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  1. Replies can be posted here: http://rathena.org/board/topic/91431-re-script-commands-additionsupdates/ This topic serves the purpose of informing everyone of new and updated script commands. This topic will not include updates to the scripting system (commits posted here might contain some though). Command: addrid Bug Report or Suggestion - Topic #84892 Revision Added/Updated - 6572a9f Notes - Added addrid command for management of attaching more RIDs. Command: party* commands Bug Report or Suggestion - Topic #82922 Revision Added/Updated - r17414 & r17415 Notes - Added party related script commands for party management. Command: countbound Bug Report or Suggestion - Topic #70372 Revision Added/Updated - r17351 Notes - Counts number of bounded items on a character. Also builds a list using @bound_items. Command: getitembound and getitembound2 Bug Report or Suggestion - Topic #70372 Revision Added/Updated - r17351 Notes - Gives a character a bounded item. Command: getequipisidentify Bug Report or Suggestion - N/A Revision Added/Updated - r17341 Notes - Command removed because it was useless. Command: addmonsterdrop and delmonsterdrop Bug Report or Suggestion - N/A Revision Added/Updated - r17326 Notes - Temporarily add or delete drops from mobs. Will be overwritten on server restart or mob db reload. Check script_commands.txt documentation for usage. Command: sc_start# Bug Report or Suggestion - bugreport:7664 Revision Added/Updated - r17326 Notes - sc_start in scripting now offers much more versatility. Check script_commands.txt documentation for more information. Command: recovery Bug Report or Suggestion -Topic #82374 Revision Added/Updated - r17321 Notes - Recovery command now allows for a multitude of healing options. Check script_commands.txt documentation for more information. Command: unitwalk Bug Report or Suggestion - bugreport:7626 Revision Added/Updated - r17311 Notes - Command was updated from a non-working state. Undocumented changes can be looked up in GitHub commit history.
    2 points
  2. Proof of Donation NPC View File Find and change your desire Submitter eJay Submitted 01/05/2013 Category Utilities Video Content Author louigui  
    1 point
  3. Lotti Girl & Refine Master pRO Lotti Girl This script is pretty much the same pRO's Lotti Girl NPC. You must have a Premium Ticket to be able to get the jackpot prize. Script is very easy to config. Adjustable chance. A semi user friendly script. Credits to Euphy //<Chance><ItemID><Item Amount> setarray .@P1[0],0,8012,1; setarray .@P2[0],1,8011,1; setarray .@P3[0],5,8006,1; setarray .@P4[0],20,8010,1; setarray .@P5[0],90,13517,5; setarray .@P6[0],80,12080,10; setarray .@P7[0],90,30110,5; setarray .@P8[0],80,12075,10; setarray .@Default[0],30095,5; pRO Refine Master This script is pretty much the same pRO's Refine Master NPC. Player should have Refine Deed Ticket as a requirement for the upgrade. set @c,select("+5 Weapon Deed", "+6 Weapon Deed", "+7 Weapon Deed", "+8 Weapon Deed", "+9 Weapon Deed", "+10 Weapon Deed", "+11 Weapon Deed", "+12 Weapon Deed", "+5 Armor Deed", "+6 Armor Deed", "+7 Armor Deed", "+8 Armor Deed", "+9 Armor Deed", "+10 Armor Deed", "+11 Armor Deed", "+12 Armor Deed"); set @deed_item_id,8000+@c; item_db2.txt: 8001,+5_Weapon_Refine_Deed,+5 Weapon Refine Deed,3,,10,10,,,,,,,,,,,,,{},{},{} idnum2itemdisplaynametable.txt: 8001#+5_Weapon_Refine_Deed# idnum2itemresnametable.txt: 8001#ÄíÆù# idnum2itemdesctable.txt: 8001# A ticket that upgrade to +5 your weapon safely. ^ffffff_^000000 Weight :^777777 0^000000 # Lotti Girl.txt Refine Master.txt Data Refine Deed.rar
    1 point
  4. My Server custom Thor Patcher skin.. I know its bit childish but we love it.. Haha.. I took more than 10 hours to make it like that.. Its really hard to make transparent bmp and looking for perfect coordinate..
