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Showing content with the highest reputation on 03/29/14 in all areas
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link to fakename diff http://rathena.org/board/topic/60188-fakename-show-guildparty/?hl=fakename2 points
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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic1 point
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File Name: GM Reward Giver File Submitter: sandbox File Submitted: 21 Feb 2014 File Category: Utilities Content Author: UnoDelta, sandbox It's basically a script to monitor the items that are given out by your staff to the players, the main use of this is for events, so you can track if any of your staff is being a bad boy! XD Installation Enable the script on your NPC folder Create a table in your database using the code below, or manually by yourself, make sure all columns accept text! CREATE TABLE evt_prize(rwd_time varchar(255),player varchar(255),item_id varchar(255),amount varchar(255),gm_name varchar(255)); Configure this line to the minimum GM group level that you want to monitor. if (getgroupid() < 4){end;} Configure the map and coordinates where you would place your NPC, it's advised to place it in a map that can't be accessed by your players Enjoy with an evil laugh so you can simply swing the ban hammer upon your corrupt GMs! (Optional) To monitor your staff's reward logs, simply check the `evt_prize` table and view the item rewarding activity.. I might update this and add an option where you could view your logs in-game, when I feel like scripting.. Oh yeah! Not! Terms & Conditions: You are not allowed to reproduce or make profit of this script You are not allowed to take credit for this script. Though you can modify/edit it to your liking. I can give you support, but please, do not message me. Click here to download this file1 point
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Greetings, I decided to share some tools i made for myself to facilitate some tasks of a developer/admin, instead of leaving 'em to rot. This time i'll share: Rate-X v0.12 (A small tool i made to avoid the annoying rates configuration every time i update my rAthena.) ~Download~ How to use: Uncompress to your conf\battle directory, it should look something like this: Select your current rAthena Revision: Then hit the "Hit It" Button. (Optional: hit the "Make Desktop Shortcut" button if you which to access it from your desktop.) Set the desired rates (Ex.80 for 80x, 1000 for 1000x, etc..) on the "Set Global Rates" field and hit apply rates. Tweak for the rates and options you which to change.(like MVP Card rates, Multi Level Up, Etc..) Then Hit the Save files button. Congratz!, you've successfuly configured your server rates!. (the view Drops.conf and View Exp.Conf buttons only show the files which will be used, not the final version, not really useful.) Notes: If your revision is not listed or you use a different server emulator post a unmodified clean copy of your exp.conf and drops.conf, i'll add it as soon as i have some free time!. This tool is mostly for beginners and easy access to simple configurations, more options may be available laterz. Enjoy!~ ~Nuckelavee1 point
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hi everyone i never post, but ever read and learn i can't speak a lot of english, so excuse me >_< i work in customizations of every system in ragnarok, and this is my last job i noticed that is posible to add more maps and locations in the new world map interface (2014 and upper exe only). so, i did this: and this I have deciphered the entire system, so I know how to add all the maps and locations that I want soon, more pictures and information anyone interested? PS: for testing, i use the existing configurations from other maps and the image of "arsinoe" continent1 point
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@rukkakun: You can join to guild, as usual. Join to party is a bit harder. /invite "Original name" @Dissidia: atcommand "@fakename "+getguildname(getcharid(2))+" "+strcharinfo(0);1 point
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OnPCLoginEvent: if (BaseLevel < 151) end; atcommand "@fakename [150+] "+strcharinfo(0); end;1 point
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12256,PRO_Gift_Box,PRO Gift Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ atcommand "@skpoint 10"; },{},{}1 point
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i have this functopn ( i didnt made it, i think it was made by patskie, capuche or annie, sorry i cant remember D: so, thank you 3 lol, dont blame me there was no credit on the script ): ) function script soullink { switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5; } end; } then i have my item with this id,name with _,with without _,5,0,0,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,1584,{ },{ callfunc "soullink"; },{ percentheal -100,-100; } when they equip the otem they get link if they unequip they die DD: that may help you DD: ? if not i got this npc (credits to its author, dunno D:! ) izlude,107,146,4 script Linker 742,50,50,{ set .@n$,"^0000FF[ Master Link ]^000000"; set .@time, 300000; // the buff last 5 minutes set @zenycost,100000; mes .@n$; mes "Hola, ¿que tal va su viaje? espero que bien, yo solo soy un esperitualista."; mes "Mira "+strcharinfo(0)+", yo puedo darte todo el poder de los espiritus para tu clase."; mes "Por 100,000z puedo hacer que los grandes espiritus se enlacen a tu alma. ¿Quieres que enlace tu alma a ellos?"; switch(select("Yes:No")) { case 1: if(Zeny < @zenycost) goto l_nozeny; set Zeny,Zeny - @zenycost; switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, .@time, 5, .@spirit,0,0; skilleffect .@spirit, 5; } case 2: mes .@n$; mes "Muy bien, hasta pronto y mucha suerte, que los espiritus siempre te acompañen."; close; } l_nozeny: mes .@n$; mes "Necesitas 100,000Z para poder enlazar tu alma con los espiritus."; close; } i hope that works o:!1 point
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Tadaaaaaaaa Name : Earthworm_The_Dude Categorie : Ragnarok Online File Size: 127 KB Author: Gravity Download : Item - Earthworm_The_Dude [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Fresh_Fish Categorie : Ragnarok Online File Size: 123 KB Author: Gravity Download : Item - Fresh_Fish [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Candy_Cane_Hat Categorie : Upper Headgear File Size: 422 KB Author: Puff Download : Hat - Candy_Cane_Hat [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Sphinx_Hat Categorie : Upper Headgear File Size: 346 KB Author: Gravity Download : Hat - Sphinx_Hat [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Dark_Cat_Tail Categorie : Tail File Size: 194 KB Author: Unknown Download : Back - Dark_Cat_Tail [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Cat_Tail Categorie : Tail File Size: 190 KB Author: Unknown Download : Back - Cat_Tail [ToZorMan].zip Link : www.green-peach.net1 point
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the item is generated by script...not "drop" by monster ... @alootid only loot item that drop by monster itself... other than this....erm... you can use bindatcmd to do some trick to make it work .. assign a temporary variable when they used @alootid ... then...when killed a monster..check for the variable.. if true...then use getitem ... else.... then use makeitem ..1 point
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Our Core Developers are looking to do a better implementation of this, but it's pretty far back on our to-do list.1 point