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Showing content with the highest reputation on 01/06/14 in all areas

  1. Evening all, Through boredom and a desire not to do what I'm supposed to be doing, I've created a simple database and page to replace the current badge nominations topic in an effort to keep things tidy. You will find a link under the Community Menu in the header which takes you to a list of nominations. If there are any open nominations that haven't been approved by an Admin, Manager or Global Moderator, a new box will appear on the right-hand side of the main forum page under the Wiki box. If you know of someone that deserves any of our badges, why not go ahead and nominate them!
    3 points
  2. Evening all! Just a quick update - i've added a new custom profile field that you can fill in either when registering or on the "Edit Profile" page. If you have a github username it'd be great if you could fill this field in, as when you make any posts in the forums it'll show just above any awards/badges you have. Your Github username is also a link to your Github profile. This helps the community in knowing a little bit more about how you help rAthena
    3 points
  3. Thankfully we don't have many of these anymore
    2 points
  4. uuuuuu.... secret mission....
    1 point
  5. http://www.eathena.ws/board/index.php?showtopic=239232 don't use `guild_member` table this table updates periodically its better to use `char` table, more accurate - script kdjfskdjfhs -1,{ OnAgitEnd: switch ( gettime(4) ) { case 0: .@gid = getcastledata("prtg_cas03",1); break; case 2: .@gid = getcastledata("prtg_cas01",1); break; case 4: .@gid = getcastledata("prtg_cas02",1); break; default: end; } .@nb = query_sql( "select account_id from `char` where guild_id = "+ .@gid +" and online = 1", .@aid ); for ( .@i = 0; .@i < .@nb; .@i++ ) { attachrid .@aid[.@i]; getitem 7539,15; dispbottom "You received 15 Poring Coins for his victory in the War of Emperium."; // google translator } end; }
    1 point
  6. they were on secret mission under December Digest.
    1 point
  7. Upon rereading this (and looking at the votes), I'm going to reject this proposal. I think the costs outweigh the benefits, and doing a large-scale reorganization makes updating official scripts far more difficult. An easy way to enable/disable NPCs on maps would be to write a script command which returns the names of all NPCs on a map (similar to @mapinfo 2) and then looping through with 'enablenpc'/'disablenpc'.
    1 point
  8. Community Participation Badges As a small incentive to give back to the community, we're offering a variety of badges to users who have completed certain tasks: these include both code and graphics releases as well as contributions to the Bug Tracker and Wiki. Any badge you earn will be visible in all of your forum posts, and will also be displayed in the "Awards" tab of your profile. For a full list of all available badges and descriptions on how to obtain them, please visit our Awards Showcase. Here are some additional requirements for obtaining a badge: You must meet acceptable standards for your contributions to count. (Fixing two spellning msitakes per edit won't earn you that Wiki badge any faster~) You must have the lower level of a badge before applying for a higher one. (You'll need need to have Spriting Lv 1 before you can earn Spriting Lv 2 -- no exceptions!) You must make a new release or contribution to advance to a higher-level badge. (Even if you've released 50 maps, you can't go from Lv 1 to Lv 2 without creating another.) Once you believe all qualifications are met, you can nominate yourself or another user by posting in this topic. A moderator will review your request and notify you of their decision. The format for nominations is as follows: Some final disclaimers: Post only nominations in this topic. All other posts will be deleted. Decisions are final. If you weren't granted the badge you were nominated for, don't be discouraged -- keep working and apply again later. A nomination in this topic is the only way to receive a badge. Thanks for reading, and good luck! :3
    1 point
  9. 1 point
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