    1 point
  5. trunk/npc/custom/quests/quest_shop.txt
    1 point
  6. friend in real life eh? 1st time i caught my own cousin (GM),he also tells me that they got godly items but i never knew that he's the one giving them until i make a fake account .giving items on players... 2nd time i caught my BESTFRIEND giving items to my other friends. from that moment on, i don't trust anyone when it comes to the server.
    1 point
  7. Hi there everybody, i just had a quick question. I've been doing some research about it but have come up empty. I just recently launched a new server and its currently in beta and my players are complaining about the damage they are doing being too low. I'm using rAthena rev.17306 (or around there), ive made no modifications to it (atleast damage wise) and its the Renewal version. My players have been using http://calc.irowiki.org/ and testing it against the server and they are all coming up about 1/2 damage. So i guess my question is, are they correct? Is there something wrong, or is there just a difference between kro and iro for damage output? Or are my players just crazy?! lol Any help would be awesome thank you! Oh also a side note ive been watching one of my players use 2 different spears, one being a hunting spear and other one being a lance and for some reason one is doing double the damage of the other, but theres no real difference between thier stats. I doubt this is related and is probably me missing something so dont pay too much attention to this, but if it could be related i figured id post it.
    1 point
  8. sir gets ko na po ung DHCP. naka set ito kanina sa 192.168.100 - 192.168.0.102. at ginawa ko tong 192.168.0.50 - 192.168.0.51 at nung na save ko to,. nag ka problema sa LAN ng kabilang PC. kaya d nakapag connect sa net ung kabilang pc. pero d ko po sure na cause to ng pag galaw ko ng DHCP. sa tingin nyu po ba sir possible ang ganun na case? btw- need paba sir ng port tester para malaman mo kung open ports na ung 5121 6121 at 6900. parang kceng d accurate ung mga tools nila. sir. nasisira ung local area network ng nanay ko pag ginagawa kong 192.168.0.51 - 192.168.0.52 ,, pag binabalik ko sa dati which is 192.168.0.100 - 192.168.0.102 naaus ung Local area network ng nanay ko. hay e1 ko sir quit nako. ampf closed na to! pre alam ko yang nararamdaman at pinagdadaanan mo naramdaman ko rin yan at MAS MATIMDI PA DYAN heto pa nga ang link ko oh : http://rathena.org/board/topic/78416-humihingi-lang-ako-ng-payo/ kumpara ko sayo yan talo kita hahaha pre suggest ko sayo wag ka mawalan ng pag asa kaya mo yan pero kung complicated ka na try mo itong suggest ko mag hamachi ka na lang kung hindi mo alam kung paano heto ang link : http://rathena.org/board/topic/70098-guide-on-how-to-make-server-online-using-hamachi/ hanapin mo na lang dyan tungkol sa hamachi....wag ka mawalan ng pag asa tsagaan mo yan gusto ko mag improve ka para ka na ring NAGLEVEL - UP! sa ginagawa mo
    1 point
  9. change setarray .Map$...................... to setarray .Map,.............................. then change if( strcharinfo(3) == .Map$[.@i] ) to if( BaseLevel < .Map[.@i] ) // greater or lower..up to you
    1 point
  10. Lighta and I were discussing this and I've decided to take up this project. We are talking about expanding to include the guild bound items as well. I will keep you informed of progress. I am starting to work on this now.
    1 point
  11. trunk/npc/custom/quests/quest_shop.txt Add all the quest item you want here. It's very easy.
