prontera,155,181,5 script Sample 757,{
set .@i,select( implode( .room_name$,":" ) ) - 1;
warp .map$[.@i],0,0;
end;
OnInit:
setarray .room_name$,
"1 ~ 10 ( Mob1 )",
"11 ~ 20 ( Mob2 )",
"21 ~ 30 ( Mob3 )";
"31 ~ 40 ( Mob4 )";
"41 ~ 50 ( Mob5 )";
"51 ~ 60 ( Mob6 )";
"61 ~ 70 ( Mob7 )";
"71 ~ 80 ( Mob8 )";
setarray .map$,
"06guild_01",
"06guild_02",
"06guild_03",
"06guild_04",
"06guild_05",
"06guild_06",
"06guild_07",
"06guild_08";
end;
}
read this to add monster
Permanent_Monster_Spawn