npc.txt)//= Better let this load first before adding my other script.//===== Additional Comments: =================================//= 1.0 Initial release.//============================================================ //===== rAthena Script =======================================//= Part Time System + Restaurant( Waiter , Chef , Bartender , etc )//===== By: ==================================================//= Yuchinin//===== Current Version: =====================================//= 1.1//===== Compatible With: =====================================//= rAthena Project//===== Description: =========================================//= A part time system I wrote for testing my skill.//= Currently only waiter part is completed.//= May contain bug or unfinish stuff//=====******** Note ********=================================//= This script need my release of://= 1. Common Useful Function (common.txt)//= 2. Part Time Function (function.txt)//= Better let it load first before adding my other script.//===== Additional Comments: =================================//= 1.0 Initial release.//= 1.1 Fixed stuck when waiter claiming wages (arrdel)//============================================================ I am going to play the firework now! After that will upload screenshot. Happy Chinese New Year 2016 to Everyone!!! XD Click here to download this file1 point
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I don't know how i can open mapcache? mapcache.exe? and how i can edit there? https://rathena.org/wiki/Custom_Maps First of all put the data folder and data grf in your grf-files: Grf-files This is a short step, in the 'conf' folder again. Open up grf-files.txt and simply make sure that if your custom map is in a GRF, to add said GRF to the GRF list following the format provided in the file. If your map is in a data folder, make sure to add the correct path to your data folder in the data folder section, but do not include \data in your path. Example: //----------------------------------------- //GRF List //----------------------------------------- // grf: C:\path\to\RO\data.grf // You may add more in this format // grf: <data file path> grf: C:\Program Files (x86)\Gravity\RO\data.grf grf: C:\Program Files (x86)\Gravity\RO\rdata.grf //------ Others --------------------------- // Data Directory (without the actual data\ though) // the below example would use C:\path\to\RO\data\ //data_dir: C:\path\to\RO\ data_dir: C:\Program Files (x86)\Gravity\RO\ Now with this program: https://rathena.org/board/topic/53424-weemapcache/ Open your mapcache.dat with this program and find Prontera, then delete it, run you mapcache.exe and IF your grf-files is configured right the new prontera will be added. Warps and NPC position need to be configured MANUALLY,1 point
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Oh crap my bad - pointshop custom_seller2 -1,#ONLINEPOINTS,509:0,5766:100,5207:100 Forgot the -1.1 point
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Latest Stable Client Latest Stable LUB Latest Stable Data Files/GRF Clean RO Folder PM Judas if you have any useful content to add, suggestions, or information to make this setup process much easier! Thanks!1 point