    1 point
  12. setarray .Reward[0],20242,50,20244,25;
    1 point
  13. //===== rAthena Script ======================================= //= Guild Prize Giveaway //===== By: ================================================== //= AnnieRuru / Mysterious / Joseph //===== Current Version: ===================================== //= 1.7 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Rewards guild masters of castle owners after each //= War of Emperium session. //===== Additional Comments: ================================= //= v1.0 - Intitial Re-release [Mysterious] //= v1.1 - Language structures [Mysterious] //= v1.2 - Added divisions [Mysterious] //= v1.3 - Added proper information [Mysterious] //= v1.4 - Optimized! [Euphy] //= v1.5 - Little bit of cleaning [Mysterious] //= v1.6 - Fixed Agit on/off corruption. [Joseph] //= v1.7 - Fixed overweight issues [Joseph] //============================================================ prontera,163,166,4 script Castle Rewards 871,{ function GetCastle; set .@reward,671,1; //<Item_ID>,<Amount>{,...} set .@n$,"["+strnpcinfo(0)+"]"; mes "Your guild [^0000FF"+getguildname(getcharid(2))+"^000000] has conquered:"; for(set .@i,0;.@i<getarraysize(.Castles$);set .@i,.@i+1) if (getcastledata(.Castles$[.@i],1) == getcharid(2)) { mes " > "+getcastlename(.Castles$[.@i])+""; set .@c,1; setarray .@uh$[getarraysize(.@uh$)],.Castles$[.@i],(1<<.@i); } if (!.@c) { mes " > No castles."; close; } next; if (select(((getguildmasterid(getcharid(2))==getcharid(0))?((agitcheck()||agitcheck2())?"":"Redeem Reward"):"")+":Close")==2) close; mes .@n$; mes "Please select a castle to redeem your guild reward."; for(set .@i,0;.@i<getarraysize(.@uh$);set .@i,.@i+2) set .@m$,.@m$+($castle_reward&(1<<GetCastle(atoi(.@uh$[.@i+1])))?"^0000FF":"^FF0000")+getcastlename(.@uh$[.@i])+"^000000:"; next; set .@m,select(.@m$)-1; if ($castle_reward&(1<<GetCastle(atoi(.@uh$[.@m*2+1])))) { mes .@n$; mes "Here's your reward for conquering ^0000FF"+getcastlename(.@uh$[.@m*2])+"^000000."; mes "You should divide these among your guild members."; for(set .@i,0;.@i<getarraysize(.@reward);set .@i,.@i+1) if (!checkweight(.@reward[.@i],.@reward[.@i+1])) { mes " "; mes "^FF0000Overweight!^000000"; close; } for(set .@i,0;.@i<getarraysize(.@reward);set .@i,.@i+1) getitem .@reward[.@i],.@reward[.@i+1]; set $castle_reward,$castle_reward^(1<<GetCastle(atoi(.@uh$[.@m*2+1]))); close; } mes .@n$; mes "It seems like you've redeemed the reward."; close; function GetCastle { for(set .@j,0;.@j<getarraysize(.Castles$);set .@j,.@j+1) { set .@c1,.@c2|(1<<.@j); if (getarg(0)==.@c1) return .@j; } return -1; } OnAgitEnd: OnAgitEnd2: for(set .@i,0;.@i<getarraysize($WOE_CONTROL);set .@i,.@i+4) if (gettime(4)==$WOE_CONTROL[.@i] && gettime(3)==$WOE_CONTROL[.@i+2] && $castle_reward&(1<<GetCastle($WOE_CONTROL[.@i+3])) == 0) set $castle_reward,$castle_reward|(1<<GetCastle($WOE_CONTROL[.@i+3])); end; OnInit: setarray .Castles$, "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05"; end; }
    1 point
  14. edit the msgstringtable.txt like item to I or Equipment to Equip/E, Etc to E and Individuals(players items) to P
    1 point
  15. just use notepad++ and search through the NPC folder with the name of the npc you looking for.
    1 point
  16. 1 point
  17. try this patch Its work for me. xantara_item_bound.patch
    1 point
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